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TOURNAMENT "FULL RANDOM - III"


This tournament is an official rated tournament.
Tournament dates will be determined based on the number of registrants, taking into account that 14 days are allocated for games with a single opponent + 4 days for force majeure circumstances.


Please report all difficulties or delays immediately in this thread.

Map generation is carried out using the current version of IRMG 1.8.0, huge size template.
Settings for IRMG:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (meaning the button is not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for which a player is excluded from the tournament:
- failure to comply with the regulations, deadlines, and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.

:smile10: If the following conditions are not met, the tournament participant will be excluded after:
- 1/2 of the tournament term by 05.06.2017, having played less than 1/3 of games (participant replacement is possible)
- 4/5 of the tournament term by 31.07.2017, having played less than 3/4 of games (participant replacement is impossible, game results are annulled).

The result of the excluded participant is passed as an "inheritance" to the newly joined tournament participant.

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1; the Tournament Edition mod is used in this tournament. The game can be played via Hamachi, Remobo, COMODO EasyVPN, GameRanger and similar programs.

2. Since there is an autosave in the game - it is recommended to save once every 3 days.

3. THE TOURNAMENT IS HELD IN A ROUND-ROBIN FORMAT. Each participant plays 2 games against everyone else.

1st game.
COLOR CHOICE: one of the following options (by mutual agreement of players, or by drawing lots, or the color is determined by the tournament judge).
TEMPLATE CHOICE: random. List of templates for map generation: crown, letos, m3, mask, labyrinth, rainbow, spider, sun.
FACTION CHOICE: random

2nd game.
COLOR CHOICE: players swap colors.
TEMPLATE CHOICE: same as in the 1st game.
FACTION CHOICE: players swap factions.

It is possible to play ahead for the entire tournament if available opponents are present.

4. Use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications is prohibited, except for the TE mod itself (and programs creating virtual networks).

5. In case of connection loss or game crash, the last autosave is loaded; players are obliged to exactly repeat all their moves up to the moment of connection loss or crash. In case of connection loss or crash on the first day of the game, heroes are randomly assigned again.

6. In the event of battles between players, a stalemate situation may arise (when neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then in case of a stalemate, the battle should be finished in AutoCombat mode.

7. Each player has the right to 1 restart with map regeneration for each opponent (templates and factions are random) and 1 restart for each 2nd game with each opponent (template and factions are set according to tournament rules for the 2nd game between players), no later than the second day of the first week of the first month (the end of the day is considered as pressing the turn transfer button, regardless of whether the opponent has completed their current turn or not).

Simultaneous turn disconnection or desync in week 1 - technical restart (except cases where both players are ready to continue).
Simultaneous turn disconnection or desync in week 2 and later - game continues (except cases where both players are ready to start over).

8. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

9. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not put into battle.
Goblins who joined the army after "Betrayal" triggers may remain in the army.

10. It is prohibited to use the world spell "Astral Gates" to jump from any zone into the opponent's starting zone if the portal/garrison connecting them has not been breached. It is also prohibited to use the world spell "Astral Gates" to jump to an adjacent zone of the opponent and enter the opponent's starting zone in the same turn.

11. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is allowed against neutrals.

12. Three points are awarded for a win, one for a draw.
Reports and logs are written in the thread Reports and logs of TOURNAMENT "FULL RANDOM - III"

13. When determining a player's position in the tournament table in case of equal points, the following criteria apply:
- Berger coefficient;
- result of head-to-head meeting;
- number of wins;
- number of draws;
- number of losses;
- additional game.

14. Attention! LOADS are PROHIBITED in this tournament!!
Exception: a mutual agreement on the number of loads has been reached by both players. If, despite the agreed number of loads, players have disagreements about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.

The application for registration in the tournament is made using the automated system by clicking the "sign up for tournament" button, after which the automatically created message should be sent.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to s_e_r_e_g_a
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#382
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s_e_r_e_g_a
5 dwellings. Crag Hack from the start, machines and loga arrived quickly, but the adjacent zones turned out to be very poor, in one there were two banks, in the other three, as a result there was not enough gold for the upgrade and hiring of leaders, but Crag Hack broke through well even without them, was running to the myth when a message about the surrender came.

Thanks for the game.
I confirm.
Thanks for the game.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to s_e_r_e_g_a
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#383
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s_e_r_e_g_a
I’ll write again, maybe Y11 can’t find our report because he can’t confirm it... Dwell 4.7. Lucra arrived on the second day, and on the second week, I found a stash of shamans, liches, and undead. In the middle of week 3, I broke through the first portal to the Treasury; out of the two Undead, only the staff with - initiative was good, and I picked up some decent artifacts on the ground. On the third day, I was going to break out, go home for reinforcements and a portal, and run to the guest faction, but my opponent resigned. I don’t know how I would have beaten a dark-summoning Lucra with mass casts of darkness, a speed stone, a shield, a fan, and with almost a hundred vampires.
Thank you for the game.
canceled: extra report.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to sir_moz
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#384
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sir_moz
Jesse, a long-time player and Ajax, are you even planning to play?
The first two didn't even bother to contact me, and I messaged Ajax on ICQ about 10 times, and only got a response once...
Yes, I'm planning to. I added you on ICQ a long time ago. You haven't accepted it yet. I've recently been transferred to a different city for work. I haven't found an apartment yet. I don't have internet access right now because of that. As soon as I get it, I'll definitely play. And before that, it just didn't work out with our schedules. When I was free, you were already playing, or I was playing with someone else.
«Не важно, как медленно ты продвигаешься, главное, что ты не останавливаешься.» (Брюс Ли)
twitch.tv/davnii11
In reply to alijvit
#385
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opponent surrendered.
Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Random
  • Start Hero: Хафиз / Havez
  • Main Hero: Виторрио / Vittorio
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Random
  • Start Hero: Краг / Kragh
  • Main Hero: Краг / Kragh
Map Template
M3
Game Length
135 days
Game Date
4/2/2017
Reported
4/2/2017 10:58 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 4/2/2017 4:56 PM

In reply to alijvit
#386
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Everyone took a restart, and that's how the game started. At the end of the third round, I was going to attack the opponent's creature, and a surrender message appeared. Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Некрополис / Necropolis
  • Start Hero: Дейдра / Deirdre
  • Main Hero: Лукреция / Lucretia
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Северные кланы / Fortress
  • Start Hero: Хельмар / Helmar
  • Main Hero: Ингвар / Ingvar
Map Template
паук / spider
Game Length
135 days
Game Date
4/2/2017
Reported
4/2/2017 12:21 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 4/2/2017 12:24 PM

In reply to jessy_ekb
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#387
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jessy_ekb
Each player restarted, and that's how the game began. Towards the end of the third game, I was about to attack my opponent's Treant, and I received a message that they had surrendered. Thanks for the game.
+
In reply to KillAndAction
#388
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Two Dwellings, 1.5 Krags from the start. At first, it wasn't great, but from the 2nd week, with some help, it got better. On the 3rd week, I finally found a worthy opponent, and they surrendered. Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Краг / Kragh
  • Main Hero: Краг / Kragh
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Северные кланы / Fortress
  • Start Hero: Ингвар / Ingvar
  • Main Hero: Ингвар / Ingvar
Map Template
лабиринт / maze
Game Length
131 days
Game Date
4/2/2017
Reported
4/2/2017 1:58 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 4/2/2017 5:00 PM

In reply to alijvit
#389
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alijvit
opponent surrendered.
Thanks for the game.
To win against Vitya playing as Mages, you need a lot of luck in the game and in leveling up; neither of those things happened, so I didn't see any point in continuing, sorry.

Thank you for the game.
In reply to Will
#390
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Will
Two Dwellers, 1.5 Krags from the start. Initially, the progress was slow, but from the 2nd week, with some help, it improved. On the 3rd week, I finally found a third hero, and my opponent surrendered. Thanks for the game.
Good duel, but again, the hero leveling was a bit off, resulting in a significant tempo disadvantage. I decided not to drag it out.

Thanks for the game.
In reply to KillAndAction
#392
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Nychki 2.3, Karl quickly caught up in terms of units and was doing well, Krag, on the other hand, didn't manage to acquire enough units and was losing badly; on the 3rd turn, the opponent surrendered. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Северные кланы / Fortress
  • Start Hero: Карли / Karli
  • Main Hero: Карли / Karli
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Краг / Kragh
  • Main Hero: Краг / Kragh
Map Template
лабиринт / maze
Game Length
134 days
Game Date
4/8/2017
Reported
4/8/2017 12:41 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 4/8/2017 4:37 PM

In reply to KillAndAction
#393
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Niches 5 and 5, Jeza quickly grabbed everything she needed and on turn 4 entered the opponent's treasury, cleared everything out, and just as she was about to leave, Deidra appeared. The battle took place on the battlefield, and Inferno won. Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Инферно / Inferno
  • Start Hero: Джезебет / Jezebeth
  • Main Hero: Джезебет / Jezebeth
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Некрополис / Necropolis
  • Start Hero: Дейдра / Deirdre
  • Main Hero: Дейдра / Deirdre
Map Template
летос / lethos
Game Length
147 days
Game Date
4/8/2017
Reported
4/8/2017 12:44 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 4/9/2017 5:41 AM

In reply to Will
#394
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Will
At level 2, 3, Karl quickly acquired creatures and leveled up well. Krag, on the other hand, didn't acquire creatures and lost a lot. In the 3rd game, the opponent surrendered. Thanks for the game.
Creatures weren't offered even once in 20 levels. If battles were fought without losses, starting from the end of the 2nd week, the lack of creatures started to affect the outcome. I lost around 5 creatures, sometimes 10, 2 daughters, sometimes 3. They kept offering everything except creatures, and as a result, I lost and surrendered.
Thank you for the game.
In reply to Will
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#395
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Will
Turn 5 and 5, Jeza quickly gathered everything she needed and entered the opponent's treasury on turn 4, cleared everything out, and just as she was about to leave, Deidra appeared. They battled in the field, Inferno won, thanks for the game.
I wanted to level up Grok on Darkness, but the mass debuffs weren't available in his skills. In the end, I gave up on that and started leveling up Deidra to get the "Howl of Terror" ability with defense, but I didn't quite finish it: I was one level short.
As a result, I ended up in the treasury late in the game. The final battle took place in the treasury. Jeza on Darkness and Light: vampirism + steeds, I didn't even have time to cast my spells properly.
Thanks for the game.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
#396
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Dwellings 3, 4, 5, 7. Jezebeth quickly gathered resources and ran around well. On day 2, I found a stash of Phoenixes, although I made a mistake with a cockroach at the end of the week when I was going to the market for mercury for the Devils. I foolishly decided to attack an Orcish Castle and lost an Arghat with 2 Devils, and they wouldn't have been able to defend the Castle – but Dvp gave me a load. On day 3, with 4 Phoenixes, I cleared the Treasure and went to the opponent. The Knight was not ready; thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Инферно / Inferno
  • Start Hero: Джезебет / Jezebeth
  • Main Hero: Джезебет / Jezebeth
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Рутгер / Rutger
  • Main Hero: Рутгер / Rutger
Map Template
паук / spider
Game Length
137 days
Game Date
4/9/2017
Reported
4/9/2017 7:22 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 4/9/2017 7:38 AM