Auto-translated
A question arose regarding the calculation of damage from the Lizardmen's bite ability of the Sorgal unit. In the skill wheel, it says:
Normal damage * (1.10 + 0.005 * hero level), meaning, for example, level 15:
The damage will be:
1. Normal damage * 1.175? (According to the logic of arithmetic, because multiplication happens first, and then addition)
2. Normal damage * 16.575? (This seems unlikely)
I'm asking because, using Axel as an example with his ability, the skill wheel says: level 15, 4 skill points, damage per skill point 25%, formula:
1.25 * (1 + 4 * 5%) = 1.5, but according to the same arithmetic logic, it should be: 1.25 * (1 + 4 * 5%) = 2.25.
Normal damage * (1.10 + 0.005 * hero level), meaning, for example, level 15:
The damage will be:
1. Normal damage * 1.175? (According to the logic of arithmetic, because multiplication happens first, and then addition)
2. Normal damage * 16.575? (This seems unlikely)
I'm asking because, using Axel as an example with his ability, the skill wheel says: level 15, 4 skill points, damage per skill point 25%, formula:
1.25 * (1 + 4 * 5%) = 1.5, but according to the same arithmetic logic, it should be: 1.25 * (1 + 4 * 5%) = 2.25.