Posts from Why don’t you play as the Academy?
But it's not one of my favorite factions, which is why I play it less often than some other factions.
So, they don't have the worst start, and this race is very unpredictable for the opponent, as there are many possible development paths.
That's true. It was quite enjoyable back then when I played as a Necromancer, and the opponent turned out to be a Wizard with Dark Magic and Sandro's Cloak. And there can be many such surprises; the library and artifact shop contribute to that...
A Mage becomes a powerful Mage after level 30+ and when they have a larger army.
At level 30+, use the "All-Seeing" spell, combined with "Counterspell" and "Mirror Image." It's very difficult for Warlocks and Undead to deal with. The Mage moves so quickly that they can cast "Counterspell" and still have time to cast other spells (and "Mirror Image" can create surprises for the opponent).
Before level 30, the troops have weak stats, similar to Undead. Their attack and defense values are low.
I level up the "All-Seeing" spell. I don't understand why you need libraries and other magic skills; it's difficult, but once you've leveled up this super ability, you don't have to worry about finding spells.
easy to play as a mage for the first week, and (if you survive) you level up a super ability and have enough resources, but in the middle of the game, everything is very bad, there is a catastrophic shortage of resources, and the hero hasn't leveled up enough to cast spells.
If you play with people at this time, you will be defeated, but you can somehow survive against the AI,
I have version 3.0, and it's very difficult to play as a warrior, I have little experience, the computer runs away, and in battles, the AI rushes forward and tries to deal as much damage as possible.
It's much easier on Veteran and Hero difficulty, there is a lot of experience, the AI is slow and cautious in battles, the heroes don't run away and give away artifacts.