Posts from BLITZ TOURNAMENT
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Kyle, that's not fair :D, everyone is discussing and hinting, but I get :smile19:
Added 2 minutes later
Here's what I'm wondering: what did VDV_forever mean when he wrote this:
P.S. And you can kill the Dwarves even without this spell ;)
That's the right way to put it:
Let the number of skeletons be X, but X is too small – it's better to have Y skeletons.
:D
Anyone who wants to will understand and smile!
However, this map features:
1) The theoretically maximum number of X skeletons,
which can be achieved using cheat codes.
2) The maximum number of Y skeletons,
which can be achieved through fair play, without considering army losses in battles.
And finally:
3) The actual maximum number of skeletons, Z,
which can be achieved through fair play, taking into account army losses in battles.
Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
Dear ewgeniy, to improve, you need to participate in tournaments. After each stage, they post a description of the walkthrough. You can understand everything there (and where to find the second save with 50,000 gold).
Don't give up on participating due to being busy; you might have free time for the 4th or 5th stage.
I looked at the description – it's top-notch! Especially about the Stronghold. And how do pikemen affect the game?:smile03: :smile03: :smile03: :smile03:
Но поскольку я нищий,
у меня лишь есть мечты.
Я разостлал свои мечты пред вашими ногами.
Ступайте бережно, ибо вы ступаете по моим мечтам.
Read the description – it's top-notch! Especially the part about the nomads. And how do pikemen affect the gameplay?:smile03: :smile03: :smile03: :smile03:
As far as I know... the movement bonus applies to the slowest unit, which is the pikeman... plus, moving through territory that isn't yours slows down the hero...
I think that's how it works... if I'm wrong, please correct me...
The point is that the snake needs to move ONE unit of warriors across the swampy terrain. (see the description of VDV). The nomad cannot be dismissed because he helps to get through the desert (this time with the entire army). Therefore, the pikemen are dismissed. ewgeniy, is that what you meant?
Congratulations: The turn order is calculated at the beginning of the day based on the slowest unit. Throughout the day, you can change units as much as you like, but the speed won't increase.
Nope... Remove the pikemen standing on the swamp – the speed will increase even more! And this happens throughout the day. That is, you can remove the penalties during the day by removing the units that slow down movement on rough terrain from your army... And that's why the speed increases...
But if, in addition to the pikemen, there are other warrior units in the army that have a penalty for walking on the swamp, then this will not change anything.
I'm not arguing, the penalties change, which is why the pikemen are dismissed.
Но поскольку я нищий,
у меня лишь есть мечты.
Я разостлал свои мечты пред вашими ногами.
Ступайте бережно, ибо вы ступаете по моим мечтам.
So, azure and archers are the best, or is there another way to find out a unit's speed?:smile07:
(by AmberSoler). It describes everything in detail.
Thank you! I appreciate it, Ataman :smile12:
What program do I use to open it?
Small announcement:
In the very near future, an update - FizMiG v.1.12 - will be available at the link above. It will include overview articles regarding strategy and tactics for playing as different factions, as well as research conducted by our colleagues (starting speed of heroes, the cost of buying off an army for diplomats, and other aspects). A new article, "The Basics of Demonology," will also be added – the information it contains will be useful when playing through one of the next stages of the map
Nope... Remove the Pikemen standing in the swamp – the speed will increase even more! And this happens throughout the day. That is, you can remove the penalties during the day by removing the units that slow you down on rough terrain... And that's why the speed increases... In certain cases, of course...

