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15.02.2017 Avellimachi (blue, Conflux, Random, Lacus) lose Derbent (red, Castle, Caitlin, Shiva) 8mm6a XL+U 160%, 147
It turned out to be a somewhat chaotic game. On one hand, my native double start and I fished out Kyrre - seems like I should play; on the other - Lacus without air elementals, no 2nd level, medium and very winding roads. On day 111, I spot an external dwelling of air elementals, on day 112, fish - I decide to play anyway. Lacus heads straight to find the brown player, while Kyrre with scout heroes clears external dwellings and brings reinforcements. I planned to switch to Kyrre, but Lacus leveled up like a god and convinced me otherwise (Tactics-Logistics-Earth-Offense). I ran to the computer without stopping only towards the very end of the week; along the way I took 3 trees of knowledge (2 free and one for 10 gems). The long road and 2 battles with brown mages exhausted my already modest army. On day 117, I kill the computer and am left with 6 fish (at home, unrecruited earth elementals and magogs). There was still a chain on the native respawn to take back a belatedly spotted external dwelling of fire elementals, but with 6 fish a scout hero wouldn't have taken it, and I had no money to recruit the magogs and earth elementals. As a result, by day 121 I have Lacus with Expert Tactics, Logistics, and Earth. The computer has tiers 1-4 built in Fort (+1000), at home tiers 1-6 in Citadel (+500), but I have absolutely no money even to summon back home, and there's no money at the computer's respawn. So I spent the entire 2nd week gathering money, virtually neglecting scouting. At the end of the week, I took an orange ramp (+2000). Finally, on the 3rd week, I started taking objects (2 Dragon Fly Hives and a Griffin Conservatory) and rushed around planning my next moves: I fished out an Arch Devil from a refuge - oh now I'll recruit grand creatures and send Kyrre (Earth and Archery Expert) on a second front to collect Dragon Fly Hives; damn, no money; fine, now Lacus will take a couple of Mageracks and a Naga Bank; in short, a ton of turns were wasted on this nonsense and practically nothing was accomplished. I built Birds in the Castle and, in the double entrance, Magogs in the Citadel. At the end of the week, our scout heroes started to cross paths with the opponent. At the start of the 4th week, in the Tavern I see he already has Archangels; then I see he has control too, but I'm ahead in power. I break a Dragon Utopia (KV, Wings, Sandals of the Saint +2all), buy out all the power, mindlessly pass it to my main (chains are broken because the scouts constantly have to run back for resources and money, plus the opponent's witch killed a couple off); meanwhile the opponent breaks several Dragon Utopias. On day 147, I see Shiva moved through towns (I saw 2 of the opponent's towns) and sat in a Dungeon, apparently to refill mana. I think, no point waiting — the opponent has full control and Archangels, I have no Town Portal (all resources are constantly sold and the Mage Guild is not built anywhere) — it's now or never. I have Lacus with 17/15/8/8, 80 mana (6 Birds, 3 Angels, 16 Magogs, 80 Fish, 40 Earth Elementals, 56 Fire Elementals, 58 Storm Elementals). The opponent has Shiva with 17/25/21/16, 27 mana (14 Archangels in 3 stacks, 15 Champions, 20 Greater Harpies and 4 Greater Griffins). The only magic is a chain for 345 damage — Archangels and stats carry it. GG. Conclusion: make realistic plans and follow them consistently. ))
Many thanks to the opponent for the game!