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Posts from Which units would you replace in the Dark Elf faction?

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I think manticores and medusas are unnecessary; otherwise, it will be too similar to Dungeon from the third game!
Любовь и атомное оружие, братья, любовь и атомное оружие.
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Out of all the units presented in this faction, I would replace the Riders, for example, with jellyfish; you could even replace them with non-ranged units.
Hydras also don't look very good, and manticores would be a more suitable choice.
And I would also increase the rank of minotaurs, making them larger creatures; after all, they are not pumped-up creatures with parameters resembling an ordinary average athlete. Level 5 would also suit them very well.
They would hit hard, but how, they could ignore 50% of the enemy's armor.
In reply to Freud
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Small;188326
I don't think we need manticores and medusas; otherwise, it will be like the Dungeon from the third game!
Hmm... is that a bad thing? ... I think it's perfect... The third game, in my opinion, has a very good concept, and hydras don't live in caves there.
In reply to fobx
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fobx;188340
um... is that bad? ... I think it's perfect... 3, in my opinion, is a very good game in terms of concept, and hydras don't live in caves there.
In the 5th game, there are dark elves, and in the 3rd game, there are underground monsters!
Любовь и атомное оружие, братья, любовь и атомное оружие.
In reply to Freud
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Both in 3 and 5, it's Dungeon, and what would they do with Minotaurs in 5, CD? There's no need to remove Riders; they are very good creatures, my favorites among the 4th-level units. Minotaurs... they don't really fit in Dungeon. There, all the units are strong attackers, but Minotaurs are worse than Furies, and there are too many Hellhounds (move them to attack and damage). I also don't really like the 6th-level units of Dungeon (I'm normal, but in terms of appearance, they are good :(. If we put Minotaurs there... and make them one of the strongest 6th-level units, that would be great. And put either these witches or Medusas in the 3rd level. Or something new from the underground creatures. Manticores should definitely not be there; in my opinion, we would weaken them too much... The main thing is that the balance is still maintained.
In reply to Imaris
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Why are you so fixated on hydras and other creatures from the Dungeon faction?! In my opinion, they all look quite good. Why make everything like in the third game? It's better when everything is original; the developers essentially created a new Dungeon with new creatures, and in my opinion, the Dungeon in the fifth game is much better than in the third. And if you make even more creatures even cooler, then the Dungeon will be absolutely unbeatable, and only the Necropolis faction will be able to stand against them, and even then, only if they raise an entire legion of corpses:D. And in general, the original idea for almost the entire Dungeon faction was taken from Robert Salvatore's "Dark Elf" books; even the design of the castle is roughly similar to the world of dark elves from the book. So, I think we should leave these sacred creatures alone.
Графомания путешественника
In reply to Нэйко
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Well, it doesn't have to be exactly like in the third game; you can come up with something completely new and terrifying. What we have now is enough for the fifth installment, but for the sixth, we could add something new.
In reply to Imaris
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Cr@zy Wolf;188323
I think it should be on the Manticore/Scorpion from Heroes of Might and Magic III. But there's also an idea about the Hydra (post #100)...


Well, then it would be better to use the attractive and powerful Manticore/Scorpion, but who will do it?
Ко мне всегда на Ты


In reply to Julyanna
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Julyanna;188424
but who will do all this?
That's certainly a good question:):) And who will take care of all the things written in this thread? It's just our fantasies... Of course, maybe a Great Hero will emerge who will create a bunch of mods for each post individually, and some of it might be included in future installments. But for now, we're just fantasizing...
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I think everything should be left as it is. Dungeon is a rather interesting new faction, a clear opponent to the Elves. It's a vivid and distinct image of traitorous elves, which is very suitable as one of the factions in the full lineup of units for the 5th Heroes game. There's no need to confuse them with the Dungeon from the 3rd game; the time of medusas and manticores is long gone.
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In my opinion, everything is fine with the Town Guard (NO ONE NEEDS TO BE CHANGED). I'm interested in why many people criticize the Minotaur and their upgrades – they are great units. Although you wouldn't rush into battle with them, and the same goes for Assassins and Sorceresses. This is where Minotaurs will show their true strength... go and fight Assassins or someone else... and from the flank, with a lucky strike (80-90 Minotaurs), they will rejoice, killing 7 Paladins with one blow. Neither an Assassin nor a Sorceress could do that; they have different tasks. Also, why do they want to change Hydras? Hydras are very useful units. Like Minotaurs, they are more for defense (if there is no teleport), but these thick-skinned, multi-headed monsters can also show themselves in a great light. When I play, I try to lead Hydras into the thick of the battle. Many times, Hydras have been the key to my victory, although Fury and Riders have killed more enemies. :smile03: I agree with The dark Dragon that Medusas are better suited for the Swamp, and Manticores are not a good fit for the Town Guard.

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it would be better to make the minotaurs smaller and have them throw axes or act as an artillery unit =D the idea would be great.
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....If I'm not mistaken, the number of Minotaurs has already been reduced, so archers are not very useful against them; that's what Assassins are for... Hunters will be less helpful during a decisive battle than Assassins... For better defensive capabilities, I would reduce their attack and increase their defense and initiative... And then it's just a matter of technique :)

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I, for example, actually think that for a decisive battle, hunters are more suitable than assassins. Even if you're playing as assassins, it's much more beneficial to control them manually, and the stats of hunters are simply amazing! Besides, they attack once – without retaliation.

It would be interesting to introduce new units, like some kind of spiders. The question is – what would they replace? This is a very difficult question (maybe replace the riders? Or dragons?).
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A thread for casual conversation, nothing more. Closed.
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02:

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