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Posts from = Small mods that change the visuals =

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In reply to WizardNazyr
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the bears didn't turn out well; they could have at least given them an attack animation – a paw swipe. Replacing harpooners with werewolves is a strange decision:smile04:
But the valkyries are great – they're a bit scary-looking here (I'm talking about their faces), but overall, it's good.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to ggroy
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Necropolis’s level 6 undead units are replaced with Dark Knights, while the original undead units become neutral. The textures and icons are different. Corresponding changes have been made to the dialogues in the Necromancer campaign (Tribes of the East).
In reply to ggroy
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The appearance of vampires, vampire lords, and vampire princes has been improved. Vampire lords are now red. Vampire princes have undergone minor changes. The icons have also been fixed. The visual effect of the "Drain" ability has been changed. An animation fix by Psatkha has been added.
In reply to black-hat
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Mod update: added an icon for plague zombies and skeletons

Changes the appearance of skeletons and zombies. Removed the green smoke effects. Minor changes to the appearance. Changed the appearance of the effects when infected with the plague.

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