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Empire of Celestial Justice

No mortal could reach the Heavens until the inhabitants of Bracada built the Celestial Ship. The Celestians dwelt in complete peace and harmony until a great strife touched them. And they saw what was happening below, and they could not remain indifferent. Their confusion grew into a formidable rage, and they cast all their forces—no small forces—into the fray. The main Celestian stronghold, the impregnable Adamant, descended upon the earth. Surrounded by clouds, it shone with the brilliance of heavenly glory.

State Name: Empire of Celestial Justice
City Name: Stronghold
Capital: Adamant
Alignment: Neutrals leaning towards Good
Religion: Cult of the demiurge, the Keeper of Secrets. According to one legend, this mysterious being is a creation of Ancient magic.
Symbol: A lion's head against a backdrop of flames.

Units:

1. Cupids - Rowdy Cupids
Cupids are the service creatures of the Celestians, called upon to sow peace, friendship, and love among all.
Abilities: Ranged attack. Can cast Song of Peace.
Appearance: Curly-haired boys with a bow and a quiver of arrows.

2. Heralds - Celestial Heralds
Members of the Celestians' female society, "Good Tidings." They accompany the imperial army everywhere, healing wounded fighters, inspiring them to achievements, and bringing them good spirits.
Abilities: Unable to attack. Blessing properties vary depending on the number of units. Possess a Magic Mirror. Ability to reflect a strike.
Appearance: Beautiful girls in white robes.

3. Stymphalian Birds - Aorocores
Representatives of the Celestians' sentient fauna. Imperial residents often breed them in their gardens and use them to scout their domains and as carrier birds (in peacetime, they scattered arrows with messages).
Abilities: Flying and returning. Ranged attack.
Appearance: Birds with a female head (Aorocores have an eagle-female head). They shoot feathers from their wings.

4. Punishers – Arbiters
Punishers and Arbiters are the elite legion of the Celestians, allowing them to restore justice in the most difficult situations.
Abilities: Immune to lightning and curses.
Appearance: Knights in shining armor with a sword of blue flame.

5. Lamassu – Guardians of the Empire
The most formidable creatures inhabiting the empire. They guard the hall of the Emperor himself.
Abilities: Rage (the more the creature is damaged, the more its attack grows). Flying.
Appearance: Winged lions.

6. Celestials – Piercing Celestials
These spirits are subject to no one, not even the Emperor himself. They serve as intermediaries between the Celestians and the Keeper of Secrets.
Abilities: Teleportation.
Appearance: A glowing substance taking the form of a human.

7. Celestial Chariots – Fiery Chariots
Messengers of the Keeper of Secrets. Nothing is faster than these heavenly messengers. Nothing is more terrible than a celestial cavalry arrayed against you.
Abilities: Large creature. Ultra-fast. Fear. Cavalry bonus.
Appearance: A chariot drawn by shining horses.

8. Diamond Chariots
The personal vanguard of the Keeper of Secrets.
Abilities: Large creature. Ultra-fast. Fear. Cavalry bonus. Magic immunity.
Appearance: Horses of blue fire. The chariot is golden, sparkling with precious gems.

9. Keeper of Secrets
Abilities: Teleport. Casts Titan's Thunder. Always a single unit. Reborn (after death) to participate in the next battle.
Appearance: A black substance with stars, materializing into various geometric shapes.

Might Hero: Judge, Magic Hero: Herald

Warrior Commander: Leader – Commander of the Arbiters' vanguard.
Ability: Leadership. First Strike.
Appearance: An Arbiter with military insignia.

Magic Commander: Inspirer - A Herald of the highest rank.
Ability: Casts Magic Mirror, Celestial Shield.
Appearance: A Herald in golden clothing, with a transparent sphere in her hands.

Buildings:
1. Chapel of Lovers
2. School of Mercy
3. Post Office
4. Archon's Arena
5. Carriage Yard
6. Temple of the Keeper of Secrets
7. Lamassu Aviary

Growth-increasing buildings:
Fountain of Love - +10 Cupids
Gates of Celestial Rage - +2 Lamassu

Grail
Altar of the Keeper of Secrets
Provides the ability to summon the Keeper of Secrets in battle (after at least one unit has been killed).

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