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... И древний лес, роскошен и печален, Блистает там воздушностью прогалин. Но между кедров, полных тишиной, Расщелина по склону ниспадала. О, никогда под бледною луной Так пышен не был тот уют лесной...
As for Ergal, who knows, but in the WIKI, he's listed under the Inferno faction! :smile11:
There's a mistake in the WIKI - Ergal is listed there under both Demons and Inferno. In reality, he's a demon who spent some time in the guise of an Haven creature. He burned Britiga and blamed it on Inferno, and that's his only connection to Inferno. So, if we're being accurate, he should be with Inferno, but if you really want to put him in another faction, then at most, he could be with Haven (he spent some time among Haven creatures in the guise of a dancer with blades, but was later exposed and killed by Tieru after some time).
... И древний лес, роскошен и печален, Блистает там воздушностью прогалин. Но между кедров, полных тишиной, Расщелина по склону ниспадала. О, никогда под бледною луной Так пышен не был тот уют лесной...
There's a mistake on the WIKI – Ergal is listed both under Demons and the Elves. In reality, he's a demon who spent some time in the guise of an Elf. He set Britiga on fire and blamed it on the Elves, and that's his only connection to them. So, normally, he should be with Inferno, but if you really want to put him in another faction, the most logical choice would be the Elves (he spent some time among them, disguised as a blade dancer, but was later exposed and killed by Tieru).
I can read the bio; it says he's a demon, and he's clearly an enemy of the Elves, but the WIKI authors have somehow assigned him to the Elves! :smile42:
In any case, if he's in Inferno, then it's definitely a mistake, and that means he won't be in the Elves! Do we really lack the imagination to come up with other worthy Elven characters? I think we can handle this task collectively!
Installation - simply replace the old NHF_0.85 in the game with this one. What's new: All Academy heroes have been reworked (screenshot above), Colored flags have been added to all rangers on unicorns. Ossir has been reworked.
Known drawbacks: A slight bounce of the horse for the Academy heroes at the end of movement. I know how to solve the problem, but it will take a lot of time, so I'll leave it as is for now. I will fix it in the next update with Inferno!
Dyrman
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Roman RRR, that's great! But please edit your message. It's quite long and goes beyond the screen.
That's because he has a tiger head on his shoulder, not on his head:smile11: P.S.: I haven't checked out the academy in the game yet; I’ll write later – it looks great:smile20:
Added 1 hour 30 minutes ago I checked it out in the game! 1. In General, everything is cool; you can see how much effort and time was put into it! I liked it (there will be some criticism below, but that's just my perfectionism:) ) 2. Now let's get more specific (imo) 1) I really liked the heroes on carpets; the only thing that bothers me is the heroines with a world map in front of them – the map itself stands out too much and looks unnatural – as if a piece of black texture popped out (in general, I suggest that the same models for the heroes on carpets should be used both on the world map and during battle) 2) Heroes on horses – there is no flag, and Faiza's icon does not match what we see on the model – the colors and patterns are wrong 3) We discussed Nazira above, but he remained unchanged (/topic/at/996003//topic/at/996072/) 4) Kubera – there is no flag, and imo, a dire wolf would suit him better, for example, an orc, an elf, maybe even a human, and walking barefoot in the desert probably isn’t ideal 5) Djinn heroes: - again, none of them have a flag - good decision with Nura's model!!! - the model for the map has been enlarged, but not for combat (that is, we can see it well on the map due to its increased size, but in the tactical phase, its model is not enlarged, which means that the animations do not suffer - as far as I know, if it were also enlarged on the battlefield, the animations wouldn't work); - Solmir looks bland – where is the contrast between blue and gold? The face is not detailed; there are no shoulder pads
... И древний лес, роскошен и печален, Блистает там воздушностью прогалин. Но между кедров, полных тишиной, Расщелина по склону ниспадала. О, никогда под бледною луной Так пышен не был тот уют лесной...
After all, he has a tiger's head on his shoulder, not on his head:smile11: P.S.: I haven't looked at the academy in the game yet; I will write later - it looks great:smile20:
Added 1 hour 30 minutes ago I checked it in the game! 1. In general, everything is cool; you can see how much effort and time was spent! I liked it (a little criticism below, but this is again due to my perfectionism :)) 2. Now more specifically (imo) 1) I really liked the heroes on carpets; the only thing that bothers me is the heroines with a world map in front of them - the map itself stands out too much and looks unnatural - as if a piece of black texture popped out (in general, I suggest that the models of the heroes on the carpets be the same both on the world map and during battle) 2) Heroes on horses - there is no flag, and Faiza's icon does not match what we see on the model - the colors and patterns are wrong 3) We discussed Nazir above, and he remained unchanged (/topic/at/996003//topic/at/996072/) 4) Kubera - there is no flag, and imo, a hand wolf would suit an orc, elf, maybe a human better, and walking barefoot in the desert probably isn't great either 5) Djinn heroes: - again, they all don't have a flag - good decision with Nura's model!!! - the model for the map has been enlarged, but not for combat (that is, we can see it well on the map due to its increased size, but in the tactical phase, its model is not enlarged, which means the animations do not suffer - as far as I know, if it were also enlarged on the battlefield, the animations would not fit); - Solmir looks somehow uninteresting - where is the contrast of blue and gold? The face is not detailed; there are no shoulder pads.
ON THE SHOULDERS))) 1. Ossiru wanted [it] on his shoulders... it doesn't look very good. Then you need to redraw it yourself completely in 3D... It's better on the head. Only I had difficulty picking clothes that matched in color; I tried many options. 2. Maybe it's not a map, but a board??? If it's a board, then I agree with you. It's black. You can replace it with a lighter texture. Everything is fine with maps. By the way, if you have any beautiful Askhan maps, you can add them. 3. I know everything about Faiza; I wrote about him))). I made something like an action hero. Well, that's what I wanted... 4. Nazir. I downloaded that mod from your link. Opened it, looked at its ugliness....and closed it. I didn't even install it. It feels like it was done hastily))). Although maybe this particular head looks better, I don't know (there's just Markel in a hood). 5. Kubera, like Faiz...))) And there weren't really any other options - she's half-naked, what other model could be used??? That's how I decided. Almost all of the textures were redrawn by me, by the way. And I think it turned out pretty well... 6. Solmir, here I agree with you... I struggled and struggled with him, and I still don't like him. I couldn't make the clothes truly gold either. I also wanted to make him transparent....((( I will try to refine him further. Another problem is that he is made in transparency, but if we do transparency as with other djinn, then the hat sticks out!:mad: :mad: :mad: And without being transparent, it won't work! Then you need to find another head. The map editor incorrectly applies textures to the right side of the head, although everything is fine in Maya and Max. P.S. You are right about the time! I did the elves back then in about two weeks, not straining too much. Here.... A lot of things, a lot of programs, from one to another, third, fifth. There were 7 programs involved + the map editor. You also need to find materials somewhere... Something needs to be edited in 3D myself... It's terrible))) I won't bother with small details for Inferno. Only heads and large elements. It was really a pain with these books for girls. I even messed up the materials in the editor when I added them:) :) :, I had trouble figuring it out later...:) :) :\br> YES, about flags... To date, I know how to make a flag only for characters whose head and other trinkets do not change. That is, of all my creations, I could probably make... maybe just Kubera...(((
2. Yes, exactly! Not a map, but a board – that's what I meant.
4. Nazir. There's a simple recolored Markal, and there's a mage on an elephant with a recolored Markal head – you just need to take the head – the hood is clearly visible there, and not just drawn, and the face is drawn almost exactly like on the icon; what's there now doesn't even remotely resemble Nazir.
6. Solmyr. There's this Ifrit – remove the horns, add a braid and shoulder pads, and it's good – here, as I understand it, they were making a head replacement.
... И древний лес, роскошен и печален, Блистает там воздушностью прогалин. Но между кедров, полных тишиной, Расщелина по склону ниспадала. О, никогда под бледною луной Так пышен не был тот уют лесной...
Роман RRR
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I did it. I also reduced the texture size by 10 times.))) I re-uploaded the file.
Added 3 minutes ago SRD
2. Yes, exactly! Not a map, but a board - that's what I meant. 4. Nazir. There's a simple recolored Markal, and there's a mage on an elephant with a recolored head from Markal - you just need to take the head - the hood is clearly visible there, and not just drawn, and the face is drawn almost the same as on the icon, what's there now doesn't even remotely resemble Nazir. 6. Solmyr. There's this ifrit - remove the horns, add a braid and shoulder pads, and it's good - here, as I understand it, they were replacing the head.
Okay. I'll redo these. I don't like either of them myself. One has a bad head, the other is all wrong. The worst ones.))) Yes, Solmyr needs a new head, I agree. I'll take a look at Nazir then.
Added 16 minutes ago In short, I looked at that mod... No, I need to do it myself. The hood sticks out from the back of the chair. The only thing is that the face is drawn a little better.
Added 43 minutes ago SRD, does it look like him?)))
In short, I checked out that mod... No, I need to make one myself. The hood sticks out from the back of the chair. The only thing is that the face is drawn better.
I'm not saying that everything is perfect there, that there's nothing to criticize - but the drawing of the head and the clearly defined hood (and not just a drawn one) appealed to me.Roman RRR
SRD, does it look like it?)))
The color is a little off - too green - it should be closer to gold, but otherwise, YES, IT LOOKS LIKE IT!
Added 1 minute ago The map board has become cooler!
... И древний лес, роскошен и печален, Блистает там воздушностью прогалин. Но между кедров, полных тишиной, Расщелина по склону ниспадала. О, никогда под бледною луной Так пышен не был тот уют лесной...
Роман RRR
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Overall, it looks pretty good; I made the eyes blue and bright. I still haven't found the right color for the face, though.