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Favorites, to Battle! - 9


It is time to hold another tournament in the "Favorites, to Battle!" series, which is so beloved on our site.

I. General questions.
1. Throughout the entire tournament, each participant plays as their chosen favorite race.
2. Game version SoD 3.2 (4.0) + HD mod + HW_rules_mod patch. The latest stable version is current: ???
3. Bidding is used for the right to choose the Color.
4. The template choice is made by crossing out from a list of 11 templates: 2SM4d(3), Balance (L-U, 130%), skirmish (200%), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a and Spider. The right to cross out a template first is determined by a coin toss. The player who "wins the coin" chooses who will cross out first.
By mutual agreement, playing on any other template is permitted. This matter must be discussed in advance with the tournament judges.
5. If two identical races meet in a match, the template is chosen from the list: 2SM4d(3), Balance (L-U, 130%), skirmish (200%), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a, Spider, mir_diamond and mir_h3dm1.
In this case, bidding is used for the right to choose the starting hero. Players take turns (first the one who won the bid for color, then their opponent) crossing out one undesirable hero from the full list of heroes; thereafter, players inform each other of the amount of gold they are willing to transfer to the opponent for the right of first choice among the remaining heroes. The one who bids the higher amount chooses the hero first and transfers the gold to the opponent.
On mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
6. Rules are standard.
The default timer is chess, with parameters as specified in the rules.
Mage Guild rebuild is ENABLED on all templates. There are NO restrictions on using the library.
Any changes to the game rules are permitted by mutual consent of the players, except for changing the Favorite Castle and the Fair Play rule.
Additional rules per template:
Mini-Nostalgia. The tournament participant who received the blue color as a result of bidding begins the selection of computer secondary castles.
Diamond. The participant who received the red color as a result of bidding removes the extra (ninth) castle. If favorite castles are identical, then first red removes one castle, then blue removes the second.
Anarchy Difficulty 200%. Color for the first generation is chosen by coin toss; upon a subjective restart - change of color. Played without the HW_rulez checkbox. When playing with identical castles, heroes are chosen by agreement; if no agreement can be reached - randomly.
Skirmish Difficulty 200%. Starting heroes and bonus - random, color for the first generation is chosen by coin toss; upon a subjective restart - change of color. Played without Mage Guild rebuild.

II. Organizational questions.
1. The tournament is official and regular.
2. Tournament goals:
- to play as the favorite castle and attempt to prove its strength,
- to gain valuable experience, improve one's level of play.
3. The tournament is conducted according to the Rules for organization, conduct, and participation in tournaments.
4. Players listed in the Blacklist and Penalty Bench are not eligible to participate in the tournament.
5. Tournament leaders and judges:
Tournament leader: Dirty_Player (ICQ: 408722873).
Tournament judges: Злой_романтик (ICQ: 296524052), skd (ICQ: 593626431), Diabler (ICQ: 360429834) , Dark (ICQ: 303751774)
If a disputed issue cannot be resolved independently, the judges will seek help from the AK.
The leader has the right to make any changes to the regulations and rules during the tournament if necessary.
6. Maximum number of tournament participants - 128; if there are more than 128 applicants, qualification games will be held. The organizers reserve the right to refuse registration to any player without a public explanation of reasons.
7. For each played match, participants must submit a report and confirmation in this thread, created automatically.
Saves of all matches must be kept until the end of the tournament and presented upon the first request of the tournament leader or any member of the AK.
8. Information on the progress of the tournament is updated as necessary and is located at the beginning of this thread.
9. All tournament games go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
10. The tournament winner earns the right to participate in the "Final Battle 11" tournament
11. The tournament winner and players who took 2nd and 3rd place will be awarded Medals under their avatar:

Award authors: RAPER and ColdRain.

III. Deadlines.
All tournament participants must strictly adhere to the announced deadlines:
1. Immediately after the start of a stage or round, contact your opponent(s) for preliminary agreement on games. To agree means to reach an accord after negotiations and discussion. A proposal without a response will not be considered an agreement.
2. Temporary problems (with internet, travel, personal) must be reported to the tournament leaders.
3. Preferred time for tournament games is daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays. If a participant is unable to play at this time, the leader interprets the absence of a game result in favor of their opponent.

Registration - October 31 - November 24, 2016.
Approval of the participants list - November 24-25, 2016.
Draw - November 25, 2016. The draw will be conducted taking into account the declared castle and the participant's level of play based on results from other tournaments.
Tournament Start - November 26, 2016.

IV. Regulations.
1. Group stage. 32 groups of 4 people. Mini-double system. 2 people advance from the group. Estimated timeframe: 5-6 weeks.
2. Group stage. 16 groups of 4 people. Mini-double system. 2 people advance from the group. Estimated timeframe: 5-7 weeks.
3. Play-offs. Single-elimination for 32 people. Two rounds of BO1, starting from the quarterfinals and beyond BO3. Estimated timeframe: 15-16 weeks.
Total tournament duration from start to finish is about 28 weeks. Thus, the tournament should be finished by the beginning of summer.

Winners of previous "Favorites, to Battle!" tournaments:

"Favorites, to Battle! - 1" (2008) - Dudge (Necropolis) - Tournament History
"Favorites, to Battle! - 2" (2009) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 3" (2010) - Сатир (Fortress) - Tournament History
"Favorites, to Battle! - 4" (2011) - Maretti (Castle) - Tournament History
"Favorites, to Battle! - 5" (2012-13) - GoD (Rampart) - Tournament History
"Favorites, to Battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament History
"Favorites, to Battle! - 8" (2015-16) - HellLighT (Necropolis) - Tournament History

In the application, you must specify the castle you will be playing.
In reply to silenthill
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Round 12/10, Maretti.
Thank you for the game.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Адела / Adela Start Hero Адела / Adela
Адела / Adela Main Hero Адела / Adela
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Anarchy
Game Length
123 days
Game Date
1/15/2017
Reported
1/15/2017 5:11 PM
Rating Impact Archived
Redwhait 1781 1782 +1 ↑
wariator 1351 1350 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/15/2017 5:51 PM

In reply to Redwhait
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Redwhait HP
Dealing 12/10 to Maretti.
Thanks for the game.
Thanks for the game!
Каждое поражение-навоз успеха!Герои как жизнь: непредсказуемы как городская маршрутка ,капризны как наши женщины,увлекательны как рыбалка в период нереста ,коварны и отвратительны если мышкой движет слюнявый читер! всё в них есть и это.......

409 640 559
In reply to silenthill
With bigger army I caught Kyrre on third week. After Kyrre run, i tired to catch him, but needed 1 month to do it. In this time Kyrre became twice as strong as my Tyraxor, but I had bigger army(enemy had not got towns,and we had a plague in 2 month...) and more mana. Thank for the game, I learnt lot!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Spider
Game Length
232 days
Game Date
1/15/2017
Reported
1/15/2017 9:11 PM
Rating Impact Archived
Norbakk 1488 1510 +22 ↑
bRitvo4kA 1674 1652 -22 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/16/2017 10:32 AM

In reply to wariator
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The mid-game is slow, there are no hidden advantages, but there is a level 2 Consul. Everything is slow, but Galtran's arrival slightly accelerated the process. I placed cats in the citadel. I captured a complex, Gosha got a territory. On day 121, I took a level 2 Consul, Shakti. The next day, Galtran took a level 3 building, and Shakti took another level 1 building. The AI Necromancer kindly placed an amplifier, so the Necromancer development went quickly. On day 124, with 6 Angels, 300 Skeletons, 14 Ducks, 150 Trolls, and a Devourer, I stormed a level 2 Utopia, where I got the Book of Air. I retreated home, bought a helmet with +5 Knowledge from the merchant, replenished my mana, and through the Dungeon Door, I stormed a delicious level 3 building, where I took another Utopia. I didn't get the Teleportation spell with the upgrade. On day 131, the opponent sees me standing in front of the Utopia in his level 3 building with 400+ Skeletons and good stats, he goes in there himself, but stays there. Thanks for the game. The video is still on Twitch. https://www.twitch.tv/dirty_player/v/114390736 https://www.twitch.tv/dirty_player/v/115122166
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Шива / Shiva Main Hero Шива / Shiva
Map Template
Mini-Nostalgia
Game Length
131 days
Game Date
1/16/2017
Reported
1/16/2017 10:06 AM
Rating Impact Archived
Dirty_Player 1688 1700 +12 ↑
Derbent 1623 1611 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/16/2017 10:12 AM

In reply to Dirty_Player
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Dirty_Player
The mid-game was not fast-paced, there were no ambushes, but there was a level 2 consulate. Everything was slow, but Galtran's arrival somewhat accelerated the process. I placed cats in the citadel. I captured the complex, and Gosha received land. On day 121, I took a level 2 Shaktii consulate; the next day, Galtran took a level 3 consulate, and Shaktii took another level 1. The AI Necromancer kindly placed a reinforcement building, so the Necromancer's advance was quick. On day 124, with 6 angels, 300 skeletons, 14 harpies, 150 trolls, and a devourer, I stormed a level 2 Utopia, where I obtained the Book of Air. I retreated home to replenish mana and, through Dimension Door, stormed a delicious level 3 Utopia, where I took another Utopia. On day 131, the opponent saw me standing in front of the Utopia in his level 3 town with 400+ skeletons and good stats; he entered it himself but remained there. Thank you for the game.

The video is still on Twitch.
https://www.twitch.tv/dirty_player/v/114390736
https://www.twitch.tv/dirty_player/v/115122166

That's how it was. I played very poorly in the restarts, re-established outposts with consulates a couple of times, but as the overview showed, there were no prospects for taking them, plus the meat units were not effective. In the decisive game, I took Ivor, the army was decent, but there were very few objects, and the paths were terrible: 20 harpies and 1 angel. In the end, I had to choose whether to attack Galtran or try to take his level 3 Utopia, as I had no magic. I attacked the Utopia, but I couldn't manage it. The opponent was in my level 3 town, so I knew he had Dimension Door. There was no point in delaying, thanks for the game.
In reply to Norbakk
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Norbakk
With bigger army I caught Kyrre on third week. After Kyrre run, i tired to catch him, but needed 1 month to do it. In this time Kyrre became twice as strong as my Tyraxor, but I had bigger army(enemy had not got towns,and we had a plague in 2 month...) and more mana. Thank for the game, I learnt lot!

Thanks for Playing.
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In reply to wariator
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Thank you for playing!
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Чарна / Charna Main Hero Чарна / Charna
Map Template
8mm6a
Game Length
126 days
Game Date
1/12/2017
Reported
1/16/2017 10:40 PM
Rating Impact Archived
Antiplayer 1832 1848 +16 ↑
LuckyF 1874 1858 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/17/2017 6:36 AM

In reply to Dirty_Player
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Thank you for playing!
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Алкин / Alkin Main Hero Алкин / Alkin
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Map Template
Jebus Cross
Game Length
124 days
Game Date
1/16/2017
Reported
1/16/2017 10:49 PM
Rating Impact Archived
Antiplayer 1885 1893 +8 ↑
Amiloo 1712 1704 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/17/2017 10:07 AM

In reply to Antiplayer
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Antiplayer
Thank you for the game!
Thank you for the game.
discord: LuckyF#3482
icq: 681350680
In reply to wariator
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Taz with 111, boots with 112, and found the blue cap behind the wood in a swamp treasure zone. At 121, I repelled the cap, collected some Dragon Fly Hives and stats, and, finding the Cloak of Renunciation, hopped over to the opponent. In the final, the taz was simply impenetrable.
Thanks for the game.
discord: LuckyF#3482
icq: 681350680
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
Diamond
Game Length
132 days
Game Date
1/17/2017
Reported
1/17/2017 6:47 AM
Rating Impact Archived
LuckyF 1854 1859 +5 ↑
злой_романтик 1590 1585 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/17/2017 6:58 AM

In reply to LuckyF
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LuckyF
A basin with 111, boots with 112, and I found a blue cap behind the wood in the swamp treasure zone. At 121 I captured the cap, collected Dragon Fly Hives and stats, and finding the Cloak of Abandonment, hopped over to the opponent. In the final, the basin was simply impenetrable.
Thanks for the game.
I did КЗ as Naga, but my opponent had it even more chocolatey.
Thanks for the game
296524052
Весна 2012.
In reply to Mizrael
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Mizrael
We started playing the drop with a drowned pink computer. From refuges I got 2 dreads, quickly broke through to the gray player and killed him, but sadly the dreads couldn't solo 49 chieftains :( Well, no big deal, I retreated with Tan, farmed gold for horses in the citadel and at the start of week two broke two conservatories for 6 angels, built my own by the end of the week, taking a mini-utopia, and then a tier 3. On week 3, day 1 the opponent showed up, but didn't break the chains and Tan brought meat for the third utopia, only gave stats, nothing else. I Town Portal'd from there home for stables and went to another tier 3 for pandoras, but there was experience and 20 pits... Found another utopia, got KB and a 5x hat, things got funnier. Then the opponent came into my grail dig area and took some villages, on my turn my scout ran to the red's village through wasteland and there's Town Portal! Quickly finished off the utopia with a prison hero, used him to block a one-way portal, and popped out with my main right into the dig zone :) Defeated a wisdom hero in a village for Town Portal, bought him for my main, learned it, picked up a red orb and attacked Ignissa. The opponent decided to surrender, thanks for the game.

At the moment of the first encounter I probably didn't have enough of a turn to prevent him from taking the utopias, where the opponent gathered a ton of stats. After that I was afraid to engage, had no control, had no utopias (only a single one with slag), had no resources - everything went into trade for tempo. Got lucky building Town Portal in a Castle village on the first try. But in the end I lost ingloriously without stats and without air control.
In reply to wariator
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On the second one, I found Galtran and used him to take a box for 15k experience. For some time he was even my main, but Petrovich still crushed me with his authority. In the 1st Dragon Utopia, I got КВ, and at home fly and from the 3rd upgrade DD + TP. I gathered 3 fat Dragon Utopias, collecting all the volumes, but almost nothing for stats. Therefore, I hesitated to attack for a long time. In the end, Petrovich simply checks with Sultan Tazik for orb/recanter; there is a buyout for tactics and on the next turn with tactics, Solmir is covered by Armageddon with 1300 dmg. That leads to surrender.
Thanks for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Астрал / Astral Start Hero Астрал / Astral
Астрал / Astral Main Hero Астрал / Astral
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
8mm6a
Game Length
146 days
Game Date
1/17/2017
Reported
1/17/2017 5:28 PM
Rating Impact Archived
FireToSky 1902 1903 +1 ↑
zuro007 1541 1540 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/7/2017 12:09 PM

In reply to wariator
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I stopped restarting. The roads were blocked. In Castle, there were a lot of upgraded horned creatures, around 40 of them, and another group in the Dungeon. Next week, with the new brood, I decided to attack the Hive. There were a lot of them. It turned out to be a maximum-level Hive. I foolishly split my horses into two stacks of 3 and 2, and saved some Pikemen, taking only half. It's my own fault.

Thank you for the game.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Кайри / Kyrre Main Hero Кайри / Kyrre
Поражение / Lose Поражение / Lose
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
8mm6a
Game Length
121 days
Game Date
1/17/2017
Reported
1/17/2017 6:33 PM
Rating Impact Archived
BuTaJIuK 1524 1517 -7 ↓
Nitro 1723 1730 +7 ↑
Rated Sep 28, 2022

Accepted by opponent on 1/18/2017 1:03 PM

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