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Posts from RTF is a global modification that replaces all towns in the game. Auto-translated

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Do we need Ashan?
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In reply to Уриэль Септим Х
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#2487
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Uriel Septim X
I've been thinking about it, but I don't think it's a very good idea because there's nothing to attach it to. It would be better to take an air elemental from there, give it a different name (Storm Lord, Lightning Master, Electrone), and put its texture on the liches.
Could it be possible for the Titans to be summoned, but only with clouds flying around them? :smile23:

Added after 20 hours and 39 minutes
What are you currently working on?
In reply to Акула97
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#2489
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Shark97
Could it be possible for Titans to be summoned, but with clouds flying around them:smile23:

Added after 20 hours and 39 minutes
What are you currently working on?
Is this like the Atlanteans from EWA?
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#2490
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Thunderlords stand in a cloud (the texture of their attack). The outlines are vaguely visible, with a few heads, stumps, and brushes visible.
In reply to Акула97
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#2491
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Akula97
They stand, the Thunderbirds, in a cloud (the texture of their attack). The outlines are vaguely visible, with a few heads, hooves, and hands.
No, I think that doesn't look very good. It would be possible to create some kind of electric unit, for example, take a Djinn, name him "Lord of Storms" (or something else), add a few clouds and electricity, and have him attack like a Succubus, in a chain, but with electricity (if that's possible; if not, you could just put Chain Lightning in the spellbook), immune to air and lightning, flying, not many hit points, medium damage, incorporeal, possibly not vulnerable to earth.
In reply to Уриэль Септим Х
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#2492
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"Unexpected Storm," as far as I know, won't work if the "storm strike" skill is missing, and if the unit is associated with the element of wind, then it would probably be more logical to give it vulnerability to the opposite element (earth) rather than immunity.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
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#2493
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SRD
As far as I know, "Sudden Storm" won't work if the unit doesn't have the "Storm Strike" skill, and if the unit is associated with the element of wind, it would probably be more logical to give it vulnerability to the opposite element (earth) rather than immunity.
Well, it seems to me that it should be vulnerable to fire and water, but immune to earth and air, and "Sudden Storm" should work without Storm Strike, because it was present in Storm Titans, and I also saw a mod where it worked normally without Storm Strike.
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#2494
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Dark Elves
I have no problems with the creatures or the city's appearance, but the building names are like those in the Academy, and the heroes are riding elephants.
Справедливость - авторский глобальный мод

ColouredText - список заклинаний и их уровень в описании существ-колдунов
In reply to Уриэль Септим Х
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#2495
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Uriel Septim X
"Unexpected Storm" will work without the "Storm Strike" skill, as it was originally for the Storm Titans. Also, I saw a mod where it worked normally without "Storm Strike."
Perhaps there's something that can be tweaked regarding how the skill works. I once tried giving "Unexpected Storm" without "Storm Strike," and there was no effect, but after adding "Storm Strike," "Unexpected Storm" also started working. (Early and Air Elementals participated in the experiment.) It's possible that in the mods you're talking about, it wasn't actually "Storm Strike" but rather a chain shot with a modified visual effect – I haven't actually looked at them myself, and it's possible I overlooked something in my experiments :smile17:
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
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#2496
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I understand that the little lights make an annoying sound, but the silent lights are even more peculiar. Maybe they could give them a fairy-like voiceover?
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#2498
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When will the Sanctuary be completed?
Я служу Кха-Белеху!
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#2499
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I had an idea, but it's unlikely to be feasible (it slightly violates the rule of "not creating new races"), but I took a closer look at Disciples 3 and noticed that there, with the elves, you can create 3 archers (you can apply different models to the archer models) of different levels with all the upgrades, 1 knight also with all the upgrades (you can apply different models to the knight models), a griffin with one upgrade (corresponding model), and you can slightly adjust the summoned creatures and form them into separate creatures (possibly level 7, because they look powerful; it will require some tweaking, but one can be applied to the warmonger model, another to the lich model, and I haven't figured out what to do with the third one yet).
I wouldn't suggest this idea just like that if I hadn't thought about it for a long time.
There are only 3 heroes there.
Master of Battles (you can use Giovanni's model).
Blind (you can use the archer model and transfer it as a hero model; I saw a mod that changes the textures of the elven heroes, and it had something similar).
Dryad (corresponding model).
You can put them instead of the elves, or you can put them instead of the humans.
All the textures are very high quality, and the graphics in the game are possibly slightly better than in Heroes 5.
I'm just suggesting it; I'm not insisting, because I understand that it's a difficult and time-consuming task.

Added after 23 hours and 43 minutes
The only thing is, I haven't figured out the city yet, but I'm thinking about it
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#2500
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Uriel Septim X, don't worry, the mod authors won't do that.
In reply to Oversun
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#2501
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Oversun
Uriel Septim X, don't worry, the mod authors won't do that.
well, as an option.