Auto-translated
I finished this part of the game today and was very pleased. I remember having something similar on my phone a long time ago, although of course, it was of much lower quality and in a different style, but the memories remain.
What I want to say about the game is that it's strange I didn't find it sooner. It's simply amazing, even though it's a bit short; I finished it in two evenings. The graphics, animations, details, and interface are all very cool.
As for the gameplay, I decided to play on the "medium" difficulty level, reasonably assuming that I shouldn't start on hard right away without knowing anything about the game mechanics.
At first, it was quite unusual to play with such small squads, where units attack each other three times, but I got used to it. Resurrecting units for money after a battle also seemed like an incredible imbalance, but then I realized that it's just a feature, since most battles came down to difficult tactical engagements, and therefore the developers' logic in this regard became clear - either victory or defeat.
I would also like to note a few individual moments. First, the guards at the Sand Sword are extremely tough - I only managed to defeat them when I had cleared out the snowy area and was returning to the camp for reinforcements.
Next, the crossbowmen with triple shot are overpowered! In general, although most of the game was indeed challenging and interesting, the financial difficulties and the constant need to go back for reinforcements, with the difficult choice of what to buy, were present. But towards the end, the hero had become quite "fat," buying everything he could and destroying everything with just a glance.
Third, and last, combat magic is useless. I didn't use either the spear or the meteor in battle - they do no damage, and the mana cost is high.
Overall, the game left a very pleasant impression, and I had a great time.
Thank you for the link on this forum; I've already downloaded the second part!