Skip to content

Posts from Is there a mod that adjusts the difficulty level?

No ratings yet — be the first to rate!
User Avatar
5 months ago
Auto-translated

It's a rather strange question, but it always annoyed me that on the "Hero" difficulty, the player's starting resources are reduced, while the computer's are increased, which is completely unbalanced. But even on lower difficulty levels, there's not much point in playing for fun, as the AI is significantly weakened in every aspect (number of heroes, spellcasting, combat skills, priorities, etc.).

So, here's the question: is there a mod that changes the amount of starting resources for the player and the computer on the "Hero" difficulty to different values (preferably like on "Veteran," where the player and the computer have the same amount of resources)?

I don't think anyone else has considered this, maybe I'm the only one who thinks this way, but I'll ask just in case :D

User Avatar
5 months ago
Auto-translated
I created this mod especially for you.
Attachments 1
1 file attached • Total size: 19.0 KB
User Avatar
5 months ago
Auto-translated
I usually play with the Eternal Essence mod, which is available on this forum. It allows you to choose a defensive AI behavior and play at your own pace.

And if you need more resources, you can adjust them in the defultstats file, where you can also modify the restrictions on spells, but I've never done that.
In reply to Sir Syddan
User Avatar
5 months ago
Auto-translated
Sir Syddan
I made a mod specifically for you.
Oh, hehe :D thank you. I suspected that it could be adjusted in the "GameMechanic" files somewhere, but since I'm not very good at it, I decided not to mess with it myself. Thank you.

Added 2 minutes ago
fktifzobr@mail.ru
I usually play with the Eternal Essence mod, which is available on this forum. There, you can choose a defensive behavior model for the AI and play to your heart's content.

And if you need more resources, you can adjust them in defultstats, which is also where you can fix the restrictions on spells, but I've never done that.
I tried playing with it, but it's too broken and buggy (it has too many exploits and abuses, and I, as a greedy sinner, used them :D). Also, it changes many of the game's mechanics too much, and I'm not a big fan of that. I try to make changes as minimally as possible. But in any case, thank you for your answer

Statistics

Welcome our newest member: recijeb