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Posts from Chess timer: step 2. Daily increment. 4 polls in one topic!

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I prefer turn-based gameplay (with these templates and given battle time):
69 voters
Multiple choice Public votes Closed 2014-08-19
This poll is closed.
6 + 1m15s (battle) on XL+U (8mm6a, 8xm12a, 6lm10a, Spider, Nostalgia)
15.9% 11 votes
8 + 1m15s (battle) on XL+U (8mm6a, 8xm12a, 6lm10a, Spider, Nostalgia)
58% 40 votes
10 + 1m15s (battle) on XL+U (8mm6a, 8xm12a, 6lm10a, Spider, Nostalgia)
21.7% 15 votes
6 + 1 minute 30 seconds (battle time) on the Jebus Cross XL-U map
15.9% 11 votes
8 + 1 minute 30 seconds (battle time) on the Jebus Cross XL-U map
40.6% 28 votes
10 + 1 minute 30 seconds (battle time) on the Jebus Cross XL-U map
34.8% 24 votes
6 + 1m15s (battle) on Diamond, Mini-Nostalgia, Anarchy
18.8% 13 votes
8 + 1m15s (battle) on Diamond, Mini-Nostalgia, Anarchy
55.1% 38 votes
10 + 1m15s (battle) on Diamond, Mini-Nostalgia, Anarchy
18.8% 13 votes
4 + 1 melee attack on 2 Small Mortar for 4 days (3), balance, Panic
17.4% 12 votes
6 + 1 melee attack on 2SM4d(3), balance, Panic
42% 29 votes
8 + 1 melee attack on 2SM4d(3), balance, Panic
37.7% 26 votes
11 years ago
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Why were Mishuta and Reib banned? :confused: The posts have already been deleted.
In reply to shameonyou
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11 years ago
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shameonyou
Why were Mishuta and Reib banned? :confused: The posts have already been deleted.
As far as I understand, it was for using profanity.
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11 years ago
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shameonyou
Why were Mishuta and Reib banned? :confused: The posts have already been deleted.
Seriously, what's up with that? What if children are reading this?
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11 years ago
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shameonyou
Why were Mishuta and Reib banned? :confused: The posts have already been deleted.
I was shocked when I saw that they were banned.
Sincere gratitude to the moderators for keeping an eye on us! No joke.
6 years of harsh factory life take their toll, even in writing.
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11 years ago
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I think everyone has already tried the chess timer. Are you planning to conduct another poll? Perhaps the results will be different. Or am I the only one who feels this way? I find it lacking, and it detracts from the enjoyment of the game. If there aren't many of us who feel this way, then we can probably manage somehow. Specifically, it's lacking in tournament games. By the way, I switched to hotkeys almost immediately, and it helps, but not enough. Some people say that if the timer is insufficient, you shouldn't engage in prolonged battles, but that leads to a loss of tempo, which in some cases leads to even longer games. Overall, I'm all for the chess timer, but I don't understand why you couldn't add the same 30 minutes to the main timer, and for me personally, there would be no more problems with time. These 30 minutes, considering that games last at least 6 hours, don't really matter (they just give an advantage to already strong players). And if you want to prolong the game, the chess timer won't be a hindrance; you can just not type "gg" and run around for just as long, and that's when the time accumulates. I often watch streams and see that even players like Tvarine, Hellu, and Amilu sometimes find the timer insufficient (don't think I'm putting you in the same category), so maybe it's worth conducting another poll, with larger timeframes than were previously proposed. WILL THERE BE ANOTHER VOTE?
11 years ago
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to bubuch, check out the lawyer's streams... As for the topic: a battle timer of more than one minute is already too much. And I try not to be slow myself; thankfully, the tendency for the timer to accumulate only increases at the beginning, and that's what I wish for everyone!
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11 years ago
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Grizvald
to bubuch, check out the lawyer's streams... As for the topic: a battle timer of more than one minute is already too much. And I try not to be slow myself; thankfully, the tendency for the timer to accumulate only increases at the beginning, which is what I wish for everyone!

I watched it, and it makes me feel nauseous.
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11 years ago
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I don't have much time myself, but I understand that if we increase the timer even more, it will become ridiculous. The games are already quite long. On the contrary, the timer should be reduced, and we should learn to play blitz. IMHO.
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11 years ago
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Dirty_Player
I don't have enough time myself, but I understand that if we increase the timer even more, it will become ridiculous. The games are already quite long. On the contrary, the timer should be reduced, and we should learn to play blitz. IMHO.

Kostya, you are contradicting yourself! Our favorite game is not Starcraft, and we should keep that in mind. 10 starting minutes will not affect the overall duration of the game, but will add comfort, which is good for playing from home. At offline events, of course, we are somehow limited in time.
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11 years ago
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KobRa_RR
Kostya, you're contradicting yourself! Our favorite game isn't Starcraft, and we should keep that in mind. Ten minutes at the start won't affect the overall length of the match, but it will add comfort, which is a good thing for playing from home. At offline events, of course, we are limited in time in some way.
Kobrych, you're repeating yourself about Starcraft; engage your higher-level thinking.
P.S. If you feel nauseous watching Yurist's streams, grab a motion sickness bag :)
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11 years ago
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KobRa_RR
Kostya, you're contradicting yourself! Our favorite game isn't Starcraft, and we should keep that in mind. Ten minutes at the start won't affect the overall length of the match, but it will add comfort, which is good for playing from home. At offline events, of course, we are limited in time in some way.

The idea of limiting the time at offline events sounds great, especially coming from you!
11 years ago
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I agree with those who feel that the one-minute timer encourages a simplified gameplay style with quick, unremarkable battles. My most automated battle (25 ranged archers against 25 ranged zombies) takes 45 seconds, but what if there's a slight difference in unit composition, or even 50 skeletons against 50 ranged dwarves? I know there aren't many battles where precise unit positioning is necessary, but sometimes it does happen – and in those cases, you either have to play carelessly (resulting in losses and a higher chance of an early defeat) or sacrifice/not accumulate enough time on the timer – and 20-30 minutes for level 121, in my opinion, is necessary.
I often have 40-50 minutes left, but not always, and not just because of rushing.
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11 years ago
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I agree that the battle time should be increased slightly. An extra 15 seconds would be very noticeable for me. If a hero has a specific tactic, I lose 20 seconds just to set it up. :smile05:

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