You can take as many skills as you want, as long as you have enough experience.
Posts from Taiji
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Enclave Resident: the character can use relics of Nozenroth and developments from the Enclave.
1) Dahlia, but with forest-themed magic.
2) A Mage, possibly with a couple of skills from other branches. Most likely, a succubus or someone with an Eastern aesthetic.
3) Unlikely, but a samurai. Maybe even one who uses a one-handed weapon, but it's not certain.
- Teiosis
- Sintan
Strength 5
Body 5
Agility 10
Perception 10
Speed 5
Intelligence 30
Willpower 30
Wisdom 30
Luck 5
Fire Mage A+B+C+D (500)
Dark Magic B+C (750)
I don't know what to do with the remaining experience. I think I'll take Combat Training or Antimagic level 1, and put the rest into stats.
It took me a long time to find the pictures, but I found a few decent ones.




The sword isn't needed in the last one, but the image best conveys the idea.
🏹🎪+⛓️♿=💕
I think I'll take combat training or antimagic at level 1, and put the rest into stats.
🏹🎪+⛓️♿=💕
Charisma
At the start of the game, an ally created by the GM as a random traveler joins the character's party.
Increase charisma for the ranged units.
🏹🎪+⛓️♿=💕
e si ieu muoir, er mi grans deliuriers