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In reply to Пандора
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Pandora;97356
But if a hero gets hit, it's a significant blow – and then the first-level creature will follow... And so on, piece by piece, until there's no chance to maneuver.
And having 100 angels online is unrealistic, but Chaos can definitely power up.
I don't think so. The player just needs to know what a Chaos creature is and not let it run wild. And in general, blessings look more impressive than direct damage. IMHO.
:D
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Blessings are definitely more effective. Especially Sanctuary or General's first strike for Sylvan. But Chaos will still overpower you if you let it. Even if you don't let it, it will still level up (or even to level 4). And that's already a problem.
In reply to Пандора
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Pandora;97359
Blessings are indeed more effective. Especially Sanctuary or the first strike of the Sylvan faction. But Chaos will still deal significant damage if given the chance. Even if you don't let it, it will still level up (or even to level 4). And that's already a problem.
But at least there won't be disintegration or a chain reaction. And Fireball and Inferno deal little damage.
:D
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Blessings are indeed more effective. Especially Sanctuary or the first strike for Nature. But Chaos will still overpower if given the chance. Even if you don't let it, it will at least reach level 3 (or even 4). And that's already a problem.
And other magic types can also show Chaos who's boss. Life = Chaos Ward - Chaos doesn't burn as much. Sanctuary - we can freely maneuver, take out the caster, and that's it... Chaos has little chance before Life; its buffs can't compare, and we're not very afraid of confusion or failures.
Order - but here it's clear that there's nothing to remove Berserk, Hypnotize, or Blind; the whole army is gone.
Nature - oh... here Chaos has more chances. It will not only take out summoned creatures but also half the army along with them, although it's hard to say for sure.
Death - well, here it's also clear what to do: take out the caster with Vampires or, most likely, with the Hand of Death, and then everything is clear...
Barbarian - well, they're as always resting on the sidelines...
Although Chaos can also pull off some serious tricks, BUT its chances are on par with everyone else, and I don't consider it mega-strong, although the Castle is definitely not weak, but it's too simple and uninteresting...
Necromancers!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
MU-HA-HA))))))) In your messages, I clearly see a positive trend: the number of exclamation marks is increasing with each day, and that's progress, comrade!!.
By the way, Necromancers are spelled with an "O," otherwise, people might think you've been kicked out of a literary forum)) I understand that Necromancers are our everything, but...
Нет, я же Гитлер.
In reply to Alucard
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KENNU;97476
Well, other magic schools can also show Chaos its place. Life = Amulet of Chaos – Chaos doesn't burn as much. Sanctuary – we maneuver freely and take out the caster, and that's it... Chaos has little chance before Life; they can't compete in buffs, and we're not very afraid of confusion and failures.
Order – but here it's clear that there's nothing to remove Berserk, Hypnotize, or Blind with... the whole army is gone.
Nature – oh... here Chaos has more chances. It will not only cut down summoned creatures but also half the army along with them, although it's impossible to say for sure.
Death – well, here it's also clear what to do: take out the caster with Vampires or, most likely, with the Hand of Death, and then everything is clear...
Barbarian – well, they, as always, are resting on the sidelines...
Although Chaos can also pull off some serious tricks, BUT its chances are on par with everyone else, and I don't consider it mega-strong, although Castle is definitely not weak, but it's too simple and uninteresting...

MU-HA-HA))))))) In your messages, I clearly see a positive trend: the number of exclamation marks is increasing with each day, and that's progress, comrade!!
By the way, Necromancer is spelled with an "O," otherwise, people might think you've been kicked out of a literary forum)) I understand that Necromancers are our everything, but...
I don't understand you. Too much:
LOUD WORDS
UNDENIABLE STATEMENTS
DEMANDS TO PROVE SOMETHING TO YOU
Be simpler, and people will be drawn to you, or better yet, create a good network and play.:smile01:

P.S. Please don't comment on the mistakes:smile38:
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
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I don't quite understand you. So many:
LOUD WORDS
IRREFUTABLE STATEMENTS
DEMANDS TO PROVE SOMETHING TO YOU
I wanted to show that Chaos isn't even that strong and I don't consider it the strongest, and not just say it but justify it... and why is it better to speak like this
Necropolis!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
really simple and concise, right? I don't understand what's wrong with me trying to JUSTIFY my position!
P.S. there's a chat for flooding, but this is a forum
Keep it simple and people will be drawn to you, or better yet, set up a good network and play.
I would with pleasure, but the speed doesn't allow it.. I'll try to get it sorted in August and then we'll play...
Нет, я же Гитлер.
In reply to Alucard
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KENNU;97581
I wanted to show that Chaos isn't that strong.
:D :D :D :smile19: :smile19: :smile19:
KENNU;97581
and I don't think it's the strongest, and I can not only say that but also justify it...
::smile20: :smile20: :smile20:
KENNU;97581
and is it really better to say it like that? Is it really simple and concise?
NO
KENNU;97581
I don't understand what's wrong with me trying to JUSTIFY my position!
:smile02: :smile02: :smile02:
KENNU;97581

P.S. there's a chat for off-topic conversations, this is a forum.
:smile01: :smile01: :smile01:
KENNU;97581
I would gladly do it, but my internet speed doesn't allow it. I'll try to fix it in August, and then we can play...
:smile49: :smile49: :smile49:
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
In reply to LeSHiJ-MaX
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KENNU, you were right about Chaos, but it's not nice to make fun of someone like that. Maybe he intended to write it that way, or something else. Think about it – what if people started picking on your mistakes, would you like it? He wrote what he thought was right; there are people who delete incorrect messages in threads anyway, but making fun of someone like that is just not nice. Treat people the way you want to be treated.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



In reply to Zybr
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OFFTOP: So... it begins... Another round of arguments?!
Gentlemen, please respect other people's opinions!
:D
In reply to OptiMAL
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OptiMAL;97612
OFFTOP: So... it begins... Another round of arguments?!
Gentlemen, please respect other people's opinions!
Exactly, I was just about to say the same thing... probably :D


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



In reply to OptiMAL
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OptiMAL;96882
Interesting opinion.... well alright, your life is weak (although I categorically disagree :D ), but as for chaos:confused: ....
P.S. could you write why you formed such an opinion?
Well, first of all, the combat ability (even when fully upgraded) cannot compete in large-scale battles compared to hypnosis, mass summon, Sanctuary, and Sacrifice, which provide far greater strategic opportunities. Among creatures, only the CD gives a clear advantage, but the costs of its production and slow production speed significantly spoil all its coolness (full immunity to any magic also plays its part).

These are my personal impressions gained during gameplay. I think there are no clearly defined strong and weak castles in the game (as already mentioned several pages earlier), otherwise this discussion wouldn't exist ;), and the imbalance would be visible to the naked eye.
In reply to Warlock_SP
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Warlock_SP;97787
Well, firstly, the combat system (even when fully upgraded) can't compete with hypnosis, mass summoning, Sanctuary, Sacrifice, which offer far greater strategic possibilities in large-scale battles. Among the creatures, only the Black Dragon provides a clear advantage, but the cost of its production and its slow production speed significantly diminish its overall effectiveness (complete immunity to all magic also plays a role).

These are my personal impressions gained during gameplay. I don't think there are any clearly defined strong or weak factions in the game (as mentioned a few pages ago); otherwise, there wouldn't be this discussion ;), and the imbalance would be obvious.
Thank you for the clarification.
But I still disagree with your position. Chaos has a lot of potential. To build a Black Dragon lair, the faction has resource gatherers: thieves and hero scouts.
Magic is versatile. But it's still not the best.
:D
In reply to OptiMAL
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OptiMAL;97799
Thank you for the clarification.
But I still disagree with that position. Chaos has many prospects. To build up a town, the Castle has resource gatherers: thieves and scout heroes.
Magic is universal. But it's still not the absolute best.
On small maps, Chaos has some advantages in terms of magic. For instance, Lightning can take out a lot of people, including heroes. But if you take substantial armies led by a mage hero who has been pumped up in magic to the limit, Chaos finds itself in a less-than-ideal position. Even Disintegration with damage around 2000 will no longer cause significant harm to an army. One of the indisputable pluses of Chaos at high levels is actually non-combat—the cloud of confusion. Cat's reflexes and the General first strike are also very good. This is an unconditional advantage for Chaos mages.
In reply to Warlock_SP
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Warlock_SP;97804
On small maps, Chaos has some advantages in terms of magic. A single Lightning spell can take out a lot of units, including heroes. But if you consider large armies led by a hero-mage, maxed out in magic skills, Chaos is not in the best position. Even Disintegration, dealing 2000 damage, won't significantly harm the army. One of the undeniable advantages of Chaos at high levels is not combat-related – it's the Confusion Cloud spell. Cat reflexes and overall first strike are also very good. This is an undeniable advantage for Chaos mages.
2000 damage?! At what level is this hero? Level 50


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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2000 experience points?! What level is the hero at? Maybe level 50?
That's exactly the point; I provided an exaggerated example. But imagine how many monsters the enemy will have by the time you reach level 50. Accordingly, a less developed hero will face smaller armies, but the proportional relationship remains the same.

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