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4 years ago
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dzhek.dzhok@mail.ru

Well, the invisibility effect is present on all colors. Even if the issue were related to the color, why does another hero, who was previously visible, become invisible after the first hero is completely removed from the game?

It's complicated. X(
The time for far-fetched hypotheses has passed – the mod for the hero is broken. The paths to the hero's models are incorrectly specified in the character file, and it contains a file that "fixes" the character of another hero (or fixes the MapObject of the hero itself). Therefore, when it is removed, the other hero breaks, but that sounds incredibly unlikely.

Added 6 minutes later
You can also conduct the following test: try to place the hero in the map editor and see if the bug occurs there. If the bug exists in the editor as well, then it is NOT related to scripts.
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4 years ago
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fktifzobr@mail.ru
It's complicated. The time for wild guesses has come – the mod for the hero is broken; the paths to the hero's models are incorrectly specified in the character file, and it also contains a file that "fixes" the character of another hero (or fixes the MapObject of the hero itself). Therefore, when you delete it, the other hero breaks, but that sounds incredibly unlikely.
Haha, it's a good hypothesis, even if it's a bit crazy))), but again...

I copied it from another hero into the damned Korder file:
  
  
....
....
....
  
  
  
  
  

which means that the Characters folder that Korder uses is no longer being used and cannot have any effect. Instead, the Characters folder of Kaldoin is being used,
where Kaldoin works correctly, but this guy is still invisible.

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4 years ago
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I believe the bug is in the file Characters/Heroes/Dungeon/Kaldoin/Raelag_LOD.(Character).xdb

if the paths to the models are incorrectly specified in it, the result will be exactly as described.
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4 years ago
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fktifzobr@mail.ru
I believe the bug is in the Characters/Heroes/Dungeon/Kaldoin/Raelag_LOD.(Character).xdb file.

If the paths to the models are incorrectly specified in it, the result will be exactly as described.
So, why isn't there a bug with Kaldoin in Heroes? The path to this folder is the same for both Kaldoin and Cordar.

Added after 59 seconds
And even if you take a standard model from the original game, the same thing happens, although there shouldn't be any errors in the Characters file.
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4 years ago
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dzhek.dzhok@mail.ru
then why isn't there a bug in Heroes of Kaldor? The path to that folder is the same for both Kaldor and Cordar.

Added after 59 seconds
and even if you take the standard model from the original game, it's the same, although there shouldn't be any errors in the Characters there.
I can't answer this question(((black magic of scripts -_- the script doesn't look for a specific hero, but for some kind of last one in the list and eats its model
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4 years ago
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fktifzobr@mail.ru
I can't answer that question((( black magic of scripts -_- the script doesn't look for a specific hero, but rather for some kind of last one in the list and consumes its model
that's what I'm saying, it's like a plague week, it consumes the last one, haha.
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3 years ago
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New issue. I was playing with a friend online. Everything was fine, and we decided to save and finish the game the next day. But when loading the map, the nhf scripts seem to have stopped working; that is, the unique hero specializations no longer work on the saved map. Does anyone know what the problem is?

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