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In this mod, as in the original game, does only the player who has accumulated the most creatures win?
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Two new types of specializations are weaker than the old ones (some old specializations are also weak, but some were strong). For example: the Archilicus hero at level thirty gives three Dark Mages (Liches) per week, by which time he will have 70 Liches. The Tkodor hero gets +4 to witchcraft at level thirty, which is not enough for me. Sorry if it's not clear; I used Google Translate.
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Two new types of specializations are weaker than the old ones (some old specializations are also weak, but some were strong). For example: the Archilicus hero at level thirty gives three Dark Mages (Liches) per week, by which time he will have 70 Liches. The Tkodor hero gets +4 to witchcraft at level thirty, which is not enough for me.
What an interesting question. In the original game, the one who arrives earlier, breaks through the defenses earlier, and kills the opponent earlier wins. The one who hoards more always loses.