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13 years ago
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reveal? What are you talking about?) All the rules in Heroes tournaments are based on trust. It has always been like that...
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13 years ago
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All tournament rules in Heroes are based on trust.
So, not only do we have rudimentary game elements as a result of the rules, but the rule about the gun hanging on the wall is also relevant? I understand.
 

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13 years ago
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maybe he wasn't talking about THOSE specific players, but I've seen and know that he participates in tournaments. Therefore, it doesn't quite make sense to me that you can play both with THOSE and with NOT THOSE players online. At the very least, it seems like nonsense to me. Well, the fact that the topic is a little different, let it be, many people write in the wrong place anyway.

Added 1 minute ago
Ment
So, we not only have rudimentary components of the game as a result of the rules, but also the rule about the gun hanging on the wall is relevant? I see.

I didn't quite understand about the gun.
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13 years ago
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Stiletto
reveal? What are you talking about?) All the rules in Heroes tournaments are based on trust. It has always been like that...
If, according to this statement, everything is based on trust, then why raise the issue of joining neutral creatures?
The problem was stated, and various solutions were also proposed. And as a result, it turns out that there is no problem. Fantastic.
By the way, you can write a script that tracks illegal joining, but it is quite complex due to the lack of creature names.

Added 6 minutes later
Stiletto
I didn't quite understand about the rifle.
A thief comes, pulls out a knife. And there's a rifle on the wall, and it's even loaded (and the thief didn't even know it was there). Will he grab it? Or just give up the money?

I have a feeling that the leveling is going too fast, it will definitely end soon, and here's a week of creatures and the temptation to join them, but the opponent won't even see it.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Stiletto
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13 years ago
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That's nonsense, I'm sorry, about canceling creature weeks and suspecting the opponent of adding creatures. First, it's quite easy to calculate how many creatures the main heroes should have; second, if this number is noticeably higher than normal, which is immediately obvious, suspicions along with game saves are reported to the tournament judges, and it's quite easy to verify everything. As far as I remember, there haven't been any such suspicions from players, and I myself have never even thought about adding creatures, even in fun matches. This is an old rule that strong players don't break, and it won't help weak players anyway. And getting disqualified from a tournament, I think, is something no one wants, especially if we're talking about tournaments, which we seem to be in this thread. Therefore, discussing such things is pointless, it just leads to pointless chatter.
"Да, человек смертен, но это было бы еще пол беды. Плохо то, что он иногда внезапно смертен, вот в чем фокус". БУЛГАКОВ М.А.
In reply to Adv
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13 years ago
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Adv
First of all, it's quite easy to calculate how many creatures a specialized hero should have.
After clearing something, you can either merge them or remove them from the army. Within a single day, saving won't help, although it's still being requested.
Adv
Some nonsense, sorry, about canceling weekly creatures and suspecting the opponent of joining.
Regarding the nonsense – this only applies to serious tournaments. An inexperienced player will lose anyway, and a victory will raise suspicion. And experienced players won't do that anyway.
But the main point here is different: the task was to solve a problem that might exist. Solutions to it have been proposed. If everything is going smoothly, then there is no problem, and then the stated task is incorrect. That's all.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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13 years ago
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I think you just need to play a tournament on the TE map. Then all the misunderstandings will become clear. And honestly, so much unnecessary chatter...
In reply to Dyrman
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13 years ago
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Dyrman
After clearing something, you can either get rid of them or remove them from the army. Within a single day, saving won't help, although a save is still pending.
It's easy to track changes in the opponent's army by checking the tavern frequently. You can save daily if you suspect the opponent is cheating. But, in my opinion, there is no problem here; it's either an exaggeration or simply a lack of topics to discuss.
"Да, человек смертен, но это было бы еще пол беды. Плохо то, что он иногда внезапно смертен, вот в чем фокус". БУЛГАКОВ М.А.
In reply to Adv
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13 years ago
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Adv
But in my personal opinion, there is no problem here; it's an exaggeration, or simply there are no more topics to discuss.
It's a bit of an exaggeration, isn't it? A simple question-and-answer has turned into a discussion...
But the feature can be used successfully. Some people also use two monitors, a program for recognizing builds, etc. It's impossible to keep track of everything. If there were a tournament with a large prize pool, even a small chance would have to be eliminated. In the current situation, the importance of the problem is overstated, but despite this, it has a solution that, if necessary, can be implemented as a separate mod, an agreement, monitoring, etc.
Yes, and as someone pointed out here: the topic is common to all online games, whether it's tournaments, just playing for fun, or something else.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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13 years ago
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that's why this game isn't worth spending money on.
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13 years ago
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A thief came, pulled out a knife. But there's a gun on the wall, and it's loaded (and the thief didn't know it was there). Will he grab it, or just give up the money?
Actually, I was referring to a rule in plays: if there's a gun on the wall, it will fire in the final act. And that's what's happening here: they introduced a rule, but there are no means of control. Sooner or later, it will backfire. And the very existence of a rudimentary element in the game is inherently unsightly, no matter how you look at it.
It's easy to track changes in an opponent's army by checking the tavern frequently.
Cheaters have a perfectly legitimate way to do this: the "silent stalker" :D
 

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In reply to Ment
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13 years ago
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Ment

Cheaters have a perfectly legitimate tool for this: the "silent stalker" :D

5+ for ingenuity :) but it's better to use it elsewhere ;)
"Да, человек смертен, но это было бы еще пол беды. Плохо то, что он иногда внезапно смертен, вот в чем фокус". БУЛГАКОВ М.А.

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