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Surely, there will be newcomers who don't understand slang terms. That's why I decided to create this topic. I'll start with gamer slang. So:

Spell (from English) – a spell, a magical incantation.
Skill – a skill, an ability.
Ability – an ability.
Perk – the same as the previous two terms; the word probably originated from Fallout.
To cast – to cast a spell.
Rush – a rapid attack with small forces against a weak opponent.
Art – short for "artifact".
Unit – a combat unit, a division, a part, a type of troops.
Quest – any task, usually a secondary one.
Caster – a spellcaster, a type of troops that casts spells.
Melee – someone who fights in close combat.
Barb – barbarian.
Warlock – a sorcerer, most often casting "evil" spells. In Heroes of Might and Magic III and V, they are called necromancers.
Imba (imbalance) – any strong manifestation of imbalance.
Upgrade – an improvement, an enhancement.
Buff – something that gives positive bonuses.
Debuff – the opposite of the previous one.
To kite – a clever way to defeat an enemy, which involves preventing the enemy from inflicting serious damage on your character while your character constantly runs away from the opponent.
And so on, and so forth.

And now, Heroes slang:

Stack – a group of creatures.
Creature – a creature, a being.
Blocker – a creature that is weak in attack but durable and has good defense. It serves as cover for archers and spellcasters.
Chains – a relay method of passing groups of creatures.
To take out a retaliator – in battle, hit a powerful enemy unit with your very weak unit (at the beginning of the game, single units of the weakest troops are used, separated from the main unit). Then, this same enemy unit can be hit many times without fear of retaliation.
Pit lord – lord of the abyss (cave lord).
Pal, Palych – paladin.
CD – black dragon.
Matriarch – shadow lord in HoMM V.
Implosion – the "Explosion" spell; in HoMM V – "Earth Shock".
Chain Lightning – the "Chain Lightning" spell.
Stoneskin – the "Stoneskin" spell.
Dungeon – Dungeon; in HoMM V – Dungeon.
Gating – the unique ability of Inferno heroes, "Open Gate".
Ace – assassin.
Invis – invisibility.
Creeping – clearing the map of neutrals.
SA (super ability) – the absolute ability of a hero. In the HoMM series, it appears, perhaps, only in the fifth part.

It would take too long to list everything further.
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Today is Monday.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

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