Skip to content

Posts from Reports and summaries of the “Art of Strategy - 2” TOURNAMENT.

No ratings yet — be the first to rate!
In reply to Will
User Avatar
Auto-translated
dexterwar (Elves, Anven) lost to KillAndAction (Academy, Faiz + Jalib + Razzak) 1-2-5 Rainbow.
They played without loading saves. Denis lost somewhere.
Thanks for the game.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
User Avatar
Auto-translated
KillAndAction
dexterwar (Elves, Anven) lost to KillAndAction (Academy, Faiz+Jalib+Razzak) 1-2-5 Rainbow.
We played without save files.
Denis lost somewhere.
Thanks for the game.
The opponent insisted on playing without save files, and I believe that playing without even one save file makes the game pointless. Looking at the statistics, losing due to a misclick after playing for several hours is absurd. (You're playing with your family, you get distracted, etc. This isn't even as short as a Ranked Tournament game, it's much longer. Instead of a game, it becomes random, and a weaker player can easily win. In my opinion, this rule should be abolished. Players should be allowed one mistake; this would increase the percentage of good games many times over. Here, any mistake, and several hours are wasted. For example, one player's guard simply performs better, or the morale of one player's units keeps them buffed throughout the entire battle against neutral creatures. At the beginning, against a truly strong player, this can decide the game, and a weaker player hopes that the opponent will make a mistake somewhere or that they themselves will make a mistake.
P.S. Thank you for the game to those who play without save files (1). I won't say anything more, as these are games with stakes.
In reply to Eldarmoon
Auto-translated
Eldarmoon
Eldarmoon (Dwarves, Ingvar) won against dmitrik (Elves, Gilraen) in Might & Magic III, 1-3-3
It happened.

Dwellings 2, 5, 7.

A rare start, in a regeneration zone, on day 3, he repelled a dragon and things started to go well. On day 126, he was level 19 and was attacking a portal to the adjacent Dwarf faction, but Dark Riders were stationed there, who didn't care about either a strong defense or regeneration; in short, he was sent to the tavern. He immediately ran to the next portal to the enemy, along the way he attacked a treasure trove of mages, and it was a summoning week, so I forgot, and 4 dragons combined into one turn.

Thank you for the game.
In reply to dmitrik
User Avatar
Auto-translated
Yaughen (Dungeon, Erin) lost to KillAndAction (Necropolis, Orson+Zoltan) 1-3-1 rainbow.
I restarted the game 3 times, and my opponent restarted it 2 times. In the end, the outpost had 5-6-7 units, plus 1-2 hidden units. Orson got stuck in a loop on level 3, and Zoltan was in the tavern from week 2. Zoltan cleared the resource and gold banks without any problems. We didn't agree on load times, but I decided to give my opponent 1 load time. Orson leveled up quickly on the path of war and broke through to one of the MR zones at the end of week 2.
I planned to break through to the MT/V zone, but my opponent couldn't buy the main hero: he didn't have enough money.
Thanks for the game.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
User Avatar
Auto-translated
KillAndAction
Yaughen (Dungeon, Erin) lost to KillAndAction (Necropolis, Orson+Zoltan) 1-3-1 rainbow.
Thanks for the game.
Didn't work out. Thanks for the game.
In reply to Yaugen
User Avatar
Auto-translated
dwp (Demon, Deleb) lost to Yaugen (Elves, Wing) on day 221.

I wanted to confirm, but I didn't see the report, so I decided to write this.

Of course, I wanted to win quickly with Chaos, and I didn't lose momentum and generally had a good army. But I didn't understand the map situation very well and was late.
Basically, I should have been ready to be defeated by the end of the third week and needed to be jumping around, not going through portals. As a result, I ran into a long "sausage-zone" and spent a week traveling to the opponent's castle, and that was just on the way! In the end, I only arrived at the end of the fourth week and didn't get any upgrades – it's just ridiculous. I should have changed the plan, but I didn't want to. Besides, the opponent didn't have time to build a third town.

I arrived on day 147. Wing attacked the next day.
I could have exchanged units better, but it wouldn't have made a significant difference. In the end, the elf still had dragons, and I wouldn't have been able to quickly return. Besides, Wing was retreating home to gather troops and would have quickly restored his stacks, enough to defend himself.
I went to the second town because I had scouted the first one, and the elf wasn't going there.
I arrived at the town before Wing and started clearing it out, but two days later, he also arrived, and he was very active, which annoyed me from the portal in the other part of the town. I was unpleasantly surprised; otherwise, I would have taken half the town and left him there, then retreated to the second town.

In the end, Wing's initiative decided the game; neither sharp wit nor excellent damage from the ballista helped.
Without upgrades and with Chaos, I was late, so I decided not to continue.
Thank you for the game.
In reply to dwp1970
User Avatar
Auto-translated
dwp1970
dwp (Demon, Deleb) lost to Yaugen (Elves, Wing) 221 letos.

wanted to confirm, but didn't see the report, decided to write.

Sorry, I didn't write the report yesterday, it was late. I was just about to write it, but you beat me to it. :)
About the game. I was in my treasure zone on week 4, but God forbid what spawned there. When I got there, I thought Deleb had already cleared it. It turned out that the best stuff was at the opposite end from the teleport (Dragon Utopia, Temple, good artifacts), and between them was a huge empty zone with a road. I only managed to grab a couple of artifacts before the demon pushed toward the Castle; I had to portal home and engage in battle. We traded some units and the demon retreated home. I spent a week restoring growth by gathering troops and using the crown, then went to another treasure zone. With the stables, boots, and path of war, I accidentally stumbled upon the demon and reached him on the last move (just lucky).
Thanks for the game.
In reply to Yaugen
User Avatar
Auto-translated
moz (blue, Dwarves, Helmar) draw noom (red, Humans, Rutger) week 4 I think. Sun

played a month ago, Rutger flew into my adjacent zone, the turn was very long, we couldn't reload, Noom offered a draw. Judges, let us know if a draw is allowed, or do we need to do something with this game?
In reply to sir_moz
User Avatar
Auto-translated
sir_moz
moz (blue, dwarves, Helmar) draw noom (red, humans, Rutger) 4th week, I think. Sun

We played a month ago. Rutger's hero was attacking my adjacent town; the turn was very long, and we couldn't load the game. Noom offered a draw. Judges, please advise if we can play to a draw, or if we need to do something about this game?
It happened. Rutger was pushing the dwarves back home; it seemed like a buyout from the dwarves and further skirmishes with equal chances, in my opinion.

Added after 5 hours 13 minutes
Noom (red, mages, Ora) lost to Stefan (blue, elves, Talanar), 131, Rainbow.

We played a map with a horse shrine. From the start, Narhiz and Nura were present, and Ora was in the dungeon. Ora immediately got machines and decided to play chaos-light-machines-spells-artifacts. The towns were almost without banks; one snowy town had little money. Eventually, I found a market and scraped together enough for titans. On turn 126, it turned out that I got into a bug (feature) of the game: when building a forge and visiting the town with a hero, the town's upgrade level is lost, and I was left without a castle (at the same time, the cats couldn't afford it). At the GM2, they gave regeneration at home, but I played sloppily and didn't support his main hero on turn 131 - with regeneration and cold, I might have somehow broken through the gates. As it was, the gremlins heroically died from the druids, and game over. Thanks for the game.
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
In reply to Noom
Auto-translated
Noom
Noom (red, mages, Ora) lost to Stefan (blue, elves, Talanar), 131, Rainbow.

We played a map with a horse stash, starting with Narhiz and Nura, and Ora in prison. Ora immediately got machines and decided to play chaos-light-machines-spells-artifacts. Almost no banks, one snowy town with little money. Eventually found a market and scraped together enough for titans. On turn 126, it turned out I got into a bug (feature) of the game, where building a forge and visiting the city with a hero causes the city's upgrade level to be lost, and I was left without a castle (at the same time, the cats couldn't afford it). The home advantage in GM2 gave regeneration, but I played sloppily and didn't get his main hero to 131 - with regeneration and cold, I might have been able to break through the gates. As it was, the gremlins heroically died to the druids, and GG. Thanks for the game.

I really didn't know how to play - the castle didn't develop either, the regeneration didn't work, and I didn't have enough resources for 5 GM. Thanks for the game.
User Avatar
Auto-translated
Bolivar (Humans, Vitka) defeated Dwp (Mages, Jalib) with a mask, week 7. Found a level 1 treasure chest. In the center, found another treasure chest with archers. Vitka collected the Dragon Hoard, and the opponent decided not to continue (by this time, there were already plenty of monks and knights - he defended the treasure and got a Pendant of Skill). Thank you for the game.
In reply to BOLIVAR
User Avatar
Auto-translated
Bolivar (Humans, Vitka) defeated Dwp (Magic, Jalib) with a Mask strategy, week 7.

I was betting on Guild on level 132 and getting Resurrection; the logs were good, and everything was fine. I was trying to break through the portal to the Treasury (it turned out to be on the first turn) on level 132 and planned to clear the Treasury in 4 days. And that two-headed archer, which I found a week earlier, wouldn't have made a difference.

The turn had already been made, and it was a difficult one to repeat exactly. Instead of that, there was a "fair" crash, and no resurrection. I couldn't break through the Treasury, so I went to another place, thinking to stall. But the opponent was already catching up. And he started finding everything and even mocked me, saying, "What are you stalling for?" This game was very revealing about the importance of load times, which, by the way, I didn't really need.

P.S. Thanks for the game.

Added 6 hours 21 minutes ago
Dmitrik (Dungeon, Sinithar) lost to dwp (Necropolis, Naadir) on level 133, Labyrinth.

I restarted the first two games; there were Hydras. On the third map, 1, 3, 6 – I decided to play because the zone was very compact, and everything was close together. The difficulty on my side was moderate. On levels 3-4, I got a Log, so I immediately aimed for the fifth tower to hit the Guild of Heroes on level 131. On level 122, I was in a resource area. I thought I could grab the center, but I ended up back in the Castle from the resource area and positioned myself perfectly on level 127 to build a chain.

On level 131, I break through. The simultaneous attack fails. I manage to reach the end of the Guild of Heroes. I graze the Wax, extend the chain to level 132, break through half of the Guild of Heroes, but I don't hit the second one on purpose. I position myself close. On level 133, I hit the Guild of Heroes, and there was a Dungeon. I didn't have much mana, so there wasn't much point in running away because I wouldn't make it to the Castle.

It was a fight to the death. Thanks for the game.
In reply to dwp1970
User Avatar
Auto-translated
dwp1970
on 132 I placed the guild and got resurrection, there was a load and everything was fine
I broke through the portal to the treasure zone (which turned out to be within 1 move) on 132 and would have cleared the treasure zone in 4 days. And that external dwelling of archers, which by the way I found a week earlier, wouldn't have changed anything.

The move had already been made. And it wasn't simple enough to repeat one-to-one
And instead of all this, a "honest" crash and no resurrection. I couldn't break through to the treasure zone, so I went elsewhere thinking of stalling. But the opponent had already caught up
and started finding everything. And on top of that, he says mockingly, "why are you stalling".
A very telling game regarding loads. Which by the way, I didn't need for shit

P.S. Thanks for the game.
I completely failed to see the humor.
We agreed to play without loads and another "honest" crash, as you call it, left me without resurrection, which I had already obtained in Dragon Utopia.
Before that, another "honest" crash left me without regen, which I was forced to get through Eternal Light.
And regarding the mockery - it really wasn't clear to me; you attacked my hero with a cockroach and saw that I have more Archangels than you have Titans. Meaning, you drew no conclusions from this? And when I asked you why you were stalling, you took that as mockery??? Not to mention my training, and the external dwelling of archers - well yes, it's great that you found it earlier, only your archers are completely useless to you.

So you're offended at me for all this?

P.S. By the time the game ended, Vitka had 95 monks, 51 horses. I'm not even mentioning that Vitka was level 30 and had a troop collection (which in itself is almost like a second one). And there were still 2 trees ahead to raise the level for upgrading empathy (inspiration and skilled leadership were already there). Plus, 1 artifact was missing for the dwarven collection. You went into your treasure zone for the 2nd time - that's why I asked. Why should I be in a hurry?
In reply to BOLIVAR
User Avatar
Auto-translated
2bolivar
Let's not compare who had more advantages; I managed to accumulate resources with the Dragon.

If I hadn't crashed, I'm sure I would have won.
I was at 132 in the Treasury before the crash, and since I cleared it in a week, taking only four days, I wouldn't have let you reach 136 in your Treasury, and a Dragon probably wouldn't have appeared. Honestly, I should have conceded after the crash; I didn't deserve it.
But somehow, I found the strength to continue. However, I should have taken risks and lost in the Treasury because otherwise, you would have completed your set. But I wouldn't have been able to break through from either side.

We were playing without load saves, and I didn't use any. My internet provider, or someone else, must have played in your favor. Then, you called it a "fair" crash.
Everything was fair, but I shouldn't have lost a resurrection and a week of progress.

Added 1 minute ago
Added 7 hours 50 minutes ago
dwp Necropolis (Lucretia, Shaq) won against Will (Hagish, Krag) 133 Labyrinth

It was a dynamic game. I don't know about my opponent, but I enjoyed it, even if I had lost.

I restarted the first game because I was scared of Krag from the start. The second time, I got a good start.
I already thought my opponent was going to win, but he restarted.
We played a third game. Dwellings 1, 3, 6.
Lucretia and Shaq started.
The start was very slow because it was difficult to manage everything and place Cockatrices in the outposts and take the sixth dwelling. That's why both of us were only at level 8.

In the second game, I went for resources and saw 60+ Grand Masters with some smaller units; I thought it was a resource town.
But it turned out to be a center town, and the battle lasted about 20 minutes because I was killing units with almost no army.

I immediately reached level 12, took a Log and continued through the portals. In the center, I took the Academy, a few Major Artifacts, and the Fort on the hill. Then, I went through a portal, and the first one immediately attacked simultaneously. I didn't dive in; instead, I brought reinforcements, upgraded the Vampires on the hill, and went through another portal, appearing in the opponent's starting town.

He moved his army and lost it to the Cockatrices.
Thank you for the game.
In reply to dwp1970
Auto-translated
Added 7 hours and 50 minutes ago
dwp Necropolis (Lucretia, Shaq) won against Will (Hagash, Krag) in the 133th Labyrinth
Confirming, Hagash was the main hero, Krag was being leveled up as a second hero. He managed to break through to the Treasury (or so it seemed, he didn't even have time to scout) when Lucretia unexpectedly appeared near the castle, and I had to turn back. I withdrew all the troops, and would have reached the Treasury quickly, but to avoid being distracted, I passed the army to Krag to take the Ring of Initiation 10 along the way, but he was still too weak and couldn't handle the mounted units, so he died. Thanks for the game.

Statistics