Auto-translated
Happy New Year 2007 to all you monsters!

For the game «Heroes of Might and Magic IV» played on the map «Deep forest»
The tournament starts today (01.01.2007). The goal of the tournament is to capture all cities.
Attention!
I invite everyone who wishes to take part in an OFF-LINE TOURNAMENTFor the game «Heroes of Might and Magic IV» played on the map «Deep forest»
The tournament starts today (01.01.2007). The goal of the tournament is to capture all cities.
Tournament Rules:
1. The game is played ONLY on the version Heroes of Might and Magic IV: Winds of War.
2. Using cheat codes during the final Walkthrough of a save is prohibited.
3. Restarting or any other modification of the starting save is prohibited.
4. Entering a boat without losing a turn (using the spacebar) is prohibited.
5. The use of "completely Dead external dwellings" on the battlefield is prohibited.
(I will explain in more detail what this is for those who don't understand: I consider a "Dead external dwelling" to be
a COMPLETELY closed area, for example with rocks or logs, which contains
a small island for a unit, such as a fairy, harpy, vampire, etc.
That is, a place that cannot be entered by land by a unit of the smallest
size (3x3) and can only be accessed by air—a kind of natural fortress. Having such an external dwelling, one fairy could beat a hundred Black Dragons and win an impossible battle; to avoid such situations, I prohibit "Dead external dwellings" in this tournament.)
6. EVERYTHING ELSE IS PERMITTED.
(Full use of grave technologies including raising the corpse of a hero
using the spacebar, leveling up the corpse on crystals, wheels, and establishments,
acceleration, splitting armies for transport through gaps, an unlimited number
of heroes on the map beyond eight, and so on.
A "not dead external dwelling," or more accurately a semi-open one, is permitted in this tournament.
By a semi-open external dwelling, I mean a place where a unit or Hero can
enter on foot, while the attacking monsters, regardless of their size, must be able to reach the Hero or unit to strike them (the point of a semi-open external dwelling is to limit the number of monsters attacking you simultaneously). Besides, it's not right for a Hero to hide in an external dwelling while the enemies are wasting themselves on whatever. Our Heroes fight with open visors.
In this tournament, results are evaluated with priority given to time—i.e., the faster, the better. Then come points and gold.
Official end date of the tournament 25.02.2007. UPDATED
Winning saves can, of course, be sent earlier—that is, at any time—but
no later than the official deadline.
Requirements for the final save:
1. The final save should require only one action from me for victory (pressing the auto-battle button if victory in the game is achieved by winning a battle, or pressing the end turn button if victory is achieved by passing the turn).
2. The save should be named with your nickname and the number of days spent on the
Walkthrough, for example: (ZveroBoy18, where ZveroBoy is the player's nick and 18 is the number of days); it is also highly desirable to compress the save with WinRar before sending.
3. I ask all participants to make and keep saves at the end of each game day and after every ambiguous battle (1 hero against 100 angels, 1 fairy against 300 monsters ...)
Please send winning saves here: ZvereBoy@mail.ru
The final list of results will be posted on March 3-4. Also,
the winner will be required to provide a day-by-day description of the Walkthrough.
It would also be good if the monsters who decide to take part in
this tournament notified me by email in a couple of lines or left
a message in this forum thread, so that I can publish an approximate
list of participants to further fire the imagination of our esteemed audience.
Well, that's all; download the starting save and good luck in the game!
If you have any questions, write them here, I will answer.
Answering questions:
Generally, "external dwellings" are essentially an unfixed game bug and introduce a severe imbalance into the combat system, which is why I want to hold the tournament in more natural combat conditions—let's see what comes of it. Using a forbidden external dwelling, for example, one could easily wipe out the Nomads hanging around the "Mercenary Camp" on the first day by hiring a Necromancer with the Poison spell, and at the same time take out Tigers and wolves in the "Wooded Glen" by poisoning the monsters and hiding in an external dwelling that neither nomads nor tigers can enter because they are larger than the Hero. So try dealing with the monsters face to face without an external dwelling; there is a lot of pleasure in that too.
I also forgot to announce immediately that it IS PERMITTED to discuss the possibilities of completing this save in real time—that is, right during the tournament you can express your thoughts on strategy and tactics development in this forum thread. For example, if someone wishes, they can describe their actions for, say, the first game day (Something like: Sandro leveled up to 6, Level 2 Death Magic studied, Leprechauns and Fairies wiped out, Golden Armor obtained,
18 gold coins accumulated, and so on). Why is all this needed?
Usually, on Hero resources, discussing current tournaments is forbidden. To me,
it always seemed that playing alone is a bit boring, which is why I want
participants to exchange their thoughts; this is useful for sparking interest in
Heroes-4 among beginning players and, accordingly, for attracting them to the game.
| Final table of current player results for the Deep_forest Tournament as of 06.03.2007 | ||||||||
| № | NICK | DAYS | POINTS | GOLD | RANK IN TOURNAMENT | |||
| 0 | ZveroBoy | 10 | 1717 | 59746 | Tournament Host | |||
| 1 | IronAxe | 13 | 1735 | 105055 | 1 | |||
| 2 | Psixxx | 27 | - | - | 2 | |||
| 3 | OptiMAL | 53 | 1332 | 57694 | 3 | |||
| 4 | Sage | 153 | - | - | 4 | |||
| 5 | Спай | - | - | - | - | |||
| 6 | AlexeyPank | - | - | - | - | |||
| 7 | AndersonAD | - | - | - | - | |||
| 8 | Alex R | - | - | - | - | |||
| 9 | CJLaB9IHUH | - | - | - | - | |||
| 10 | - | - | - | - | - | |||
| 11 | - | - | - | - | - | |||
| 12 | - | - | - | - | - | |||
| Congratulations to the Tournament winner IronAxe on the VICTORY!!! | ||||||||
| Attention all players! As of 26.02.2007, I am granting this Tournament indefinite status, which means that if a player is found who can improve the winner's result, their name will be entered into this table and the result will be updated. Saves can be sent at any time to my email address. Thanks to everyone who spent their time playing in my tournament. Sincerely, ZveroBoy. | ||||||||