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The Feudal Holy Empire, or Haven, is the most powerful of the states. This is a kingdom of medieval knights and monks, primarily using Light and Life magic and elite angel troops. The Empire chose the griffin as its symbol. Tamed griffins are used by the imperial nobility as flying hounds, and sometimes even as mounts. On the battlefield, the troops are renowned for their unwavering tenacity. They rely more on raw power than on subtle magical arts. The heroes of the Empire are trained in the skills and abilities necessary to burst into the enemy's battle formations with a whirlwind of steel and fury.

UNIQUE FEATURES of Haven

Counterstrike
This skill can be improved. Depending on the skill level, creatures under the hero's command deal more damage in response to an enemy attack. This reflects in the game the fact that the heroes and creatures of Haven belong to a race whose army is well-organized in battle and prefers physical strength in resolving conflicts.

Training
Humans can train low-level creatures to the next level (Peasants to Archers, Archers to Spearmen, Spearmen to Monks, Monks to Knights). Training can only be carried out in Haven cities that have the "Training Grounds" building, and only by Haven heroes. Heroes of other races do not have this ability, and it is also impossible to train creatures belonging to other races. The cost of training can be very high at the beginning, but it can be reduced by upgrading the training grounds or learning a special skill called "Experienced Commander".

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