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Posts from Расы в Age of Heroes

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20 years ago
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This topic will describe all the races that are present or will be present in Age Of Heroes or in its subsequent parts.
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Humans Mages Undead Orcs Goblins Dwarves Elves R'lyeh Elementals


Humans



General Information

Humans are not the oldest or the strongest of races. But somehow, humans quickly and firmly took their place in the sun. Humans turned out to be the versatile creatures that this world was missing. Despite the constant infighting, in just a few centuries, humans displaced many of the inhabitants of the world, and some races ceased to exist altogether. Despite the feeling of dislike that others had towards humanity, humans managed to form alliances with almost every creature in this world.

Advantages

Humans learn very quickly; they acquire skills and abilities at an impressive rate. Despite belonging to the same race, humans have a large number of different beliefs and convictions, which often diverge in completely different directions, but this allows them to consider the same issue from completely different perspectives. The constant improvement of tactics, strategies, and weapons for destroying their own kind has made humans too strong of opponents to be ignored militarily.

Disadvantages

Humans are too weak and do not pose a serious threat on their own. Humans are too selfish, and they are easily bribed; this does not apply to the entire species as a whole, but there are enough such representatives.
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20 years ago
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General Information

Mages are very similar to humans and most likely descend from the same lineage, although mages consider themselves a separate race, marrying and having children only with other mages and never mixing their bloodline with humans; they live among humans, charging a certain fee for their services. Mages readily use all achievements of human thought and sometimes supplement them using their own skills.

Advantages

Mages possess Primal Magic, one of the most mysterious and impressive forces in the world. Primal Magic is not tied to specific elements and emanates from the very essence of the mage.

Disadvantages

There are too few mages to create separate settlements. Children born to mages do not always possess magical abilities, which leads to their degeneration as a race.
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20 years ago
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The Undead are not a race of this world; they are reanimated corpses of humans and animals, sometimes taking on bizarre forms. The Undead have no desires or aspirations, only pure instincts. They can be controlled by a trained necromancer or a Dark Adept. Essentially, a Dark Adept is the same as a mage, but under the control of an avatar – one of the dark gods of the underworld. The underworld seeks to break into our world, but the gates remain closed, and therefore acting through the dead is the only possible way.

Advantages

They do not fear pain, do not know fatigue, and have no honor or conscience. They retain the abilities and skills of the body they inhabit.

Disadvantages

They fear silver and bright sunlight, so they prefer to operate in the dark. However, with a sufficient number, they can be dangerous even during the day. They are too attached to the one who summoned them; in most cases, with the death of the Adept, all those raised from the ground cease to exist.
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20 years ago
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Orcs are one of the ancient races; they are a nomadic people who prefer to settle in vast steppe expanses, where the terrain can be surveyed for many leagues around. Orcs are divided into Clans, where the supreme authority is the Clan Chieftain. The most important issues are decided at a large council of chieftains, in which all Clans located near each other participate. Very rarely, great councils are held, when chieftains from all over the world gather. Orcs are strong and brave warriors. One Orcish warrior can easily defeat three or four human infantrymen in open combat. Orcish shamans do not differ in great physical strength, but they are the best elemental mages in the world; all four main elements are accessible to them, and they know how to use them. Orcs raise strange animals, Dghams – these are large creatures with elephant skin and a yak's muzzle; the upper part of the animal is covered with thick, bluish-black fur. Dghams perform the functions of pack and war animals; their meat can be eaten, and their hides and fur are used to make tents and clothing.

Advantages

Orcs are not tied to a specific area of land; in the event of too great a threat, they can move to another location. Orcs are strong warriors and have similar views on life.

Disadvantages

The strength of the Orcs has played a bad joke on them; they rely too much on it, and the race is practically not developing. Orcs live the same way their ancestors lived thousands of years ago.
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20 years ago
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General Information

A small, but very resourceful and cunning race. They almost never assemble into armies and almost never wage war with anyone, preferring to negotiate. Goblins are too poor to be of interest to conquerors; they settle close to large settlements and make a living through performances in cities and towns, fortune-telling, and removing or casting spells. It is believed that goblins are some of the best fortune tellers. Despite the lack of an army, certain individuals are quite proficient with cold weapons, primarily knives.

Advantages

The gift of foresight, a cunning mind, and a lack of visible aggression toward other races. Perfect mastery of small cold weapons.

Disadvantages

Lack of military forces, inability to coexist in large groups.
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20 years ago
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A strong and very skilled subterranean people. Dwarves were the first to invent gunpowder and find a use for it. Dwarves live in caves both in the mountains and deep underground; it is said that dwarf settlements exist even beneath the largest human cities. Dwarves are not an aggressive race, but in the event of a serious threat, they will not retreat like orcs, but will stand to the last to protect their mines and settlements. Contrary to popular belief, dwarves fight excellently on the surface as well, and they are unrivaled in their ability to build war machines.

Advantages

Good secrecy, strong war machines, courage and bravery, the ability to fight both above and below ground.

Disadvantages

A lack of interest in what is happening around them, as long as it does not cause problems for the dwarves themselves.
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20 years ago
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General Information

The oldest race in the world. No one knows where the first elves came from, except perhaps the elves themselves, who live for several millennia. An elf can be killed, but this race ages very, very slowly; several dozen generations of humans are born and die during the lifetime of a single elf. Elves live in the most inaccessible places in the deepest forests. They are excellent archers and brave warriors, but they value intelligence and experience above military skill.

Advantages

Long lifespan. Skill in special archery. Vast life experience.
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20 years ago
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General Information

Rwarves are the most dangerous of the mercenary assassins. Their stealth and secret skills have led to the deaths of a huge number of members of different races. Very little is known about the Rwarves. In addition, it is almost impossible to find a Rwarve. The Rwarves themselves find those who seek a meeting.

Advantages

Stealth, anonymity, secrecy.

Disadvantages

Unknown
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20 years ago
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General Information

Elementals are spontaneously generated creatures; it is said that each time powerful magic of a certain element is used, an elemental appears. Elementals are very inert creatures; they have no specific goals, and therefore they can be used by skilled mages. It is said that Amyd the Bright Warrior led an entire army of earth elementals from the mountains, which completely destroyed Sankatar, one of the largest cities in Middle-earth.

Advantages

Huge, inhuman strength and endurance. Unpretentiousness.

Disadvantages

Attachment to a specific element and great vulnerability to other elements.

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