Ossir has been reworked.
P.S.: I haven't checked out the academy in the game yet; I’ll write later – it looks great:smile20:
Added 1 hour 30 minutes ago
I checked it out in the game!
1. In General, everything is cool; you can see how much effort and time was put into it! I liked it (there will be some criticism below, but that's just my perfectionism:) )
2. Now let's get more specific (imo)
1) I really liked the heroes on carpets; the only thing that bothers me is the heroines with a world map in front of them – the map itself stands out too much and looks unnatural – as if a piece of black texture popped out (in general, I suggest that the same models for the heroes on carpets should be used both on the world map and during battle)
2) Heroes on horses – there is no flag, and Faiza's icon does not match what we see on the model – the colors and patterns are wrong
3) We discussed Nazira above, but he remained unchanged (/topic/at/996003/ /topic/at/996072/)
4) Kubera – there is no flag, and imo, a dire wolf would suit him better, for example, an orc, an elf, maybe even a human, and walking barefoot in the desert probably isn’t ideal
5) Djinn heroes:
- again, none of them have a flag
- good decision with Nura's model!!! - the model for the map has been enlarged, but not for combat (that is, we can see it well on the map due to its increased size, but in the tactical phase, its model is not enlarged, which means that the animations do not suffer - as far as I know, if it were also enlarged on the battlefield, the animations wouldn't work);
- Solmir looks bland – where is the contrast between blue and gold? The face is not detailed; there are no shoulder pads
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...