Skip to content

Posts from “Elia’s Quest” – “The Showdown” [Campaign 3, Mission 5]

No ratings yet — be the first to rate!
In reply to FireCool
User Avatar
10 years ago
Auto-translated
Yes, I should also try leveling up the luck stat.
In reply to SuperGuru
User Avatar
10 years ago
Auto-translated
SuperGuru
Yes, I need to try leveling up luck as well.
Go ahead and try it, you won't regret it! It's very helpful!))
In reply to FireCool
10 years ago
Auto-translated
FireCool
so Vadimh, you can rejoice!:D
I'm already rejoicing:smile12:
SuperGuru
Yes, I also need to try out the luck upgrade.
But I don't like luck in the campaign. According to Murphy's Law, when you want to keep 2 archers alive for hydra regeneration or resurrections, luck will definitely kick in. It's better to take Light.
In reply to Vadimh
User Avatar
10 years ago
Auto-translated
Vadimh
I'm already celebrating:smile12:

But I don't like Luck in campaigns. According to Murphy's Law, when you want to keep 2 archers alive for hydra regeneration or resurrections, Luck will definitely trigger. It's better to take Light.

Well, as for Luck, I assigned it to High Elves up to Elven Luck; there, it can be really cool sometimes (for example, in Fedi's campaign, where he's like a terminator with that Elven Luck). As for the Elves, I don't remember; maybe I didn't even take it.
In reply to Vadimh
User Avatar
10 years ago
Auto-translated
Vadimh
I'm already ecstatic:smile12:

But I don't like luck in campaigns. According to Murphy's Law, when you want to keep 2 archers alive for hydra regeneration or resurrections, luck will definitely kick in. It's better to take Light.
Yeah, that happened to me often with Raileigh in the original game. Ilay was luckier.
User Avatar
7 years ago
Auto-translated
Ugh, I finished playing the "Hammers of Fate" campaign with the EWA mod in Heroes. This mission, like the previous one, looks tough, but it's not that difficult in reality. By sending out Ilay and Isabelle, I destroyed the "red siege forces" without any losses for Ilay. Where the Auto-Battle showed losses, I used 6 black dragons. And, of course, magic :D After repelling the attack and seeing 5 heroes and a plan for the game ahead, I developed the following scheme: Frida gets the entire human army, waits for 2 weeks (accumulating it in the capital), and runs to capture the red castle on the right. Wulfsten, with his army of dwarves (which he doesn't mind losing), captures the red mines, each of which is guarded by a garrison. The troops aren't a big loss; the Auto-Battle will handle it. Ilay runs down to the Demons and captures their cities. I got lucky, and I'll explain in more detail why. I tried to defeat the demons the first time before repelling the Horncrest Siege, after reaching the surface and completing the "reach the city in a week" quest. Well, I reached it, the time ran out, and I could have even gone to do some errands :D The main Demon (Marbas) was in the first castle, with a strong army. I managed to defeat him, but with losses (because there was a siege of the castle), and without an army, I wasn't particularly interested in continuing the game (I didn't know what would happen next), so I loaded an earlier save. Now, after taking the Siege, Marbas was far away, and I captured the first demon castle (with symbolic losses, because I was too lazy to replay it on Auto-Battle - the dark elf army, as I thought, wouldn't be very useful later). And then Marbas arrived - but this time, I was in the castle. Besides Marbas, the Demon didn't have any other strong heroes, and, by creating a hero in the tavern, I captured all the mines with him, and brought Ilay up. I left Isabelle in Horncrest; she was busy retraining monks into paladins. Duncan was standing AFK somewhere on the side; he wasn't leveled up and was generally useless. So, after capturing the demons, the second red castle, and all the mines, I built everything that hadn't been built in Horncrest, spent the rest of Ilay's army on breaking through the garrisons, and saw that Alaric had fled. Okay, I thought, and brought Ilay back home. After transferring the entire human army, I attacked the King of the Dwarves. The battle was easy. I didn't have legions of troops, but I had 92 paladins, who, in essence, almost single-handedly won. They also tanked well and dealt a lot of damage. I also want to note the Archers - they cut down the archers and those whom the paladins didn't finish off. And Ilay, with his luck, killed a large part of the enemy army. In the end, I had a huge army (Alaric should have stayed - I could have defeated him too :)), and regret that I won't see such a powerful Ilay again (or if I do, it will be in the next campaign, and he will be weak, without overpowered stats).
In reply to Arkkard
User Avatar
7 years ago
Auto-translated
Arkkard
Ugh, I finally finished the "Hammers of Fate" campaign with the EWA mod in Heroes. This mission, like the previous one, looks tough, but it's not that difficult in reality.
By sending out Ilay and Isabelle, I destroyed the "red siege forces" without any losses for Ilay. Where the Auto-Battle showed losses, I used 6 black dragons. And, of course, magic :D

After repelling the attack and seeing 5 heroes and the plan for the game ahead, I devised the following scheme:
Frida gets the entire human army, waits for 2 weeks (gathering it in the capital), and rushes to capture the red castle on the right.
Wulfsten, with his army of dwarves (which he doesn't mind losing), captures the red mines, each of which is guarded by a garrison. The troops aren't a problem; the Auto-Battle will handle it.
Ilay rushes down to the Demons and captures their cities. I got lucky, and I'll explain in more detail why.

I tried to defeat the demons the first time before repelling the Horncrest siege, after reaching the surface and completing the "reach the city in a week" quest. Well, I reached it, and the time ran out; I could have even gone shopping :D
The main Demon (Marbas) was in the first castle, with a strong army. I defeated him, but with losses (because it was a castle siege), and without an army, I wasn't particularly interested in continuing (I didn't know what would happen next), so I loaded an earlier save.

Now, after taking the siege, Marbas was far away, and I captured the first demon castle (with symbolic losses, because I was too lazy to replay it on Auto-Battle - the dark elf army, as I thought, wouldn't be needed much later). And then Marbas arrived - but this time, I was in the castle. Besides Marbas, the Demon didn't have any other strong heroes, and, creating a hero in the tavern, I used him to capture all the mines, and I brought Ilay up.

I left Isabelle in Horncrest; she was busy retraining monks into paladins.

Duncan was standing AFK somewhere, he wasn't leveled up and was generally useless.

So, after capturing the demons, the second red castle, and all the mines, I built everything that hadn't been built in Horncrest, spent the rest of Ilay's army on breaking through the garrisons, and saw that Alaric had fled. Okay, I thought, and I brought Ilay back home. After transferring the entire human army, I attacked the King of the Dwarves.

The battle was easy. I didn't have legions of troops, but I had 92 paladins, who, essentially, won almost single-handedly. They tanked well and dealt a lot of damage. I also want to note the Archers - they cut down the archers and those whom the paladins didn't finish off. And Ilay, with his luck, killed a large part of the enemy army.
In the end, I had a huge army (Alaric should have stayed - I could have defeated him too :), and I regretted that I wouldn't see such a powerful Ilay again (or if I do, it will be in the next campaign, and he'll be weak, without those overpowered stats).

Tolgar has always been a powerhouse with stats around 40, the Mountain King set, and an army three times larger than the player's... did they nerf him in EWA, so that 92 paladins can defeat him? I've never seen a way to win against him in the given limited time, except for dark magic. Technically, Tolgar has always been so tough that a couple of hundred archers from a strong hero would only take down a couple of rune priests with one shot. And the Auto-Battle always lost half the army on each mine, so I had to do everything manually.
In reply to AstralLein
User Avatar
7 years ago
Auto-translated
AstralLein
Tolgar has always been a powerhouse with stats around 40, a Mountain King set, and an army three times larger than the player's... Did they nerf him in EWA, so he gets defeated by 92 paladins? Besides dark magic, I've never seen a way to win against him within that limited time. Technically, Tolgar has always been so tanky that a couple of hundred archers from a strong hero could take down a couple of rune priests with a single shot. And the auto-battle always wiped out half the army at each mine, so I had to do everything manually.

Now I decided to check, and you're probably right, because he's level 25, and his attack and defense are 4 and 11 respectively. How was it in the original? If the stats were different, I'll try to adjust his stats through the console and fight him again.

As for the auto-battle, it did wipe out troops. I'm sure the army was the right size. But I also had a leveled-up Wulfsten, and I wasn't chasing after preserving the gnome army.
In reply to AstralLein
User Avatar
7 years ago
Auto-translated
AstralLein
Tolgar has always been a powerhouse with stats around 40, the Mountain King set, and an army three times larger than the player's... Did they nerf him in EWA, so he loses to 92 Paladins? I've never seen a way to defeat him in the given limited time other than using Dark Magic. Technically, Tolgar has always been so tough that a couple of hundred archers from a strong hero could take down a couple of Rune Priests with a single volley. And the auto-battle always wiped out half the army at each mine, so I had to do everything manually.

I decided to add him to my game using the console and see what his stats are. It's not impressive, screenshots attached.

If it's not too much trouble, could you show me your King Tolgar in the Lords of the North version? What artifacts does he have? What are his stats? Maybe he has a larger army too?

P.S. I messed up with the number of Paladins. There are a couple less.

P.P.S. I decided to watch a walkthrough of the Remix. He manages to defeat him with almost the same army as I have, and his stats are almost the same as Tolgar's. It seems like he was actually weakened. At the timestamp https://youtu.be/HeP9TTPGi0Y?t=10981, you can see that he's looking at the stats of the Flame Dragon, and they are 37 47 (Attack and Defense). Mine are 35 51 (Attack and Defense), which suggests that both in my game and in the Remix, Tolgar is not overpowered. Perhaps this WAS a bug that was fixed? =)
User Avatar
7 years ago
Auto-translated
Hmm, I watched a stream of the Remake – Tolgar sucks... no armor... but I remember it well, and how he used to crush even stronger Tolgars...

Added 5 minutes later
Arkkard
I decided to add him to my game using the console and see what he's like. Not impressive, screenshots attached.

If it's not too much trouble, could you show me your Tolgar king in the Lords of the North version? What artifacts does he have? What are his stats? Maybe he even has a larger army?

P.S. I messed up with my paladins, I added a couple too many.

P.P.S. I decided to watch a walkthrough of the Remake. He manages with almost the same army as I do, and his stats are almost the same as Tolgar's. It seems like he was really nerfed. At the timestamp https://youtu.be/HeP9TTPGi0Y?t=10981, you can see that he's looking at the stats of the fire dragon, and they are 37 47 (Attack and Defense). Mine are 35 51 (Attack and Defense), which suggests that both in my game and in the Remake, Tolgar isn't overpowered. Maybe it WAS a bug that was fixed? =)

Hmm, I looked at the discussions... it seems like the lower the difficulty, the stronger Tolgar is... only the player with "Warrior" difficulty has something similar to what I said.... in principle, I was inexperienced and didn't really play the hero properly back then.
In reply to AstralLein
User Avatar
7 years ago
Auto-translated
AstralLein
Hmm, I watched a Remix stream – Tolgar sucks... no armor... but I remember it well, and how he got wrecked by a clearly stronger Tolgar...

Added 5 minutes later


Hmm, I looked at the discussions... it seems like the lower the difficulty, the stronger Tolgar is... only the player with "Warrior" difficulty has something similar to what I said.... in principle, then I was inexperienced and didn't really play the hero properly.

Well, or maybe it's a balance patch that kills the hardcore aspect).
Because I also remember that when I was little, more than 10 years ago, King Tolgar was a tough opponent, and I defeated him on Warrior difficulty with a big margin...

P.S. So, maybe Biara at the end of Tribes of the East will also be an easy piece of meat? .__.
In reply to Arkkard
User Avatar
7 years ago
Auto-translated
Arkkard
Well, or maybe it's a balance patch that kills the hardcore aspect)
Because I also remember that when I was playing, as a little kid, more than 10 years ago, King Tolgar was a tough opponent, and I easily defeated him on Warrior difficulty...

P.S. So, maybe Biara at the end of Tribes of the East will also be an easy piece of cake? .__.

Well, I had a strong army, about 300 different demons, and a lot of stats.

But who knows? :confused:

Statistics

Welcome our newest member: recijeb

Users Online 3 users 1335 guests