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Posts from Discussion about Dungeon.

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10 months ago
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They once lived underground, but now they have become the grey eminences of Jadama. Their faction capital is Alvar, and they are renowned for their cunning and flexibility. All of their units can attack in two different ways.










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10 months ago
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well, here it's classic... they mixed 3 and 5 and got a decent faction, a race... but, as I've mentioned before, I would have preferred the system from the 4th game...
I don't really like this - dragon, cave, black, ashen... it's still a dragon... they changed the properties and abilities... but in the 4th game, it was different - a hydra or a dragon, each had its own strengths... and the creatures were different...
10 months ago
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I'm "traumatized" by Warhammer and the fifth installment of Heroes. Therefore, I'd like to see the Dungeon faction have a more elven (drow) aesthetic: with female sorceresses of level 5 or 6 and riders (clad in armor) on lizards. Who knows what might happen? Maybe we'll see these units as neutrals? Otherwise, I liked the passive and active abilities of the Dungeon faction. This game will definitely not repeat the "emptiness and tediousness" of the seventh installment.
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10 months ago
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Interestingly, almost all units can attack multiple targets at once, either in an area or against two enemies. Overall, it's a decent faction, and it was enjoyable to play.

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