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Posts from Sanctuary - "Defeat and Victory" [Campaign 4 - Mission 2]

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In reply to Glomental-Elsenrail
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#76
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Glomental-Elsenrail
The level is often a problem. I started gaining levels in the very first mission. You should start with two heroes (the second one for gathering and scouting). In the upper right corner, there's a ship with ghosts; it has many crystals, and to the right and down, there's a mine.

Added 7 minutes later
I easily completed it.

Added 21 minutes later
Version 1.8.
And another tip: replay the first mission and execute Martina; it will be easy to gain points in this mission. The fort in this mission will be guarded by a weak squad (a few guards and, I think, that's all, without any Guardians or Griffons, etc.).

Added 5 hours 51 minutes later
Besides, there are still 2 weeks left. It takes 3-4 days to reach the fort.

Later, they seemed to disappear somewhere. In any case, I defeated them on "easy" difficulty using the auto-battle.
I actually let Martina go at that time, considering the "Tears" aspect.
The second hero is with the Architect and gathers resources. He also went north, where you have to travel by water. For this, I had to give the previously joined guards to the second hero.
Просто мне нравятся брюнетки...Поэтому и - Лукреция :rolleyes: Асха всё обращает во благо (с).:cool:
In reply to SuperGuru
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#77
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SuperGuru
It seems they disappeared somewhere later, and I used the auto-battle feature on "low" settings.
I released Martin at that time because of the "Tears" artifact.
The second hero has a Builder and collects resources. He also went north, where you need to travel by water. To do this, I had to give the previously joined guards to the second hero.
Good luck! You can defeat Martin even without that. I agree.
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#78
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I'm leveling up Irina to the max, but I decided to complete the quest missions for tears =) It wouldn't be as interesting to play without dragons, nymphs, and spirits.
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#79
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A huge problem. I've tried it 22 times, and it's always a defeat. The "Victory and Defeat" campaign for the Alliance of Light. My actions: Anton starts at level 20, following the Path of Blood. I ignore the neutrals and rush to capture a town. Later, I start developing it (building something every day). In the meantime, I go around capturing mines and quarries with Phoenixes, and Valeska runs around collecting resources. After upgrading Knights, Archers, and Vestal Virgins, I go for the fort to my left, then the one to my right and below. As a result, I have a level 3 town, all the upgrades, plus 2 forts and one barracks (the one next to the fort). Since no one is hindering me yet, I go for the first of the 4 towns I need to capture; the difficulty is "minor." I capture it with Phoenixes without any losses. Later, hell begins. (Note that sometimes, even if I don't manage to capture a town, the attack still starts). Malik arrives through a portal with "low" difficulty. I defeat him, losing 2-3 units with the Phoenixes. Immediately, either from below or through the same portal as Malik, Jedid arrives with "deadly" difficulty. I teleport, recalling all my units; as a result, the difficulty is "high." And I've fought him about 200 times now, always losing, even on fast combat. I understand that he's a mage and level 30. He uses Fire Rain - Chain Lightning - Fire Rain, and all my Angels, Messengers, and Griffons die, and he also has a decent army. After that, I thought maybe that's how it's supposed to be, that he's supposed to defeat me. I gave him Valeska and reduced his difficulty to "low." And what happened? He went back to his town in 3 turns and came back with "deadly" difficulty. I also tried staying in my town and not capturing the forts. The result: both of them came immediately. I also defeated Malik, but Jedid had "deadly" difficulty. Please tell me what I'm doing wrong. This is the only campaign I can't complete in the entire game.
In reply to tomatovv
#80
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tomatovv
The thing is, this bug only appears in the pirated version of the game! It doesn't exist in the licensed version.
And I was surprised that this level is too easy to complete. Guys, play on "hard" difficulty. There, after approaching the village, a human hero arrives with 170 upgraded Crusaders and a decreasing number of other units. Then, from below, a secondary hero arrives with an army equal to mine. And in the three castles (besides the main one), three heroes are accumulating unreal armies. If this is an easy map for you, then I don't know anything. Yes, I passed it on "normal," but on "hard"...


What are you talking about? I have a licensed version from Ubisoft, and this bug exists. Experts on pirated bugs are crawling out of every corner. I don't know how to fix it; reinstalling the game didn't help. I wrote to Ubisoft support and am waiting for a response.
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#82
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Is it possible to capture the towns of "Sutzo" and "Setuzo" without a fight? Katsui seems to be saying something along the lines of "they can be captured or convinced."

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