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Posts from Chess timer: step 1. Add time for the battle. 4 polls in one topic!
voted everywhere in less than 30 seconds get rid of the idiots!
Idiots play in Quick Match because they can't do anything better anyway, that's why they're idiots. They don't even need 30 seconds.
Pit for LM
12 years ago
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Our survey ends tomorrow. For those who haven't taken it yet, now is the time to do so, otherwise you might be too late.
I will likely summarize the results on Wednesday (Mon and Tue are very busy schedules; I doubt I'll be able to find the time). Medium_HPAnd how will the voting results be summarized?I will look for average values, i.e., compromise solutions rather than an alternative.
And on Wednesday, I will also launch a second survey regarding the daily bonus. The_...the number of possible options tends toward millions and billions...I hope to avoid some numbers. rebelliousThe thread title is missing a defining expression — for blitz tournaments or timed tournaments.Hmm, I didn't get the meaning of that phrase. In blitz, the organizer will manage somehow on their own, especially since you can blitz based on 3 parameters and their various combinations. And why write about timed tournaments? It seems obvious that discussing a chess timer for tournaments with a SoD timer is somewhat redundant and feels like complete nonsense. R55MaxPersonally, having read all the points, I can state that I can play on any of them and generally have never suffered much from the timer, except in extremely rare cases, but that's not an indicator that all timers are good and that I like them...The question is not what you *can* do, but what you *prefer*. It seems to be formulated quite correctly:I prefer that the following templates add... to the battleThat's it! We are talking about the personal preferences of each player. Some fight on auto-battle, some think for a long time about which cell to place the fairy on and change their decision 5 times. If you like fast gameplay and love putting your opponent in zeitnot — vote for the minimum. If you play poker simultaneously — set the maximum. If you think during battles, but only as much as you need — estimate the average time and set a suitable value. rebelliousThere can be no unification here. Every tournament has its own individual requirements.This thought is reflected in my first post. R55MaxIf the Novice tournament and the season vary based on this survey, but in tournaments the time is determined by the organizer, then what is the point of the survey?The point is that I am one of the organizers. If I set the time that I personally like, there will be too much dissatisfaction. Therefore, I will analyze all opinions and seek a compromise. The second point is that I am one of the tournament judges. And I don't enjoy it when I have a dialogue with an organizer roughly like this (real logs):Pit: Hi. Question — will there be a chess timer? If so, how much time will there be? Org: Chess timer by agreement; everyone plays it differently. SoD timer is just the default. Pit: You need to specify that the chess timer is "by agreement" and definitely provide a default time; if neither party is satisfied, then they should agree. Org: What default time is better to set? That's what I was asking aboutAgain, I cannot answer this question, which is why there isn't a single word about the chess timer in the regulations of this specific tournament. A similar problem arose for us a month ago in the Novice tournament: we just don't know which timer to set, so what are we supposed to do? Pull it out of thin air?
Many people message me on ICQ and say:X+Y+Z is just right for xl+u, and everyone plays with that.The funny thing is that X, Y, and Z are different for different players, even though they believe everyone likes it...
We need to initially introduce some unified values into the General Rules and then correct them if necessary. In discussions on any issue, 10-15 active players always participate. The rest remain silent — either out of shyness or laziness. But everyone plays. Therefore, we must try to hear everyone. R55MaxOnly an experienced check of all timings in tournaments is necessary...That is exactly what we will do once we have a starting point.
We consider the preferred time for all HoMM3 forums to be the arithmetic mean for each group of templates: (0 sec x number of votes for less than 30 sec) + (60 sec x number of votes for 30 - 90) + (120 sec x number of votes for 91 - 150) + (180 sec x number of votes for more than 151 sec) / total number of votes. Rounded to 15 seconds.
As a result, we get the average battle time: for XL+U templates - (74.55 sec - 66 votes) - 1 min 15 sec for JC XL-U template - (85.16 sec - 62 votes) - 1 min 30 sec for Diamond, Mini-Nostalgia, Anarchy - (72 sec - 58 votes) - 1 min 15 sec for 2SM4d(3), balance, Panic - (62.72 sec - 66 votes) - 1 min
Based on this, we are conducting the second round of the survey.
PS. Sorry for the delay. Surprisingly, there are no Euro plugs in European Brussels, and it is even difficult to charge batteries, and in the remote forests of France, there is no Wi-Fi, and the computers promised on hotel websites somehow do not work...
I had an idea, maybe you'll like it.
What if we made it so that the time spent in battle doesn't exceed a certain value? For example, if a battle is allotted 1 minute, then no more than 4 minutes should be deducted from the total time.
How about making it so that the time spent in battle doesn't exceed a certain value? For example, if a battle is given 1 minute, then no more than 4 minutes should be deducted from the total time.