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The Final Chapter of Heroes of Might and Magic V – this autumn!
Companies Nival Interactive and Ubisoft announced today that «Heroes of Might and Magic V: Tribes of the East» – the official expansion to the popular strategy game Heroes of Might and Magic V – will be released in autumn 2007. The game will go on sale as a standalone product, not requiring the original Heroes of Might and Magic V disc. The exclusive distributor of «Heroes of Might and Magic V: Tribes of the East» in Russia, the CIS, and the Baltic states is «1C Company».
«Heroes of Might and Magic V: Tribes of the East» is the concluding chapter of an epic conflict that began with the interrupted wedding of Queen Isabel and forever changed the fate of each of the Factions in the world of Ashan. Players will be able to follow in the footsteps of the powerful Necromancer Arantir, who exposed the conspiracy of the Demon Lord and challenged his own kin, and will also uncover the secret of the prophecy regarding the arrival of the Dark Messiah into this world.
The expansion also returns the last of the missing classic hero types to the game – Barbarians. Their role in the world of Ashan is filled by the nomadic orc tribes from the endless eastern plains of Ranaar. Created to oppose the hordes of demons and having survived a holy war declared against them by their own creators, the orcs return to the civilized lands of Ashan to once again battle the minions of Kha-Beleth.
Key features of the game:
- A new Orc faction. Wild, fiercely proud and free, Orcs embody absolute power in the world of Might and Magic. The army of this faction also includes centaurs, goblins, cyclopes, and wyverns. Lacking abilities in magical sciences and protected by weak armor, the orc army is nonetheless capable of opposing Ashan's strongest mages and is extremely dangerous on the attack.
- New pages of history. The chronicles of the world of Might and Magic will be supplemented with new chapters recounting the end of the reign of own Biara, who usurped Queen Isabel's throne. Learning of the demonic influence over the Knight of the Griffin Empire, the wild orc tribes unite and decide to oppose the threat from Inferno. Characters familiar to players from Dark Messiah of Might and Magic will also enter the game, adding spice to this political cocktail.
- Alternative upgrades for all creatures. As a result of the Schism that occurred in the Griffin Empire, Haven gained new, especially dangerous fighters at its disposal. This threat could not go unnoticed, and now every race has alternative upgrades for all creatures, opening up vast tactical possibilities for the player.
- More than an expansion! Final touches to the game balance model of Heroes of Might and Magic V associated with the introduction of an anti-magic hero class – the Barbarian. New spells and new structures on the adventure map. New magical items and unique sets of artifacts of the same nature, giving the player additional bonuses and opportunities depending on the quantity found. Furthermore, «Heroes of Might and Magic V: Tribes of the East» includes 10 additional maps for multiplayer and 5 story maps for single-player that were not included in any of the Campaigns.