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What kind of spell effect do you prefer?
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#78
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Summoning + Blessings. I rarely use anything else. The main source of damage is ranged fighters + mages, with ranged attacks.
Под холодную Луной порублю попсу косой (с) Decimacia
In reply to Смерть попсы
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#79
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I like all the spells. When I play on large maps or in a campaign, I try to take all the spells of the schools available to the hero because you never know what might be useful. I like everything!


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



In reply to MagicMan
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#80
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Somehow, the arrangement turns out to be silly; for example, combat units are not always effective, and summoning can sometimes backfire. In my opinion, the most useful are blessings; it's better to benefit yourself than to not benefit anyone at all.
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#81
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In my opinion, the best ones are the blessings; it's better to benefit yourself than no one at all.

Yeah, if only they couldn't be removed. Otherwise, Death and Haven will benefit greatly from them.
And I like all the spells; when I play on large maps or in a campaign, I try to take all the spells of the schools that the hero has. You never know what might be useful. I like everything.

Same here! I also try to learn all the spells and scrolls that I come across (and sometimes I have to stock up on them, spending money on it). In general, I'm a diligent student in this regard.
In reply to MARKEL
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#83
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well, here again, it depends on who you're playing as and against – everything depends on the goal of the battle. I can name spells from each category that are my favorites. But if you're playing with an army, as is often the case, the priority is probably as follows:
1. Blessings (I really like them)
2. Curses (but not death curses, but order curses)
3. Summoning
4. Combat
5. Travel

Думающий поймет. Действующий совершит. Дорогу осилит идущий ©
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#85
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Blessing is definitely the better choice if you have to pick just one, but you really need heroes with different spells for all factions, including life and curse spells for Order and Blessing for Haven. The same applies if you don't choose Necropolis, which gives curse spells.


Тебя оскорбили - забудь...тебя унизили - прости...тебя ударили - вспомни всё и убей!!!
:smile10: :smile17: :smile19:

Армия* - это люди, собранные в одном месте с единственной целью: исправлять ошибки дипломатов.

Д. Дэниелз
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#86
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Well, I'm mostly used to playing as Chaos, with Chaos Dragons, Rogues, and Wizards, so I'm used to dealing direct damage.
Если у вас нету проблем-значит вы мертвы:D
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#87
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I like the raw attacking power. That's why I prefer battle and summoning. I think the latter is more useful. Why? Try pitting a Warlock against a group of Black Dragons and a Druid against the same group. I think the summoned Manticores and Phoenixes will clip the Black Dragons' wings more effectively than Armageddon with Disintegrate.
А, вот почему.

🏹🎪+⛓️♿=💕
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#88
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A hero with the "Enchant" spell, a 2nd-level Haven magic, and all these praying mantises, druids, and wizards combined. They will fight each other like kittens in a corner.
:smile17:
In reply to General ZeT
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#89
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I apologize, maybe I'm just a newbie, but I didn't understand what spell is used to enchant all these phoenixes and mantises that are summoned. Can they be killed with a regular dispel spell, which is available on many maps as a scroll, and can even be cast by a tactician without magic on this phoenix? :smile04:


Тебя оскорбили - забудь...тебя унизили - прости...тебя ударили - вспомни всё и убей!!!
:smile10: :smile17: :smile19:

Армия* - это люди, собранные в одном месте с единственной целью: исправлять ошибки дипломатов.

Д. Дэниелз
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#90
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I don't know what "enchant" you're talking about. But generally, for someone to start attacking an ally, they need hypnosis or berserk. These are the fifth and fourth tiers of magic for the Haven faction. There's no second tier involved here. If you're talking about an illusion, then it's not even funny.

Alexsander13, clarify what you're dispelling – illusions or summoned creatures? It will be difficult with the latter, yes :)
Я в мечеть не за праведным словом пришёл.
Не стремясь приобщиться к основам пришёл.
В прошлый раз утащил я молитвенный коврик,
Он истерся до дыр, - я за новым пришёл.

© О. Хайям

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#91
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"Charm" is similar to hypnosis, but it lasts for only one turn and works regardless of magic resistance. (like the skill of a mermaid). You can find more details about this and other strange spells by playing my maps, which are available on the forum.

It's like creating a regular stone on the battlefield using magic :) and it's possible, not to mention spells that increase mana :)
:smile17:
In reply to General ZeT
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#92
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General ZeT
"Charm" is the same as hypnosis, but it lasts for only one turn and works regardless of magic resistance. (like the skill of a mermaid). You can find more details about this and other strange spells by playing my maps, which are available on the forum.
Ah, now I understand how to play standard online maps. ;)

And do you still play as solo mages? Some kind of abstract spells in a vacuum, killing a Chaos Demon with a single druid... For such things, you need Batman, or at least Luke Skywalker. :)
Я в мечеть не за праведным словом пришёл.
Не стремясь приобщиться к основам пришёл.
В прошлый раз утащил я молитвенный коврик,
Он истерся до дыр, - я за новым пришёл.

© О. Хайям