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5 years ago
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Title: Adventures of the Ifrit
Map Name:
Ifrit-adventures
Underground Level:
No
Map Size:
M
Difficulty:
Normal
Author:
Navkratis
Players:
3
Description:
The young Ifrit, Arrenius, fleeing from the elven army, finds himself in the Rocky Mountains, the native lands of the barbarians. Arrenius's task is to explore this sparsely populated area while staying alive.

This is the second of the maps created many years ago. Unlike the "Nemezhikhra" map, it is much shorter, but it contains many different dialogues, messages, and scripts. To successfully complete the map, you need to consider two nuances: first, the hero must enter the first mine he finds to receive the corresponding message; second, after defeating the ogre-mage, he must enter the blacksmith's house. I tested and completed the map on the default minimum difficulty level, but perhaps veterans will be able to achieve more. 🙂 Enjoy the game!

Update 11/15/24

In the new version, I adjusted the balance (and also slightly improved the environment), after which I completed the scenario on medium difficulty (3 out of 5). The question of how the game will now play on champion difficulty remains to be tested in practice. :)
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5 years ago
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Cool, a fresh map for the 4th game!

Based on the name, it should be something like: Ifrit's adventures!

Otherwise, it sounds like something like "Ifrit-adventures!"
In reply to psatkha
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5 years ago
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Thank you for your interest in the topic. The map is, to put it mildly, not exactly new; I made it back in 2008 🙂, and now I decided to create a walkthrough for my channel (I'll post it in July). I named the file in such a way that (just in case) there would be no spaces. Overall, I completed it in just over an hour, but there's plenty to read and a good number of scripts. In the second map, "Nemezhikhra," on the contrary, there are few scripts and messages, but the gameplay is noticeably longer. I hope these two old maps will brighten up a couple of evenings for fans of Heroes 🙂
5 years ago
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This map doesn't seem very realistic, at least on the champion difficulty.
The first army consists of 6 nomads, and it's impossible to beat them. Two nomads die, and that's it; they win in two hits.

Although, it is possible. First, I used a potion to reduce their health, let's see how it goes.

Next, there are 45 bandits, and it's a tough fight. They all have bows that deal 3 damage.

Okay, I defeated the bandits. Next, there are 40 berserkers, and there's nowhere else to go. I took an axe, but it doesn't help much.
I checked in the editor to see what can be done.
Okay, I entered the mine, and they gave me a cart. I need to take it to the quest house, and they'll give me a quest potion.

But how am I supposed to defeat 40 berserkers with a non-combat hero who has a bow that deals 36 damage? Even if it's not a master archer, it's only possible on the beginner difficulty, right?
In reply to vasik
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5 years ago
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I tested it on the default minimum difficulty level, and it was quite easy (even though I haven't played the fourth game in many years). Try other difficulty levels; I can't guarantee that it's even possible to beat it on Champion difficulty.
5 years ago
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It can be completed on a normal difficulty level; there are suddenly about 18 Berserkers, which means less delay in days for mana regeneration, so I completed it.
There is a way to save the Sorceress by using the principle of 1 unit in the quest building, sending the hero forward first, and then having the Sorceress pass through.

It's a pity that there is no way to go back and attack another city; 18 Cyclops in the garrison cannot be defeated without retreating by the Sorceress and 10 Nightmares. I would have given them a good beating.
I ended up with 2 heroes, the main hero https://c2n.me/4cr6XGV and the second hero also at level 12 https://c2n.me/4cr70bq, I capture the city with a 2-day growth rate and win. (He attacked in the field with 200 Centaurs and Berserkers, 80 Nomads, but lost, although he had a larger number of troops)

It would be great for a campaign, but it needs to be adapted to higher difficulties.
In reply to vasik
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5 years ago
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Initially, I planned to create a campaign; as far as I remember, I even started sketching out the second mission on the same map, but with it fully utilized. However, that mission got lost somewhere, possibly during a Windows reinstallation. I'm intrigued by the Sorceress; I definitely didn't plan for that development of events 🙂 I can't promise another version of the map, but I'll consider it; after all, it's been many years since I last played the fourth installment.
P.S. In principle, with basic knowledge of the map editor, you can always adjust the map to the desired difficulty level, configure the number of neutral units, or, for example, add a potion of magic before the Berserkers 🙂
In reply to Navkratis
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1 year ago
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A new version of the map is available, with a revised balance.

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