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NCF – Extended list of Neutral creatures.Auto-translated
By the way, I saw this bug during a stream of the mod by Remix.
... И древний лес, роскошен и печален, Блистает там воздушностью прогалин. Но между кедров, полных тишиной, Расщелина по склону ниспадала. О, никогда под бледною луной Так пышен не был тот уют лесной...
Looks like I'm the only one here coming up with creatures:D
------------------------------------------------------------- Hussars (Level 6)
Growth 2
Attack 23
Defense 21
Damage 20-30
Health 90
Speed 9
Initiative 11
Description: Hussars are lightly armored cavalry in the Empire's army. Although they have almost no armor, enemies are unlikely to have time to strike them, because they will already be struck by a long spear. It is said that hussars still worship Ilat, which is why they develop great speed.
Abilities: Living creature, Large creature, Charge, Swift Attack
Life Hussars (Level 6 upgrade)
Growth 2
Attack 25
Defense 22
Damage 25-35
Health 95
Speed 9
Initiative 12
Description: The best hussars, who have repeatedly proven themselves in battle, become guards, or life hussars. They become nobles, wear expensive uniforms, but do not forget that their element is war. And when they are needed in battle, they again rush into the ranks of the enemy, sweeping away everyone in their path, and pray to Ilat to help them.
Abilities: Living creature, Large creature, Charge, Swift Attack, Flanking Attack
Winged Hussars (Level 6 alt-upgrade)
Growth 2
Attack 22
Defense 25
Damage 25-30
Health 100
Speed 8
Initiative 11
Description: Some hussars still turn away from Ilat in favor of Elrat and end up in the elite hussar regiment. Unlike other hussars, they wear heavy armor with decorations in the form of wings on their backs. Because of this, they are called winged hussars. As soon as the enemy sees riders with wings, he begins to tremble.
Abilities: Living creature, Large creature, Armor, Tournament Strike, Aura of Terror
------------------------------------------------------------- Order Guardians (Level 4)
Growth 5
Attack 8
Defense 11
Damage 8-11
Health 50
Speed 6
Initiative 9
Description: Order Guardians are specially trained warriors called upon to maintain public order in the Empire. They stand guard or patrol the area, detaining criminals and spies. Thanks to armor and a shield made of a special alloy, they are well protected not only from physical damage, but also from magic, and thanks to their iron discipline, they will never be cowardly, betray, or abandon their post.
Abilities: Living creature, Large Shield, Magic Resistance 50%, Endless Retaliation, Mind Control Immunity, No Retreat
Appearance: I need to somehow repaint the armor... Probably in blue
hey, can't you use textures from other games? maybe take some from Disciples 3? there are already some creatures from other games in the game anyway.
Added after 48 seconds
besides, there are a lot of archers among the elves, so you won't have to think about skeleton models, and the graphics are very suitable.
guys, can't you take textures from other games? maybe take some from Disciples 3? there are already some creatures from other games anyway
Added after 48 seconds besides, there are many archers among the elves, you won't have to think about skeleton models, and the graphics are very suitable
What does "you won't have to think about skeleton models" mean?! :smile09:
Bone Dancers (Level 3) Growth 7 Attack 5 Defense 2 Damage 5-7 Health 12 Speed 7 Initiative 15 Description: Bone Dancers are blade dancers who don't defend their territory; instead, they attack relentlessly, mercilessly killing enemies and wearing their skulls as trophies. They crave battle and challenge opponents to duels. They often leave for long wars in foreign lands and rarely return, but they fight to the end. Such elves are highly respected and often hired as mercenaries. Abilities: Living creature, Battle Prowess, Battle Frenzy, Bully, Tireless
What does "no need to worry about the skeleton models" mean?! :smile09:
skeleton models, which provide movement and cause the textures to move, like the original creatures.
You won't have to spend a lot of time thinking about them, because there are many archers and knights in the game.
skeleton models that provide movement, causing the textures to move, as if they were the original creatures you won't have to spend much time on them, because there are many archers and knights in the game.
Awesome! :smile04: :smile52:
Well, at least it cheered me up! :smile12: :smile20:
Well, at least it lifted my spirits! :smile12: :smile20:
Well, I don't know what it's properly called, but in EWA there was a magmatic golem. They took the Titan as a base, recolored it, and made it so that when it attacks, it shoots a beam from its hand. And the beam was taken from the Cyclops, and if you look closely, you can see that the beginning of this beam isn't from the golem's palm, but almost from its chest. Here, the model skeleton is the Titan. And the attack effect is taken from the Cyclops. I don't know much about this, but I have a general idea of how it works.