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reveal? What are you talking about?) All the rules in Heroes tournaments are based on trust. It has always been like that...
New here? I'm Roha — want a quick tour?
All tournament rules in Heroes are based on trust.
So, we not only have rudimentary components of the game as a result of the rules, but also the rule about the gun hanging on the wall is relevant? I see.
reveal? What are you talking about?) All the rules in Heroes tournaments are based on trust. It has always been like that...
I didn't quite understand about the rifle.
First of all, it's quite easy to calculate how many creatures a specialized hero should have.
Some nonsense, sorry, about canceling weekly creatures and suspecting the opponent of joining.
After clearing something, you can either get rid of them or remove them from the army. Within a single day, saving won't help, although a save is still pending.
But in my personal opinion, there is no problem here; it's an exaggeration, or simply there are no more topics to discuss.
A thief came, pulled out a knife. But there's a gun on the wall, and it's loaded (and the thief didn't know it was there). Will he grab it, or just give up the money?
It's easy to track changes in an opponent's army by checking the tavern frequently.
Cheaters have a perfectly legitimate tool for this: the "silent stalker" :D