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Posts from Awakening of Evil

4.6 (11 ratings)
In reply to Tuzan
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10 years ago
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Tuzan
I feel like a noob, but in the first mission, on the first turn, a green hero appears with a ton of units and immediately defeats my hero. I don't even have any ideas on how to escape from him.

The scripts didn't work, possibly because the game version is 3.0, not 3.1.
10 years ago
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Help! I can’t destroy the wagons in Son of the Devil.
9 years ago
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In mission 2, my mead hall is burning. I fought the Trappers twice, and the elementals just stand there endlessly. Version 3.1.
9 years ago
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Since there were no new maps available, I decided to try playing the first mission again, and I wasn't disappointed. The map is excellent in every way, although it's a bit too complex. I had to figure things out by reading the in-game messages and solving the author's puzzles through trial and error. It would have been much easier if the author had included annotations that appeared when hovering the cursor over a particular prophet's hut. Also, the cardinal directions are mixed up on the map, which creates well-known difficulties both when completing quests and when searching for the tear. But that's in the past. Still, I give my respect to the author. I started the second mission with great interest and even managed to get out of the labyrinth, but after playing for two or three weeks, I realized that I would have to rack my brains again. From the in-game messages, I still don't understand if this map can only be completed using "console commands" and other childish tricks. For example, it's not clear to me how I can defeat the hordes of enemies and complete all the tasks with such a small number of troops (82 Furies, 80 Archers, 5 Sovereigns, 2 Hydras, and 30 Riders; the hero is quite well-leveled - level 29, attack is almost 30, and he's about to get "Wrath of the Elements" + bonus defense). The non-native buildings don't solve the problem of troop growth, and I can't get the native ones. In general, you can feel the hand of a "master" at work. Nevertheless, the map is enjoyable. If I have the chance, I'll explore it further; maybe I'll be able to complete it. Thank you to the author for providing entertainment during my vacation.
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9 years ago
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regarding the first mission: the map is very large, and the playthrough is very long. I've finished it, and now I don't feel like playing anymore.

Added 4 minutes later
the second mission is also very long. I can't seem to finish it. I'm playing on Recruit difficulty. Where can I find Kosko so I can be accepted into the Thieves' Guild? Couldn't they have reduced the amount of forest and vegetation to make it easier to find enemies from the quest objectives?

Added 6 minutes later
in the second mission, I can't find:
1) 4 Mayflowers. (The description on the southeast doesn't really say anything when the map is so large).
2) Where can I get 200 Elven Arrows?
3) Where can I find Kosko to steal the artifact from him?
4) Where can I find the peasant who owes money?
Couldn't they have made the description more detailed for those who, like me, are playing on Recruit difficulty.
In reply to NIK21
9 years ago
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NIK21
1.

2.

3. There's a surprise here...

4. The second picture contains water elementals to complete the peasant's quest.

Antik
This building will be very helpful, right from the start of the scenario.
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In reply to _CB_
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9 years ago
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thank you for your help!

Added 2 hours and 21 minutes ago
Help, I can't seem to pass mission 2. When playing as humans, they don't attack the orcs. When playing as orcs, they attack the humans.
9 years ago
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how do you get past the angel post?
In reply to dimasik20012311
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9 years ago
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dimasik20012311
How do I get past the Angel Post?

If you don't get a message with options when you interact with the angels, there's probably an issue with the game itself or with additional mods.
9 years ago
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I can't find the caravan for the peasant in the first mission. I read previous posts about this issue, but I still can't see it. Maybe it doesn't appear at all. Could you please provide its more precise location (preferably with a picture, if it's not too much trouble)?
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9 years ago
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I've uploaded a campaign update. Changes:

First mission:
- Rewards for completed quests for the prophets have been changed. Now, hints and a small number of troops are given simultaneously.
- The possibility of "cheating" to obtain the Tear of Ashi early (using an ability) has been removed.
- Dialogues have been adjusted.
- A new icon for the main hero.

Second mission:
- Script errors have been fixed.

Third mission:
- A bug with transitioning from one level to another on a slope has been fixed.
- The map has been made easier to navigate with the addition of extra portals.
- To teleport after successfully completing quests, it is no longer necessary to have the Scepter of the Underworld equipped.
- The position of some objects has been changed.
- Highlighting has been added to key objects.
- A random spell has been assigned to the 3rd-level magic altar (instead of the pre-set Wall of Swords).

Fourth mission:
- The "free" stack of peasant legions has been removed.
- The combat script has been adjusted.

Fifth mission:
- Sigrif has been given a book of dark magic.

Added 1 minute ago
RealOne
I can't find the caravan for the peasant in the 1st mission. I read the previous posts on this topic, but I still don't see it. Maybe it doesn't appear at all. Please tell me its more precise location (or even with a picture, if it's not too much trouble).

The caravan is in the form of a cart with stones on the stone road near the peasant village.

If you have the minimum video settings enabled, it and other objects in the arena will not be visible.
9 years ago
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I have a slightly modified version of the game, and unfortunately, the texture for the cart with stones doesn't display anywhere. I found it by intuition (in an unnaturally empty place). The first mission is excellent; it's challenging and provides many new positive emotions (at least for the hero). Thank you to the author for the campaign and for the effort and time invested in it.
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9 years ago
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In mission 3, I can’t attack the dragons guarding the passage to the Dominion. Why is that? (all optional quests and the main quest for Necropolis have been completed).
In reply to PODstail
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9 years ago
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PODstail
In mission 3, I can't attack the dragons guarding the passage to the Dominion. Why is that? (All optional and main quests for the Necropolis have been completed).

Is it the old or new version of the campaign?

To complete the mission, you need to:

1) Complete all main quests from the main altar (Destroy all Inferno castles, complete all quests from the 4 additional altars, obtain information about the ring in the tavern, then teleport to the main altar and receive a notification that the passage has been unlocked).

2) For the additional altars, complete the following quests:
- Capture all Inferno dwellings (18 of them) and teleport to the quest giver (all teleports are done using a special artifact, the "Scepter of the Underworld." In the old version, it must be worn by the hero; in the new version, this is not necessary).
- Free the angels (3 squads) and teleport to the quest giver.
- Find 2 Necropolis artifacts and teleport to the quest giver.
- Kill Grok and teleport to the quest giver.

I tested the new version twice, and there definitely shouldn't be any problems there. And I don't think there should be any with the old version either.

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