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19 years ago
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Supreme;53897
Only between the Heresh Valley and the cliffs is there an exit to the sea.
I forgot to add this. Since there are very small cliffs for this area, I added a few, then switched to the mines and forgot.
Supreme;53897

And even further east, near the city of Stonehelm, you could fit a Necropolis :) if you believe Messiah.
I've separated this location with mountains and want to add a teleport to it, to access a hidden location, see below. Also, the city of Karhal or whatever it's called will appear later. And the Orc tribes, if they are added to the expansion, which is likely.
Supreme;53897

I suggest making descents into the Dungeon. Create a second map where there will be the Dungeon, dwarves, and long, long dungeons (you can put the Necropolis near Stonehelm underground). Otherwise, it's great!
I made a level 2, on this map, but I can't make the lighting work. Underground, there will be high elves, dwarves, and separate demons from Shio.
I also suggest creating your own imperial palace or ancient city, which you need to infiltrate to obtain some ingredient to assemble the key to the Gates of Chaos, but this city will be guarded by a lot of garrisons, border gates, etc.

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