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Posts from NHF – new heroes for Heroes V 3.1.

4.9 (16 ratings)
In reply to Роман RRR
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The RRR game

Does anyone know how these icons are assigned to buildings? I've searched all the game files. Where is this defined? They seem to be made as effects, but I haven't found a way to access them yet. It would be great to replace the flags with them!

The paths are here: Effects\_(Effect)\Buildings\Capture
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to psatkha
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psatkha
The paths are here - Effects\_(Effect)\Buildings\Capture
These are essentially the final paths...
I've found where everything comes from.
UI\RefTables\PlayerColourSchemes.xdb
and the settings are in the data/types.xml file.
There's nothing else.
In the PlayerColourSchemes.xdb file, you can, for example, disable the display of icons above buildings.
I'm trying to apply this to heroes, but it's not working yet. Maybe you can figure out how?

Added after 23 hours and 42 minutes
How do I change the structure of the ....(Character).xbd file to add a row of effects? I'm trying it in the types.xml file, maybe I'm writing the codes incorrectly... Or is there somewhere else I need to change it???
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What is the release date for version 0.86?
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Added the "Effect" line to the character file. It even appears in the map editor. But in this editor, as well as in the game, the effect is not visible. However, it is also not visible for buildings in the editor, only in the game. Interesting... This PossesionMarker (that very effect) is also present for heroes in the file ....(AdvMapHeroShared).xdb, but the values are set to zero, unlike buildings where it is used. Maybe there is a simpler way to unlock it for heroes? Join in, we need to finish this topic!
In reply to Роман RRR
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I will be away from the 4th, and I will return in 2-3 days.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to Shadowsback
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Shadowsback
When is the release date for version 0.86?
Not scheduled yet. Only the icons remain to be done.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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so it won't be soon.
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Is assistance still not needed with editing or translating biographies?
In reply to Lokken
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Lokken
Do you not need help with editing or translating the biographies yet?
I've sent the file with the ready-made BIOS. You can adjust them as you see fit.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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Hey, I have a question: how do I give a hero a spell that Kha-Beleth had in the last mission? How do I add the "wall of fire" spell to a hero's spellbook?
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NHF_0.85_data.pak\MapObjects\Inferno\NewHeroes\Vlastelin\Vlastelin.(AdvMapHeroShared).xdb
take a look here.

SPELL_BOSS_FIREWALL

and here are the settings: NHF_0.85_data.pak\GameMechanics\Spell\Hero_Abilities\BigBossFirewall.xdb
In reply to Роман RRR
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I'm home.
Here's some material:
- three icons (a screenshot and the archive containing them).
Attachments 2
2 files attached • Total size: 866.2 KB
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
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SRD
I came home
Here's some material:
- three icons (screenshot and the archive with them)

Excellent! You're the best when it comes to icons!!! Simply amazing. It would be great to replace the standard icons from the expansions with these. I'm talking about the dwarves, Redhaven, and others, where the style is different.

Razzak
With a new head and turban. The elephants will remain the same, at most, you can recolor the armor and carpets.
In reply to Роман RRR
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Winghaël and Tieru
Attachments 1
1 file attached • Total size: 761.1 KB
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
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Vingul definitely needs a hood, and Tieru's skull isn't quite right, but overall it looks pretty good.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...

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