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#302
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I eventually switched to the Halekid as well, but I'm generally not very good with non-Destruction magic. I considered different options and decided not to take anything, as it's quite expensive in the Overworld... I'd rather focus on improving my Alchemy and native magic skills.
 

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#303
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Download Multicast instead. You’ll be able to move around under the Mirror Image spell 24/7 without fearing enemy attacks.

Added after 39 seconds
And also get Experimenter if you have any skill points left.
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#304
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It's better to level up multicast.
Of course.
And also level up the Experimenter if you have any points left.
You can level up the Experimenter if you try, but you won't have enough points left to take the spells you get as a result of the experiments. Unless you want to diversify the lore of the Necropolis...
 

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#305
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You will have the opportunity to level up if needed.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#306
:smile20:

Whatever
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#307
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I will create an experience system that awards experience points for killing enemies and completing quests.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#308
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I hope the kills are counted for the entire team, otherwise supports will once again be left out.

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#309
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If someone just stands around and does absolutely nothing, they won’t gain much experience.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#311
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Well, damn.

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#312
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)
Well, what can you do...
The actions of the Depths faction are unpredictable, and they can commit completely illogical and incomprehensible acts at any moment. From mass murder to saving the inhabitants of a settlement from an epidemic.


Added 1 minute ago
I don't care how to distribute the rewards. If other players agree that all participants in the quest should receive the same reward, then I will make it the same.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#313
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I think this is better. The main thing is that it's simpler – you don't have to meticulously calculate who did what. Heroist, and will you be a summoner or something else?
 

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#314
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By the way, is anyone planning to create a character with healing magic? Because even just one healer would be a welcome addition.
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#315
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unpredictable in terms of their actions
Not always.
I have a normal and adequate character, not some kind of crazy maniac.
Actually, I don't care. I'll be leveling up telekinesis and mind control.
Hero, and what will you be, a summoner or something?
Not really. I'll be controlling, transferring mana to allies through corpses, casting invisibility, and raising zombies. Although I might consider taking a golem, but it doesn't quite fit the image.

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#316
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by the way, will anyone create a character with healing magic? Because even just one healer would be useful.
Hypothetically, I could take
Healing (out of combat)
I Restores target's health (+1 | 1) (x0.5).
Instead of Alchemy 1. Mana is unlimited out of combat anyway...
But it's more difficult in combat.
 

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