update - some kind of issue with simultaneous turns, where should I complain?
I'm looking into it and have submitted a bug report.
New here? I'm Roha — want a quick tour?
update - some kind of issue with simultaneous turns, where should I complain?
This might be a bug in the lobby or some script errors on the map's side, but for now, I don't see any errors. If the map has a script (e.g., to place a random spell in a chest), simultaneous turns cause issues. If you play without simultaneous turns, there is no error.
I'm looking into it and have submitted a bug report.
After playing 3000 games in a month, I noticed that the Cloak of Renunciation was missing, which is a serious issue. I've now added it back – the warrior should have a chance to loot it, not be afraid of the Griffin, and simply move at a slower pace.
Another question – I've been clicking around, but I can't find it – how do I prevent peasants from being targeted by Tier 1 monsters? Can you give me the path?
After playing 3000 games in a month, I noticed that the Cloak of Renunciation was missing, which is a serious issue. I've now added it back – the warrior should have a chance to loot it, not be afraid of the Griffin, and simply move at a slower pace.
Another question – I've been clicking around, but I can't find it – how do I prevent peasants from being targeted by Tier 1 monsters? Can you give me the path?
Oh, and I got my butt kicked by warriors with that mage and his cloak!
The maps have been slightly updated (v.1.8.0 v3, without HOTA scripts):
- After considering which heroes are needed for the skill test, it was decided to add heroes who have a useful skill OR a useful specialization. Thus, the following heroes have been added everywhere: Pikedram, Than, Fiona, Haart Lich, Septienna, Tant, Tavin. If you have any thoughts on this, please share them.
- The amount of experience has been increased from 12000 to 12200 (level 9). The slightly lower experience was related to rewarding the old Learning skill, which is no longer relevant.
- Skeletons have been added to the artifact path in the Random test, as in the test without random elements.
- The overlapping of special types of terrain has been checked and fixed. It is unrealistic to create a large number of options for overlapping special terrain on different biomes, as this would not fit in the size of the S map (if you are interested in such a serious randomization of the battlefield, try Alderski's Grand Skill Test, but it has its own nuances).
- The description has been improved. Perhaps there will be a version with, so to speak, an artistic description "A tournament was held in Erathia...". But for now, these are just corrections.
- If your version did not have the Cloak of Renunciation, it will definitely be here.
The changes are small, but if there are any problems, please report them immediately.