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Posts from Which faction in Shades of Darkness did you like the most?

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Which faction in Sword of Destiny did you like the most?
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18 years ago
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I didn't like the "Ghost of Power" company. But here, all the companies seem easy for me, and I liked this one!
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18 years ago
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True Masters don't play silly campaigns!
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18 years ago
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It seems the moderators haven't gotten here yet....
I personally enjoyed both campaigns featuring Sandro – his calm, ambitious planning, and how he carefully worked his way to power. Lost artifacts? No problem – he'll start all over again. It's a shame that Phineas betrayed him, but it's a valuable lesson :)
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18 years ago
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campaigns for Sandro da Rubi and Cromwell
In reply to yuriy
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18 years ago
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yuriy;179641
True Masters don't play silly campaigns!
I agree.
:smile10:
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18 years ago
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I really liked "Rise of the Necromancer":rolleyes:
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18 years ago
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In my opinion, the most interesting campaign is the Necromancer's Ascension. It was also fun to hunt for artifacts in Rubicon and Crom.
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18 years ago
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I liked them all, but the hack-and-slash gameplay didn't appeal to me (especially during the most difficult, final mission).
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18 years ago
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"Rubi and Krombys," probably.
In reply to CFmag
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16 years ago
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Becoming a Necromancer
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16 years ago
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I enjoyed all the campaigns!
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15 years ago
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Ruby and Crom are the coolest, most interesting, and well-designed campaign.
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14 years ago
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yeah, hack and slash, it's a great campaign) I agree)
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14 years ago
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"New Beginning" – the first or second mission was very easy; I completed it quite quickly and didn't even bother to properly develop the hero. In the next mission, a very strong enemy attacked me almost immediately... I didn't want to replay the previous mission, and I didn't notice any interesting plot there, so I abandoned it. "Elixir of Life" – well, it's always interesting to play as Jela with snipers. "Hack and Slash" – maybe I didn't understand the point, but it's just crazy. Why have a battle with a hero of equal strength to yours at the very beginning, and then suddenly, armies appear that are many times stronger? In short, I didn't bother figuring it all out. "Birth of a Barbarian" – a very interesting campaign; I only regret that I didn't change the difficulty levels: if I had increased it slightly, it would have been perfect. The ability to play very quickly due to the correct arrangement of tasks, playing with different factions, and the lack of the ability to upgrade magic, unlike the opponent... In short, an undisputed winner!

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