Skip to content

Posts from [ТУРНИР-HotA] Beast's King

No ratings yet — be the first to rate!
Announcement
User Avatar
#1
Auto-translated




The Barbarian tournament is coming to an end, and a new tournament is opening as a continuation of the series.

Rules:

1) Game version - HotA+HDmod+HWrulez (latest versions for all)

2) All games are played as Swamp

3) Tournament format - Olympic bo3.

4) Templates:
- Jebus Cross
- Mini-Nostalgia
- Diamond
- 8mm6a
- 8xm12a
- h3dm1
- mt-Diamond

In the first game, the player who is higher in rating chooses the color and template; the player who is lower in rating chooses the hero.

In the second game, it's the opposite. The template must be different.

In the third game (if necessary), the template is chosen by the black player from the 5 remaining templates. The player who is lower in rating starts as black. There is a negotiation for color/hero; the winner of the negotiation chooses either the color or the hero.

5) Games are played with simultaneous turns. By agreement, they can be played without them. Simultaneous turn deadlines:
- 7 days on Jebus Cross, h3dm1
- 5 days on Diamond, mt-Diamond, 8mm6a, 8xm12a
- 12 days on Mini-Nostalgia

6) Restarts. For mirrored templates - 1 day, for others - 3 days.

7) Timer = 16+8+1 on all templates.

Other rules are standard.

Players have the right, by mutual agreement, to make any changes to the rules except for the choice of starting castles.

Miscellaneous:
- This is a fan tournament
- Tournament games go into the seasonal rating by default; by mutual agreement, they can be played without rating
- The winner will be awarded something for their avatar (suggestions are welcome).

Round of 16 Draw:

PaTRioT (Red, Fortress, Drakon, Drakon) def wariator (Blue, Fortress, Tazar, Tazar) Jebus Cross 126
PaTRioT (Blue, Fortress, Drakon, Drakon) def wariator (Red, Fortress, Vistan, Vistan) Diamond 135

Javdet (Blue, Fortress, Drakon, Gunnar) def ЯR (Red, Fortress, Tazar, Tazar) 8xm12a 143
Javdet (Red, Fortress, Vistan, Mephala) def ЯR (Blue, Fortress, Drakon, Drakon) h3dm1 144

Redwhait HP (Red, Fortress, Drakon, Drakon) def MercuryDVZ (Blue, Fortress, Tazar, Tazar) Mirror Diamond 125
Redwhait HP (Blue, Fortress, Drakon, Drakon) def MercuryDVZ (Red, Fortress, Bron, Tazar) 8mm6a 122

Falcone (Red, Fortress, Drakon, Drakon) def freesha (Blue, Fortress, Tazar, Tazar) 8mm6a 125
Falcone (Blue, Fortress, Tazar, Tazar) def freesha (Red, Fortress, Drakon, Drakon) Jebus Cross 125

RozenKran (Red, Fortress, Tazar, Tazar) def PROger (Blue, Fortress, Drakon, Drakon) h3dm1 134
RozenKran (Blue, Fortress, Drakon, Gurnisson) def PROger (Red, Fortress, Vistan, Vistan) Mini-Nostalgia 131

FireTosky (red, Fortress, Tazar) def De_Luxe (blue, Fortress, Drakon), 8xm12a, 135
De_Luxe (red, Fortress, Vistan) def FireToSky (blue, Fortress, Drakon), Diamond, 124
FireToSky (blue, Fortress, Drakon, Dessa) def De_Luxe (red, Fortress, Tazar), h3dm1, 127

socola (Blue, Fortress, Drakon, Drakon) def Jubi-Juby (Red, Fortress, Vistan, Vistan) h3dm1 217
Jubi-Juby (Blue, Fortress, Drakon, Gunnar) def socola (Red, Fortress, Vistan, Vistan) Diamond 132
Jubi-Juby (Blue, Fortress, Drakon, Gunnar) def socola (Red, Fortress, Vistan, Vistan) 8xm12a 142

LuckyF (Red, Fortress, Vistan, Dessa) def Huanito (Blue, Fortress, Drakon, Drakon) 8xm12a 121
LuckyF def Huanito

battanas (Red, Fortress, Vistan, Vistan) def mals (Blue, Fortress, Tazar, Tazar) Diamond 123
battanas (Blue, Fortress, Tazar, Tazar) def mals (Red, Fortress, Vistan, Vistan) 8mm6a 217

=Lizard= (Red, Fortress, Vistan, Corkes) def wowa (Blue, Fortress, Drakon, Drakon) h3dm1 132
=Lizard= (Blue, Fortress, Drakon, Drakon) def wowa (Red, Fortress, Vistan, Vistan) Mini-Nostalgia 141

Tofsla (Red, Fortress, Tazar, Tazar) def Sevan_80 (Blue, Fortress, Drakon, Drakon) h3dm1 144
Sevan_80 (Red, Fortress, Tazar, Tazar) def Tofsla (Blue, Fortress, Drakon, Kreg Heg) Jebus Cross 133
Tofsla (Blue, Fortress, Drakon, Drakon) def Sevan_80 (Red, Fortress, Bron, Bron) Diamond 126

KobRa_RR (Red, Fortress, Vistan, Vistan) def caliban (Blue, Fortress, Drakon, Drakon) h3dm1 116
KobRa_RR (Blue, Fortress, Drakon, Gundula) def caliban (Red, Fortress, Tazar, Tazar) 8mm6a 234

korvet (Red, Fortress, Drakon, Drakon) def yarik1987 (Blue, Fortress, Vistan, Tazar) 8mm6a 124
yarik1987 (Red, Fortress, Vistan, Vistan) def korvet (Blue, Fortress, Drakon, Drakon) 8mm6a 214
korvet (Blue, Fortress, Drakon, Drakon) def yarik1987 (Red, Fortress, Vistan, Vistan) 8mm6a 235

HellLighT (Red, Fortress, Vistan, Tazar) def flate (Blue, Fortress, Drakon, Gunnar) Mirror Diamond 127
flate (Red, Fortress, Tazar, Tazar) def HellLighT (Blue, Fortress, Drakon, Drakon) Jebus Cross 127
HellLighT (Blue, Fortress, Drakon, Drakon) def flate (Red, Fortress, Tazar, Kyri) h3dm1 141

malopom4lu (Red, Fortress, Drakon, Drakon) def Churik (Blue, Fortress, Tazar, Tazar) 8mm6a 114
u2noob - Dark30

Round of 16 deadline - until 14.10.2016

Technical loss and replacement:
( u2noob - Dark30 ) => Diabler
( malopom4lu - Churik ) => Toganash

Round of 8 Draw:

korvet (Blue, Fortress, Drakon, Drakon) def LuckyF (Red, Fortress, Vistan, Vistan) 8xm12a 124
LuckyF (Blue, Fortress, Drakon, Drakon) def korvet (Red, Fortress, Tazar, Vistan) Jebus Cross 123
LuckyF (Blue, Fortress, Drakon, Gunnar) def korvet (Red, Fortress, Vistan, Vistan) h3dm1 127

Diabler (Blue, Fortress, Drakon, Drakon) def Jubi-Juby (Red, Fortress, Tazar, Tazar) 8xm12a 221
Diabler (Red, Fortress, Tazar, Tazar) def Jubi-Juby (Blue, Fortress, Drakon, Drakon) Jebus Cross 124

=Lizard= (Red, Fortress, Vistan, Vistan) def Falcone (Blue, Fortress, Drakon, Drakon) h3dm1 127
Falcone (Red, Fortress, Tazar, Tazar) def =Lizard= (Blue, Fortress, Drakon, Kyri) 8xm12a 132
Falcone (Blue, Fortress, Drakon, Gunnar) def =Lizard= (Red, Fortress, Vistan, Gurnisson) Diamond 131

FireToSky (blue, Fortress, Drakon, Drakon) def Javdet (red, Fortress, Tazar, Tazar) Mini-Nostalgia 133
FireToSky (red, Fortress, Tazar, Tazar) def Javdet (blue, Fortress, Drakon, Drakon) 8xm12a 136

KobRa_RR (Red, Fortress, Vistan, Kyri) def PaTRioT (Blue, Fortress, Drakon, Drakon) h3dm1 127
KobRa_RR (Blue, Fortress, Drakon, Drakon) def PaTRioT (Red, Fortress, Tazar, Jeremy) Jebus Cross 115

RozenKran (Red, Fortress, Tazar, Tazar) def Redwhait HP (Blue, Fortress, Drakon, Drakon) Jebus Cross 123
RozenKran (Blue, Fortress, Drakon, Drakon) def Redwhait HP (Red, Fortress, Tazar, Tazar) h3dm1 135

HellLighT (Red, Fortress, Vistan, Vistan) def battanas (Blue, Fortress, Drakon, Gurnisson) Mirror Diamond 121
HellLighT (Red, Fortress, Drakon, Kyri) def battanas (Blue, Fortress, Vistan, Vistan) Mini-Nostalgia

Technical loss and replacement:
(Tofsla - Toganash) => korvet

Round of 8 deadline - until 11.11.2016

Quarterfinals Draw:

Falcone (Blue, Fortress, Drakon, Drakon) def FireToSky (Red, Fortress, Tazar, Tazar) 8xm12a 137
FireToSky (Blue, Fortress, Drakon, Drakon) def Falcone (Red, Fortress, Vistan, Vistan) mt-Diamond 121
FireToSky (Red, Fortress, Drakon, Drakon) def Falcone (Blue, Fortress, Tazar, Tazar) Mini-Nostalgia 123

KobRa_RR (Red, Fortress, Vistan, Vistan) def RozenKran (Blue, Fortress, Drakon, Drakon) h3dm1 131
KobRa_RR (Blue, Fortress, Drakon, Drakon) def RozenKran (Red, Fortress, Tazar, Tazar) Jebus Cross 123

LuckyF (Red, Fortress, Vistan, Das) def Diabler (Blue, Fortress, Drakon, Drakon) h3dm1 127
LuckyF (Blue, Fortress, Drakon, Dessa) def Diabler (Red, Fortress, Vistan, Beatrice) 8xm12a 125

Replacement
korvet => Falcone

HellLighT (Red, Fortress, Vistan, Vistan) def Falcone (Blue, Fortress, Drakon, Drakon) Mirror Diamond 132
HellLighT (Blue, Fortress, Drakon, Drakon) def Falcone (Red, Fortress, Tazar, Tazar) Jebus Cross 123

Quarterfinals deadline - until 09.12.2016

Semifinals Draw:

KobRa_RR (Blue, Fortress, Drakon, Corkes) def FireToSky (Red, Fortress, Broghild, Jeremy) 8xm12a 131
KobRa_RR (Red, Fortress, Vistan, Tazar) def FireToSky (Blue, Fortress, Drakon, Drakon) Jebus Cross 124

HellLighT (Red, Fortress, Vistan, Vistan) def LuckyF (Blue, Fortress, Drakon, Drakon) Mirror Diamond 126
LuckyF (Red, Fortress, Vistan, Vistan) def HellLighT (Blue, Fortress, Drakon, Drakon) 8mm6a 134
HellLighT (Blue, Fortress, Drakon, Drakon) def LuckyF (Red, Fortress, Vistan, Vistan) h3dm1 112

Semifinals deadline - until 06.01.2017

Final:

HellLighT (Red, Fortress, Vistan, Kyri) def KobRa_RR (Blue, Fortress, Drakon, Drakon) Mirror Diamond 134

And the tournament winner is:

HellLight :smile49: :smile03: :smile20:
In reply to Wicc
User Avatar
#122
TFP 2-0
“Everything comes in time to him who knows how to wait.”
Leo Tolstoy
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Вистан / Wystan Start Hero Вистан / Wystan
Вистан / Wystan Main Hero Вистан / Wystan
Map Template
8mm6a
Game Length
217 days
Game Date
10/8/2016
Reported
10/8/2016 9:55 AM
Rating Impact Archived
battanas 1548 1558 +10 ↑
mals 1430 1420 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/8/2016 1:49 PM

In reply to battanas
User Avatar
#123
battanas
TFP
“Everything comes in time to him who knows how to wait.”
Leo Tolstoy
Tnx for game !
icq - 346047955
In reply to mals
User Avatar
#124
Auto-translated
It all started more or less normally, but the first week ended almost in failure. Having lost some gnolls over the week, 117 Dragon entered a throne-room dwarf nest on grass with 80 gnolls, 2 vivs, and some same-day units. It turned out to be a maxi; I barely scraped by with 27 gnolls, burning the timer and all my mana (casting mass shield and bless—it was impossible without them). The lack of a gnoll stack set back the tempo by 2 days. Instead of 121, I went to take 2 cons in the comp-castle zone 123. Troops were scarce; even with oil it was a struggle, resulting in 5 angels. By the end of the week, I gained momentum and took 2 decent Dragon Utopia from the treasure zone. Only 8 angels remained in the army; all the fodder was dead. However, 131 already had 10 archs and air control. At the time, the opponent appeared hopelessly stronger, and it seemed a 3rd party would be 100% necessary in the game. But after moving to another treasure zone, I discovered tons of zephyrs/hives there, another Dragon Utopia, and КЗ. In the end, by the end of the week, I seized the opponent's capital, while jumping back and forth and gathering more troops. Added to the 12 archs were nearly 50 monarchs, nearly 50 cyclops-kings, and КШ. 141 was saved; most likely Vova could only have won if I had accidentally dismissed or overwritten the main hero. But Vova ran out of time to finish me off. Thanks for the interesting games!

2#0
http://ru.twitch.tv/lizard_wt
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Дракон / Drakon Start Hero Дракон / Drakon
Дракон / Drakon Main Hero Дракон / Drakon
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Вистан / Wystan Start Hero Вистан / Wystan
Вистан / Wystan Main Hero Вистан / Wystan
Map Template
Mini-Nostalgia
Game Length
141 days
Game Date
10/9/2016
Reported
10/9/2016 10:05 AM
Rating Impact Archived
=Lizard= 1762 1773 +11 ↑
wowa 1670 1659 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/10/2016 6:00 PM

In reply to =Lizard=
User Avatar
#125
Auto-translated
=Lizard=
It all started more or less normally, but the first week almost ended in failure. After losing some gnolls during the week, 117 Dragons with 80 gnolls and 2 vivas, along with a small contingent, attacked a throne room filled with gnomes on grass. It turned out to be a maximum difficulty map; I barely managed to escape with 27 gnolls, burned through my timer, and depleted all my mana (using mass shield and bless – it was impossible without them). The lack of a stack of gnolls set me back by two days. Instead of going for 121, I decided to take 2 castles in the compass castle zone 123. There weren't enough troops, even with oil, so it was a tough fight, resulting in 5 angels. By the end of the week, things picked up, and I found 2 decent Dragon Utopias in a treasure zone. In my army, only 8 angels remained; the rest were dead. However, 131 already meant 10 archons and air control. At that point, my opponent seemed overwhelmingly stronger, and it appeared that a third game would definitely be needed. However, after moving to another treasure zone, I discovered tons of marshmallows/hives there, another Dragon Utopia, and КЗ. As a result, by the end of the week, I took his capital city while simultaneously jumping back and forth and gathering more troops. To the 12 archons, I added about 50 monarchs, about 50 cyclops kings, and KSH. Game 141 was saved; most likely, Vova would have won if I hadn't accidentally dismissed or killed my main hero. But Vova didn't have enough time to finish me off. Thanks for the interesting games!

2#0
I was two weeks ahead, having taken all the computer-controlled towns earlier, although I had very few creatures in my bank. However, from the second town onwards, I could go to any treasure zone I wanted, but as usual, I made the wrong choice – I went from Necropolis to the emptiest one.
True, I sent a lone moon with SP >10 to the Inferno treasure zone, but it only reached the lift behind the sea wolves; oops....

After the treasure zone, I emerged into the center on map 131; it was catastrophically empty, so I moved to the flaxen faction’s territory. Meanwhile, my opponent, who had control, ran through the already explored center, took my main town – I didn't defend it because at that moment, statistically, I was practically at the bottom, but finally noticed Dragon Utopias, a lot of libraries, and the moon on sultans managed to get underground and revealed many interesting things right along the way during the Wistan event – the treasure zones were adjacent, and I already had jumping enabled.
I take everything; in terms of parameters, I am now surpassing him by 10 both in attack and defense, but he is destroying my villages in the treasure zones, even in the ones I have already looted…. We saved the game, but an unplanned replay didn't allow me to finish it in time :(
And although I didn't know about all the Lizardmen's overpowered units – for example, that when attacking, they don't show their entire army – even in the case of a (im)possible victory, I probably wouldn't have been able to push for a decisive win in the last week....

GG, well-deserved victory for my opponent in two games, thanks for the games :)

Attachments 1
1 file attached • Total size: 83.5 KB
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny
In reply to =Lizard=
User Avatar
#127
Auto-translated
Picture of the Cove, right? :D



ICQ is DEAD! Write here: my discord account is flate#4193
__________
________
I'm fucking Luck like a dirty BITCH! :smile51:
In reply to flate
User Avatar
#128
Auto-translated
flate
The picture looks like a dock :D
It looks like Nix, but they are still lizards... at worst, half-breeds.
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny
In reply to wowa
User Avatar
#129
Auto-translated
There are 3 days left until the end of the round; please let us know about the current status if you haven't finished your match yet:

KobRa_RR vs caliban 1:0
malopom4lu vs Churik 1:0
korvet vs yarik1987 1:1
Tofsla vs Sevan_80 1:0
flate vs HellLighT
u2noob vs Dark30 - I saw a post from u2noob saying they already played, but I won't accept the result without a report.
In reply to =Lizard=
User Avatar
#131
Auto-translated
=Lizard=
Looks like a round-robin tournament. Will the bracket be drawn for each round, or will it be a fixed bracket?
The bracket will be drawn starting with the next round. I didn't draw it for the first round because the total number of participants was unclear.
In reply to Wicc
User Avatar
#132
Auto-translated
First on this save :D



ICQ is DEAD! Write here: my discord account is flate#4193
__________
________
I'm fucking Luck like a dirty BITCH! :smile51:
In reply to Wicc
User Avatar
#133
Auto-translated
Wicc
There are 3 days left until the end of the round, please let us know about the current situation if you haven't finished playing yet:
Tofsla vs Sevan_80 1:0
We are 1-1 (all reports are confirmed), this is the 3rd game on this save, I think we will manage to finish it.
Ася 581706700, Скайп Sevan_80

In reply to mals
User Avatar
#134
Auto-translated
We started without any breaks. Everyone found a comfortable home base and their hero in the tavern :D. At the beginning, I seemed to be doing well, I cleared 2 Necropolises, gained momentum, and acquired +1 All armor. But I scouted all directions except for the nearest teleport near the city. At the exit, there were 10-19 Sea Dogs. I was afraid to attack them and lose a lot of troops (I still had a bad experience with these guys on Diamond :smile52:). And that was a mistake... In this area, there were Boots worth 50-99 Goblins. And the swamp army can easily defeat them... This oversight cost me a lot in this game. Hell did much better in this area than I did :D. He defeated the Sea Dogs and lost to Dendroids for a treasure :smile04:. At the same time, it should be noted that he spotted the Boots with Fiona using Scouting when he entered the teleport. I didn't have that kind of scout :( It was simply a matter of prioritizing victory in the game at that moment and in the campaign against the Necropolis. Hell went to make a mess with 2 Vipers, Moths, and 4 Vassals :smile13:. I also had a plan to attack the Necropolis, but seeing that it was all off-road, I decided not to go. Although I SHOULD HAVE! But at the same time, it should be noted that Hell moved there one turn earlier and was closer to the Necropolis by turn 116, which helped him capture the Necropolis city on turn 121. Plus, Taz caught Logu! :smile20:. At that time, I was frankly doing something completely pointless and didn't really know what to do. This shows that I don't have much experience on HotA Diamond :( Also, during his journey through the Necropolis, Hell successfully cleared the Elf Outpost (22+6 GS), losing only 2 Moths. And after capturing the city, starting on turn 123, with 6 Vampire Lords, Taz started a massacre :smile51:. First, he attacked Gunnar with 3 Ducks and Moths, forcing him to pay a ransom. This was a harsh blow to my economy, as I didn't eat those objects for money that the Necropolis had. Secondly, Taz took the Boots! But I didn't even see the Boots at that moment :( And he ran to the teleport. Meanwhile, experiencing severe financial problems, I barely managed to buy an army to attack 8 Necro Knights (2 stacks of GS) for the Hive. I fought poorly, losing many Gnolls. The Hive, of course, is the minimum :smile05:. On turn 124, I defeated 40+ upgraded Dendroids for the Fortress, where Hell lost - and he was empty :smile05:. On turn 125, after upgrading Vipers, I took the second Conflux on the map, after checking it out. ON TURN 125!!! A complete failure. Just a terrible game from me. There was simply not enough money, while there was an abundance due to receiving bonuses from the second Necropolis outpost. This time it was the Fortress. On turn 126, I ran to the teleport with fast units, attacked a hero with Vampires, leaving one behind, and there Taz was in the city with a built-up Castle, upgrading an Angel, and in the city there were also Vipers and Mages. And I don't have a book!!! Just Facepalm. As a result, Hell, with one Angel, managed to reach the Fortress from the Conflux on turn 127, take the city through the Teleport, and lose. And also build Aspidochelones :eek: and set up a defense, hiding his hero. He used a trick that I didn't know. I'll explain what it is. I rewound the opponent's turn replay at the lowest speed two or three times and didn't notice that the hero appeared in the city((( Although the scouting showed that he was being defeated. And the animation is just instantaneous if you buy a hero in the city and immediately hide him. It's almost the same as in the case of the opponent's TP to the city, in a zone where you don't see the city, but the scout revealed the zone where he is. It just shows a quick movement somewhere into the darkness) And here it just showed the city))) You need to look closely to see that a hero flashed, especially if it's Taz?))) :D Well, I, being young and hot-blooded :D, didn't really care about the fact that the city was shown to me when I watched the opponent's turn and went on the attack! :smile52: I brought meat and died at the walls of the Fortress without a Book against mass Earth :smile52::smile52::smile52::smile33: :smile01:Hell played great! He baited me, and he baited me well :smile51:

GG WP!



ICQ is DEAD! Write here: my discord account is flate#4193
__________
________
I'm fucking Luck like a dirty BITCH! :smile51:
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Дракон / Drakon Start Hero Дракон / Drakon
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Поражение / Lose Поражение / Lose
Крепость / Fortress Faction Крепость / Fortress
Вистан / Wystan Start Hero Вистан / Wystan
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
Mirror Diamond
Game Length
127 days
Game Date
10/11/2016
Reported
10/12/2016 6:31 AM
Rating Impact Archived
flate 1653 1647 -6 ↓
HellLighT 1886 1892 +6 ↑
Rated Sep 28, 2022

Accepted by opponent on 10/12/2016 7:16 AM

In reply to flate
User Avatar
#135
Auto-translated
Am I the only one whose eyes are getting tired? :D


In reply to flate
User Avatar
#136
Auto-translated
flate
We started playing without any breaks. Everyone found a home Castle and their dads were in the tavern :D. At the beginning, I seemed to be doing well, I destroyed 2 Crypts, gained momentum, and took +1 All armor. But I scouted all directions except for the nearest teleport near the city. At the exit, there were 10-19 Sea Dogs. I was afraid to attack them and lose a lot of troops (I still had a bad experience with these guys on Diamond :smile52:). And that was a mistake... In this area, there were Boots worth 50-99 Gnomes. And the swamp army can easily defeat them... This oversight cost me a lot in this game. Hell did much better in this area :D. He defeated the Sea Dogs and lost to Dendrars for a box :smile04:. At the same time, it should be noted that he spotted the Boots with Fiona thanks to Scouting when he entered the teleport with her. I didn't have that kind of scout :( It was a clear victory in terms of priorities in the game at that moment and in the campaign against the Necropolis. Hell went to make a mess with 2 Vipers, Flies, and 4 Vassals :smile13:. I also had a plan to attack the Necropolis, but seeing that it was all off-road, I decided not to go. Although I SHOULD HAVE! But at the same time, it should be noted that Hell moved there one turn earlier and was closer to the city by turn 116, which helped him take the Necropolis city on turn 121. + to all this, Taz caught Logu! :smile20:. At that time, I was frankly doing complete nonsense and didn't really know what to do. This shows that I don't have much experience on HotA Diamond :( Also, during his journey through the Necropolis, Hell successfully defeated the Elven Block (22+6 GS), losing only 2 Flies. And after capturing the city, starting from turn 123, with 6 Vampire Lords, Taz started a mess :smile51:. First, he took Gunnara with 3 Ducks and Flies, forcing him to pay a ransom. This was a harsh blow to my economy, as I didn't eat those objects for money that the Necropolis had. Secondly, Taz took the Boots! But I didn't even see the Boots at that moment :( And he ran to the teleport. Meanwhile, experiencing severe money problems, I barely managed to buy an army to attack 8 Necro Knights (2 stacks of GS) for the Hive. I fought poorly, lost a lot of Gnolls. The Hive was, of course, minimal :smile05:. On turn 124, I defeated 40+ upgraded Dendroids for the Korobas, on which Hell lost - and it was empty :smile05:. On turn 125, after upgrading Vipers, I took the Castle level 2 on the map, after checking it. ON TURN 125!!! A failure. Just a terrible game from me. There was simply not enough money, while there was an abundance due to receiving bonuses from the second Necropolis respawn. This time the Port. On turn 126, I ran to the teleport with fast units, took a loser on Vampires, leaving one, and there Taz was in the city with a built Castle, upgrading to an Angel, and in the city there were also Vipers and Mages. And I don't have a book!!! Just Facepalm. As a result, Hell, with one Angel, managed to reach the Port from the Castle on turn 127, take the city through the Teleport, and lose. And also build Aspidochelones :eek: and go into defense, hiding the hero. He used a trick that I didn't know. I'll explain what it is. I rewound the opponent's turn replay at the lowest speed two or three times and didn't notice that the hero appeared in the city((( Although the overview showed that he was losing. And the animation is just instantaneous if you buy a hero in the city and immediately hide him. It's almost the same as in the case of the opponent's TP to the city, in a zone where you don't see the city, but the scout revealed the zone where he is. It just shows the movement somewhere into the darkness) So here, it just showed the city))) You need to look closely to see that a hero flashed, especially if it's Taz?))) :D Well, I, being young and hot :D, didn't really care about the fact that the city was shown to me when I watched the opponent's turn and went on the attack! :smile52: I brought meat and died at the walls of the Port without a Book against Mass Earth :smile52::smile52::smile52::smile33: :smile01:Hell played great! He baited, and he baited:smile51:

GG WP!

I confirm, everything is perfectly described, I will only add that I overestimated the Wistan with 35 Gnomes and 32 Dendrars without Anti-Morale, it doesn't work, but in general, I managed to come back after losing, I was only upset that when I could take the Castle level 3, only a level 1 appeared, but it's good that it ended well. Thanks for the game