Skip to content

Posts from "ПОЛНЫЙ RANDOM - III"

No ratings yet — be the first to rate!
Announcement
User Avatar
Auto-translated
TOURNAMENT "FULL RANDOM - III"


This tournament is an official rated tournament.
Tournament dates will be determined based on the number of registrants, taking into account that 14 days are allocated for games with a single opponent + 4 days for force majeure circumstances.


Please report all difficulties or delays immediately in this thread.

Map generation is carried out using the current version of IRMG 1.8.0, huge size template.
Settings for IRMG:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (meaning the button is not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for which a player is excluded from the tournament:
- failure to comply with the regulations, deadlines, and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.

:smile10: If the following conditions are not met, the tournament participant will be excluded after:
- 1/2 of the tournament term by 05.06.2017, having played less than 1/3 of games (participant replacement is possible)
- 4/5 of the tournament term by 31.07.2017, having played less than 3/4 of games (participant replacement is impossible, game results are annulled).

The result of the excluded participant is passed as an "inheritance" to the newly joined tournament participant.

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1; the Tournament Edition mod is used in this tournament. The game can be played via Hamachi, Remobo, COMODO EasyVPN, GameRanger and similar programs.

2. Since there is an autosave in the game - it is recommended to save once every 3 days.

3. THE TOURNAMENT IS HELD IN A ROUND-ROBIN FORMAT. Each participant plays 2 games against everyone else.

1st game.
COLOR CHOICE: one of the following options (by mutual agreement of players, or by drawing lots, or the color is determined by the tournament judge).
TEMPLATE CHOICE: random. List of templates for map generation: crown, letos, m3, mask, labyrinth, rainbow, spider, sun.
FACTION CHOICE: random

2nd game.
COLOR CHOICE: players swap colors.
TEMPLATE CHOICE: same as in the 1st game.
FACTION CHOICE: players swap factions.

It is possible to play ahead for the entire tournament if available opponents are present.

4. Use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications is prohibited, except for the TE mod itself (and programs creating virtual networks).

5. In case of connection loss or game crash, the last autosave is loaded; players are obliged to exactly repeat all their moves up to the moment of connection loss or crash. In case of connection loss or crash on the first day of the game, heroes are randomly assigned again.

6. In the event of battles between players, a stalemate situation may arise (when neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then in case of a stalemate, the battle should be finished in AutoCombat mode.

7. Each player has the right to 1 restart with map regeneration for each opponent (templates and factions are random) and 1 restart for each 2nd game with each opponent (template and factions are set according to tournament rules for the 2nd game between players), no later than the second day of the first week of the first month (the end of the day is considered as pressing the turn transfer button, regardless of whether the opponent has completed their current turn or not).

Simultaneous turn disconnection or desync in week 1 - technical restart (except cases where both players are ready to continue).
Simultaneous turn disconnection or desync in week 2 and later - game continues (except cases where both players are ready to start over).

8. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

9. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not put into battle.
Goblins who joined the army after "Betrayal" triggers may remain in the army.

10. It is prohibited to use the world spell "Astral Gates" to jump from any zone into the opponent's starting zone if the portal/garrison connecting them has not been breached. It is also prohibited to use the world spell "Astral Gates" to jump to an adjacent zone of the opponent and enter the opponent's starting zone in the same turn.

11. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is allowed against neutrals.

12. Three points are awarded for a win, one for a draw.
Reports and logs are written in the thread Reports and logs of TOURNAMENT "FULL RANDOM - III"

13. When determining a player's position in the tournament table in case of equal points, the following criteria apply:
- Berger coefficient;
- result of head-to-head meeting;
- number of wins;
- number of draws;
- number of losses;
- additional game.

14. Attention! LOADS are PROHIBITED in this tournament!!
Exception: a mutual agreement on the number of loads has been reached by both players. If, despite the agreed number of loads, players have disagreements about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.

The application for registration in the tournament is made using the automated system by clicking the "sign up for tournament" button, after which the automatically created message should be sent.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to Ayaks77
Auto-translated
Ayaks77
Delebka, external dwellings 2,3. Caught light, learned Regen in the adjacent zone and rode with an upgrade of devils for clearing. Cleared MT, picked up 3 Dragon artifacts, found a devil's external dwelling, was about to hit the passage to the treasure zone, but opp gave up at the portal to the treasure zone

Thanks for the game!
thanks for the game
In reply to dwp1970
Auto-translated
dwp1970
opponent conceded
thanks for the game
It happened.
Thank you for the game.
In reply to Stefandmy
Auto-translated
The dwarf brought awesome stats: 30/25 and 15 priests. Let's check out Laszlo's upgrade in the Knight's Castle – it seems he was rushing without a portal and intended to buy his way out. I took a look at the bracers.
Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Ласло / Laszlo
  • Main Hero: Ласло / Laszlo
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Северные кланы / Fortress
  • Start Hero: Эрлинг / Erling
  • Main Hero: Эрлинг / Erling
Map Template
M3
Game Length
147 days
Game Date
2/25/2017
Reported
2/25/2017 11:12 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/26/2017 9:16 AM

In reply to Stefandmy
User Avatar
Auto-translated
Hiding spots 4, 4, 6. My opponent didn't succeed. Thank you for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Random
  • Main Hero: Шак`Карукат / Shak`Karukat
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Random
  • Main Hero: Айрис / Irina
Map Template
солнце / sun
Game Length
136 days
Game Date
2/26/2017
Reported
2/26/2017 3:08 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/26/2017 11:30 AM

In reply to Stefandmy
User Avatar
Auto-translated
wanted to give up back on the third level.
it's just terrible, no magic, and I couldn't even beg for a tent.
I only got it on level 22, and they didn't give me any perks.
and I also missed the center. I couldn't even defeat the Treant because I couldn't find it.
I finished the game using the "don't want to" option, hoping I might find the Treant.
but I ended up at the castle. I thought I could buy my way out.
but unfortunately, there were only guards there.

thank you for the game.
In reply to BOLIVAR
User Avatar
Auto-translated
BOLIVAR
Hides 4, 4, 6.
My opponent didn't succeed.
Thanks for the game.
Damn, with such hiding spots, "didn't succeed" is putting it mildly. But, once again, the upgrade path went wrong. I wanted to go with Dungeon, but at the level-up, I was offered Haven (no regeneration, no resurrection, which has become the norm) and Luck, and I was also short on money. I had 4 heroes by the third week, there wasn't even time for training, and I barely scraped together enough to summon angels in the castle. I went to fight in the resource zone with a secondary hero, and that's how it ended.
Thanks for the game.
In reply to KillAndAction
Auto-translated
I played on difficulty level 4, prepared for a long game, and took my time. I had enough money on day 2 to train monks. On day 3, I built a chain of fortifications to upgrade my army, but then Keegan and Arghat unexpectedly rushed towards my castle. I had to forget about upgrading and focus on defending the castle, but the orc couldn't break through during the attack. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Орден Порядка / Haven
  • Start Hero: Айрис / Irina
  • Main Hero: Айрис / Irina
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Аргат / Urghat
  • Main Hero: Аргат / Urghat
Map Template
летос / lethos
Game Length
132 days
Game Date
2/26/2017
Reported
2/26/2017 11:53 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/4/2017 9:35 AM

In reply to Stefandmy
User Avatar
Auto-translated
the opponent merged three times while attempting to capture the outpost

thank you for the game
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Некрополис / Necropolis
  • Start Hero: Наадир / Naadir
  • Main Hero: Наадир / Naadir
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Краг / Kragh
  • Main Hero: Краг / Kragh
Map Template
летос / lethos
Game Length
117 days
Game Date
2/26/2017
Reported
2/26/2017 1:23 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/26/2017 1:36 PM

In reply to dwp1970
User Avatar
Auto-translated
dwp1970
The opponent surrendered three times while attempting to capture the outpost.

Thank you for the game.
It happened. Thank you for the game.
«Не важно, как медленно ты продвигаешься, главное, что ты не останавливаешься.» (Брюс Ли)
twitch.tv/davnii11
In reply to KillAndAction
Auto-translated
Rutger was doing well, but he miscalculated the direction in the mid-game and ended up in the enemy's second town instead of his own main town, from which he had to go to the enemy's main town, where they met. After losing a couple of monks, Rutger destroyed 50 dogs and 15 demons. After that, Grok probably didn't have much of a chance, and Yaugen surrendered. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Орден Порядка / Haven
  • Start Hero: Рутгер / Rutger
  • Main Hero: Рутгер / Rutger
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Инферно / Inferno
  • Start Hero: Грок / Grok
  • Main Hero: Грок / Grok
Map Template
солнце / sun
Game Length
132 days
Game Date
2/26/2017
Reported
2/26/2017 2:39 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/26/2017 7:41 PM

In reply to Stefandmy
Auto-translated
thanks for the game
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Random
  • Start Hero: Виторрио / Vittorio
  • Main Hero: Виторрио / Vittorio
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Random
  • Start Hero: Марбас / Marbas
  • Main Hero: Марбас / Marbas
Map Template
маска / mask
Game Length
211 days
Game Date
2/26/2017
Reported
2/26/2017 3:41 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/26/2017 4:07 PM

In reply to alijvit
User Avatar
Auto-translated
alijvit
thanks for the game
I was a week behind in leveling up. I couldn't find the treasure.
thanks for the game
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to Stefandmy
Auto-translated
The opponent died trying to take the Guardian of Order.
Thank you for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Random
  • Main Hero: Ингвар / Ingvar
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Орден Порядка / Haven
  • Start Hero: Random
  • Main Hero: Виторрио / Vittorio
Map Template
радуга / rainbow
Game Length
145 days
Game Date
2/26/2017
Reported
2/26/2017 4:36 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/27/2017 8:25 PM

In reply to BOLIVAR
Auto-translated
BOLIVAR
Game 2.
Restarted the map.
Night stalker level 2.
Dungeon was doing well, Zoltan was summoning spirits and bone warriors.
Offered a defense – I accepted. There was another defense in one of the huts.
I moved quickly with the Artifact.
My opponent resigned, I offered an unscheduled load, but Yura refused.
Thanks for the game.

P.S. Starting Sorlag, main Irbet, I can no longer edit it.

There was no log and no money. I tried to break through two available portals but couldn't, and I didn't go into the snow.
In reply to Vip.rus
Auto-translated
Vip.rus
Finally, Vitka, regeneration on the respawn point, everything was great.
The opponent didn't have logs, lost a couple of times, and we finished.
Thanks for the games.

it was fun)
no logs)))

Statistics

Welcome our newest member: Emil