Skip to content

Posts from = Small mods that change the visuals = Auto-translated

5.0 (1 rating)
In reply to WizardNazyr
User Avatar
#34
Auto-translated
the bears didn't turn out well; they could have at least given them an attack animation – a paw swipe. Replacing harpooners with werewolves is a strange decision:smile04:
But the valkyries are great – they're a bit scary-looking here (I'm talking about their faces), but overall, it's good.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to ggroy
User Avatar
#35
Auto-translated
Necropolis’s level 6 undead units are replaced with Dark Knights, while the original undead units become neutral. The textures and icons are different. Corresponding changes have been made to the dialogues in the Necromancer campaign (Tribes of the East).
In reply to ggroy
User Avatar
#36
Auto-translated
Mod update: Fixed the chin on the icon.

This mod is for those who are not satisfied with the icon of Arantir and his appearance. The icon is based on a screenshot from a video from an early Nival presentation.
In reply to ggroy
User Avatar
#38
Auto-translated
The mod changes Lucretia's appearance to be more fitting for a vampire princess. Additionally, the "Initial Spellcasting" skill has been changed to "Initial Luck" and "Luck of the Road."
In reply to ggroy
User Avatar
#39
Auto-translated
Changes the appearance of Nicholas the Vampire to be more consistent with the icon. In the video showing his resurrection by Markel, the armor remains the same and does not change during the resurrection.
In reply to ggroy
User Avatar
#40
Auto-translated
The appearance of vampires, vampire lords, and vampire princes has been improved. Vampire lords are now red. Vampire princes have undergone minor changes. The icons have also been fixed. The visual effect of the "Drain" ability has been changed. An animation fix by Psatkha has been added.
In reply to black-hat
User Avatar
#42
Auto-translated
Mod update: added an icon for plague zombies and skeletons

Changes the appearance of skeletons and zombies. Removed the green smoke effects. Minor changes to the appearance. Changed the appearance of the effects when infected with the plague.
In reply to ggroy
User Avatar
#44
Auto-translated
Changes the observer's position (camera coordinates) when the city flyover is disabled.
In reply to black-hat
User Avatar
#47
Auto-translated
Mod update: fixed icons for the Inquisitor and Adept
Removes the helmet from the Inquisitor. The hammer remains the same. It is displayed correctly in campaign videos and the intro. The icon is without a halo.