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I'm looking for a mapmaker to help me realize my project, specifically creating a map remake of the fourth installment of the *Heroes* series, titled "Egmont's Journey." Here's a description from the heroes.ag website, where this map once ranked among the top 22...
..."Egmont's Journey
Author: Svyatoslav Shevchuk
Size: Medium
Dungeon: Yes
Map Type: RPG
Recommended Difficulty: Master and above
Author's comments - in the Egmont_s_Quest.txt file
Brief description/assessment:
"A young adventurer, Egmont, infiltrates the castle of the Black Baron Drake to reclaim his family heirloom – the Grail, which the baron stole from his father. However, Egmont clearly underestimated the challenge. He is currently sleeping in a prison cell in one of the baron's dungeons, unaware that fate has destined him to become the savior of the world..."
The most important distinguishing feature of the map is the presence of TWO storylines. Around the end of the first month, the player will have to make a choice that will determine the further course of the game. There is also a hidden "reputation" parameter that affects rewards in quests. There are a total of 26 quests on the map, but depending on the chosen storyline, some of them will be unavailable to the player.
Excellent, unconventional design and "features" like monster shops – what more could you need for an engaging game?!"
In short, the idea is clear: to implement this map on a more modern engine (Heroes 5), to revitalize mapmaking this year, to simply lift everyone's spirits in these difficult times, and, of course, to indulge in some nostalgia ;). I'm willing to act as the producer for this project and allocate resources for its implementation (you know what I mean) :D. So, if you're a cool mapmaker who would like to work on an interesting project and earn some money, please join the project. For all questions, please contact me in private messages. That's all from me! :smile14:
..."Egmont's Journey
Author: Svyatoslav Shevchuk
Size: Medium
Dungeon: Yes
Map Type: RPG
Recommended Difficulty: Master and above
Author's comments - in the Egmont_s_Quest.txt file
Brief description/assessment:
"A young adventurer, Egmont, infiltrates the castle of the Black Baron Drake to reclaim his family heirloom – the Grail, which the baron stole from his father. However, Egmont clearly underestimated the challenge. He is currently sleeping in a prison cell in one of the baron's dungeons, unaware that fate has destined him to become the savior of the world..."
The most important distinguishing feature of the map is the presence of TWO storylines. Around the end of the first month, the player will have to make a choice that will determine the further course of the game. There is also a hidden "reputation" parameter that affects rewards in quests. There are a total of 26 quests on the map, but depending on the chosen storyline, some of them will be unavailable to the player.
Excellent, unconventional design and "features" like monster shops – what more could you need for an engaging game?!"
In short, the idea is clear: to implement this map on a more modern engine (Heroes 5), to revitalize mapmaking this year, to simply lift everyone's spirits in these difficult times, and, of course, to indulge in some nostalgia ;). I'm willing to act as the producer for this project and allocate resources for its implementation (you know what I mean) :D. So, if you're a cool mapmaker who would like to work on an interesting project and earn some money, please join the project. For all questions, please contact me in private messages. That's all from me! :smile14: