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Posts from Expedition: general discussions. Auto-translated

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#1445
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I want to, especially in the first half of the year when I'm relatively sane, but I have a lot of work to do; the mechanics need to be adjusted to the new setup.
Maybe you have less to do than I do, and I could play some sci-fi...
 

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#1446
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Sci-fi for those who like it, fantasy for the guys...

On a more serious note, are you really sure you want to run this? No offense, but... wanting to create a setting and wanting to run a game are two completely different things.

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Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#1447
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For this reason, I don't do experience farming.

Be strong. Believe
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#1449
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So, whoever finishes first and unlocks it wins.

Whatever
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#1450
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What a sly one, you want Revan to unlock experience faster...
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#1452
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Whoever opens it faster will close it faster.

Be strong. Believe
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#1453
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Whoever discovers it faster will collect frags sooner...
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#1454
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Whoever discovers it first gets the rewards. I want to create a well-thought-out set, not just a rushed one like usual, so I won't be in a hurry. Besides, no one will sign up with me anyway, lol.
А, вот почему.

🏹🎪+⛓️♿=💕
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#1456
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Whoever opens it first will be the last to play.

Be strong. Believe
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#1457
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It's an amazing situation – so many GMs with ideas and potential settings, but no one to run them, and it doesn't look like that will change anytime soon.
Where do we go?
Where do we end up when we save the world?
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#1458
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Because before you start, you need to prepare everything. And this isn't a quick process if you want to open something and not have to close it immediately afterward.
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#1459
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Let someone try to make a game in a pair (not me and not with me). That way, the work will be done twice as fast... Or twice as slow.