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Posts from The most UNPOPULAR faction in Heroes 5.

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The most UNPOPULAR race
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In reply to Amko
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Lady Neona;97992
Sylvan Elves are one of my favorite factions (after Dungeon). Only Wingael annoys me.
Thank you, Lady Neona, for supporting the Sylvan Elves!:smile02:
Night Nazgul;98020
3DogMZA - No, it's just the style and design... not that I dislike it, but it's just not my thing...
Come on, everyone is entitled to their own opinion, and everyone has their own taste!!!:smile01:
In reply to Fireball
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:smile18: Mages - :smile18:
I thought it would be cool to create artifacts (but they turned out to be for creatures!!). Mages and archmages are losers :smile35: they kill themselves!!!!
The first time I started playing as the Academy faction, I liked that their city now floats above the ground (additional advantages when defending) and it's unclear why it makes an emergency landing when under attack!!!
Играешь за Dungeon. Стань настоящим Тёмным эльфом, стань одним из нас. Dungeon'sRangers на HeroesWorld
DarkGod
Adun Toridas :smile02: :smile02: :smile02:и это не конец....:smile51:
In reply to 3DogMZA
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3DogMZA;98066
Thank you, Lady Neona, for supporting the Sylvan faction!:smile02: :
You're welcome anytime))):)

Added 3 minutes later
DungeonLord;98453
:smile18: Mages - :smile18:
I thought it would be cool to create artifacts (but they turned out to be for creatures!!). Mages and archmages are losers:smile35: they kill themselves!!!!!!!!!
The first time I started playing as the Academy, I liked that their city now floats above the ground (additional advantages when defending) and it's not clear why it makes an emergency landing when attacked!!!
The weakest faction. Their artifacts are also... I don't like their units. Gremlins are ugly. This is still "Heroes," not "Star Wars":rolleyes:. Gargoyles and golems are no better. The heroes are so-so (except for Zehir). In short, this is a useless faction...
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The units for mages are good. I don't like the hero's overall development. The damage is less than that of dwarves because the attack tends towards 0, and the defense is also poor, with a low chance of gaining combat skills... And the magical power isn't outstanding enough to compensate with magic, and there's too much mana – you won't spend that much. BUT... when the mage develops... In principle, you can capture cities using only gargoyles equipped with mini-artifacts (+7 health, +11 defense – quite achievable, magic doesn't work...). And kill enemies with Phoenixes and elementals...
There's also another option – I, for example, enjoyed playing as a demon hero for the mages.
In reply to Lady Neona
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Lady Neona;98454
You're welcome! :):)

Added 3 minutes later

The weakest faction. Even the artifacts... I don't like their units. Goblins are ugly. This is "Heroes," not "Star Wars":rolleyes:. Gargoyles and golems aren't any better. The heroes are so-so (except Zehir). In short, this faction is useless...

It's silly to judge a faction based on its appearance. And it's far from useless. The heroes are good against Warlocks with their counterspell, with a large mana pool and a wealth of knowledge, powerful mini-artifacts can be created, and with a unit growth bonus, even without a hero with a developed attack, but with artifacts for intuition, attack, and some luck or morale, you can hit... hit hard...
Im Herzen der Stille
Im Herzen der Nacht
Wie oft hab ich mich schon gefragt
Wo Du gerade bist
Wie oft hab ich mich schon gefragt
Ob Dir gerade Liebe widerfahrt...
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Ugh... And again, the discussion has shifted to whether something looks cool or not...
Im Herzen der Stille
Im Herzen der Nacht
Wie oft hab ich mich schon gefragt
Wo Du gerade bist
Wie oft hab ich mich schon gefragt
Ob Dir gerade Liebe widerfahrt...
In reply to Nightly Edelweiss
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I like the mages; they are a strong faction! Actually, I like all the factions in Heroes 5, although I play mostly as High Elves, Dark Elves, or Dwarves!:smile01:
In reply to 3DogMZA
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Nightly Edelweiss;98590
Ugh... And again, the discussion has turned to whether they look cool or not...
I can only agree that the race isn't useless. But they do look silly (they should be sent to the circus; they'd make good clowns :D). Although, everyone has their own tastes, but I want to hear your explanation, Nightly Edelweiss, regarding this: "The first time I started playing as the Academy, I liked that their city now floats above the ground (providing additional defensive advantages) and it's unclear why it makes an emergency landing when attacked!!!" (by the way, I've already said this :mad: ) (I'm eagerly awaiting your answer:) ) Okay, I won't judge based on appearance. The special ability of the "Artifact Forge" castle (most importantly, artifacts for creatures) would be a very good addition if the same unit could be given multiple artifacts. I personally don't like their skills:mad: (maybe it's because of my tactics). Passive development leads to nothing. And the buildings are too expensive. The army behaves inappropriately; I mean the mages and archmages, they don't care who they're fighting (even against themselves :rolleyes: and they often do), they destroy their own units on the road, I think they're-:smile35:. I can't say anything bad about the Rakshasa - it's a normal, decent level 6 unit. (but I liked the Naga's stats more). Gremlins are weak, gargoyles have low attack, golems have low initiative, then comes morale and defense. That's why I deal with the mages like this :smile28::smile13: or like this :smile14:
Играешь за Dungeon. Стань настоящим Тёмным эльфом, стань одним из нас. Dungeon'sRangers на HeroesWorld
DarkGod
Adun Toridas :smile02: :smile02: :smile02:и это не конец....:smile51:
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but I want to hear your explanation, Nightly Edelweiss, regarding this: "The first time I started playing as the Academy, I liked that their city now floats above the ground (additional advantages when defending) and it's unclear why it makes an emergency landing when under attack!!!" (by the way, I already said this) (I'm eagerly awaiting your answer)

Hmm... It seemed to me that this wasn't written by me, but by you...

And regarding the mages... many units, especially dragons, attack everyone indiscriminately and don't care who is friend or foe. You just need to aim properly.
Im Herzen der Stille
Im Herzen der Nacht
Wie oft hab ich mich schon gefragt
Wo Du gerade bist
Wie oft hab ich mich schon gefragt
Ob Dir gerade Liebe widerfahrt...
In reply to DungeonLord
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My personal race rankings, the higher the better.
1) Dark Elves - Style, quality, strong Chaos! :)
2) Demons - interesting to play; by the way, IMHO, Grok is better than Deleb on large maps. :rolleyes:
3) Humans - a beautiful and strong race, especially if you take Light, although Darkness is also not bad... ;)
4) Dwarves - because of the new feature, otherwise nothing special...
5) Necros - Death... a bit boring at times... :p
6) Sylvan Elves - I don't like the army, only if there are Dragons and Unicorns, but IMHO the most beautiful town. :)
7) Hive - I don't like anything except the Princesses! :smile18:

And no offense, this is just my IMHO. :)
Nightly Edelweiss
Sigh.... And once again the discussion has shifted to whether they look stupid or not...
I play as the races that I like... And they must be beautiful! :)
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In reply to Amko
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Night Nazgul;98770

6) Sylvan elves - I don't like their army, except for the Dragons and Unicorns, but IMHO, they have the most beautiful city. :)

No... These are strong... And with their initiative... Dragons quickly decimate the army... Hunters and Druids shoot from a distance... Unique units... Thick and strong... Dryads - quantity, speed, area of effect, retaliate.... Dancers... disposable - they usually don't survive the second hit, but if they make the first hit successfully, it hurts... And Oaks, while you're dealing with them... especially if they burrow - stand still and dig them out later...
Im Herzen der Stille
Im Herzen der Nacht
Wie oft hab ich mich schon gefragt
Wo Du gerade bist
Wie oft hab ich mich schon gefragt
Ob Dir gerade Liebe widerfahrt...
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I also have problems when playing as the Sylvan faction. But the problems are of this nature:
At first, I want to quickly maximize skills like luck and attack, and then... bam! Education appears - that's good too, then - leadership... In general, I only get around to developing Light Magic towards the end.
And then, out of nowhere, an enemy hero appears with highly developed Dark Magic and starts mowing down my units with Berserk and Subjugate spells :-( It's terrible, so unpleasant...
But if I manage to develop in a balanced way, then it's not so bad...
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Actually, each faction is good in its own way. If you know how to play, all factions are good! There's a saying: "A bad dancer always blames his shoes."
Клан "Homi homini"
Геройский Интернационал
Не всё то золото,что блестит):D
In reply to Игрок
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Player;98789
I also have problems when playing as the Sylvan faction. But the problems are of this nature:
At first, I want to quickly maximize skills like luck and attack, and then... bam! Education appears - that's good too, then - leadership... In general, I only get around to developing Light Magic towards the end.
And then, out of nowhere, an enemy hero appears with highly developed Dark Magic and starts mowing down my units with Berserk and Subjugation :-( It's terrible, so unpleasant...
But if you manage to develop in a balanced way, then it's not so bad...
You just don't play the Sylvan faction very well! That's where your problems lie! First, you need to develop luck and leadership, then Light and Chaos magic, and fill the last slot with whatever is best for that hero! And besides, the Sylvan faction is one of the strongest!:smile49:

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