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"We built and built, and finally we built it."

In connection with the release of simultaneous turn gameplay, a tournament is announced to introduce players to this technology and test the software.

1. The tournament is unofficial.

Game version: HotA + HDmod + HWrulez (latest versions everywhere).

2. Templates:
4 templates will be determined by coin flip. A template is generated once before bidding because there is a mirror in the pool. If Mirror appears, then a regular bid takes place.

00 - Jebus
01 - Mini-Nostalgia
10 - Nostalgia
11 - h3dm1

The choice of templates is due to their non-contact nature, which allows simultaneous turns to fully demonstrate themselves.

The Nostalgia template uses the HotA version – [HotA]Nostalgia; compared to the SoD version, the road balance has been adjusted – both players always have roads to all their camps, as well as a road between players through ГО. This is also new technology that needs testing.

3. /topic/11418/ link to the rules for HotA. There are differences from SoD, so if you don't know them, it is advisable to read them.

You can read a mini manual on Simultaneous Turn here:
https://sites.google.com/site/heroes3hd/rus/description/hd_plus/sim-turn

Simultaneous turn time and timer for templates:
7 days for Jebus Cross 25:00 + 10:00 + 1.30
14 days for Mini-Nostalgia 20:00 + 08.30 + 1.15
14 days for Nostalgia 23:00 + 09:00 + 1.15
10 days for h3dm1 (on medium roads) 25+10+1.30


I added a little more time to the timer because it is very difficult to immediately get used to simultaneous turns.


In simultaneous turn gameplay, a "soft landing" is implemented – interrupting the simultaneous turn when players come into contact by replaying the last move of the blue player. Therefore, even if you meet earlier than the specified time, nothing terrible will happen. But it's better without it, as this interferes with the gameplay, which is why there is a limit on the duration of the simultaneous turn.

4. Castle selection - randomizer + bidding. A random pair of castles is generated, after which players begin to bid for the right to choose – either the castle or the color. The winner transfers the amount of their last bid to the opponent before the start of the game. For example:

Inferno vs Tavern was generated.
Vasya:
100
Petya:
200
Vasya:
300
Petya:
400
Vasya:
pass
Petya:
I take red color
Vasya:
I take Inferno

As a result, Petya plays red Tavern with 9600 starting gold, and Vasya plays blue Inferno with 10400 starting gold.

Either player can request a re-generation of the castles once by paying 500 gold for it. If, after re-generation, at least one of the castles matches those that were before re-generation, then you can request another re-generation for free.

By mutual agreement, you can choose castles in other ways - draw, double bidding (for the castle and for the color separately), all random, etc.

Roads – fast for Jebus Cross and Nostalgia, medium for Mini-Nostalgia.

5. Rush is allowed.

The time for each match is 2-3 weeks, depending on the number of participants, but also so as not to drag out the tournament too much.

With mutual consent, you can write reports without using an automatic method.

Tournament format: floating double elimination.

All games in the upper and lower brackets, including finals, will be bo1.
The grand final will be bo3, with a score of 1-0 in favor of the player from the upper bracket.

You can take 3 days in total for restarts.

Restarts according to this scheme:
- During the first turn, any player can immediately take a restart 111.
- If neither player takes a restart during the first turn, then before the start of day 2, when no one has yet made a move, red must write "111" or "I don't take a restart" in ICQ. After that, if red does not take a restart, blue must also write "111" or "I don't take a restart".
- If one of the players makes the second move, then he can no longer take a restart. You can see that your opponent has made a move by seeing that the timer starts displaying for him (in the latest versions of HD - even if the player himself has not yet made a move).
In reply to KobRa_RR
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#401
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KobRa_RR
06.08.2016 KobRa_RR (Blue, Underground, Shak, KORKES) def =Lizard= (Red, Hive, Kir.yukha, Hack) JC 135

Played almost perfectly, squeezed everything I could out of the layout, but didn't take the red orb in the center, was afraid to go in against 40+ giants. Kostya took it, then we fought.....in the end I stayed in the center, broke both secs, and out-gold-sacked just a bit, the cloak of negation that I found right on the turn of the second FB ultimately decided it!
Thanks for the games! :smile20:
All hail me! :D

Congratulations to Artyom on yet another well-deserved tournament victory! Besides the cloak, which denied me any chance to win through Armageddon, what sealed the deal was my GO - fairies, which set me back a day in tempo. And that day in the center was not enough; I lagged behind for the rest of the game. I played, I think, excellently, at my maximum, but Artyom was even better. Grats!

Zhenya, thanks for the beautiful tournament! Looking forward to a mirrored Jebus Cross;).
http://ru.twitch.tv/lizard_wt
In reply to =Lizard=
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#402
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We struggled and struggled, and finally we've reached the end! :D

Perhaps the longest final of the Tournaments has concluded, lasting over two months for 2 games.

The winner of this confrontation is KobRa_RR !!!

The funniest part is that he didn't want to sign up and didn't appreciate OX, but like a true father, he carried the tournament!:cool::smile49:

Congratulations to Lizard on second place! Just don't take Kobra's spot anymore :D

Our bronze medalist is Dawidu91! Congrats!:smile20:

A few words about OX.
I expected more involvement from the people, but apparently HotA still repels people even with OX. There were bugs at first, but now it's a fully functional version and I can no longer imagine playing HotA without it. We look forward to improvements in its version, and a huge thank you to the developers!

Thank you all very much for the tournament, sorry for various blunders, but I hope you enjoyed it.:smile13:
In reply to Dirty_Player
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#404
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Kober, congratulations on the victory! If you don't start streaming, I'll start a poll to exclude you from the tournaments...
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
In reply to Redwhait
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#405
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Reddy has outdone himself with this level of thinking!)))

I don't like owing people.
P.S. Beatrice is there.


Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Нила / Neela Main Hero Нила / Neela
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Беатрис / Beatrice Start Hero Беатрис / Beatrice
Беатрис / Beatrice Main Hero Беатрис / Beatrice
Map Template
h3dm1
Game Length
112 days
Game Date
4/2/2016
Reported
9/3/2016 12:30 PM
Rating Impact Archived
KobRa_RR 1844 1857 +13 ↑
Redwhait 1806 1793 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/3/2016 12:33 PM

In reply to KobRa_RR
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#406
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KobRa_RR
He outplayed Reddit with his level of thinking)))

I don't like debts.
PS. Beatrice is there.
It happened before.
In reply to Redwhait
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#407
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Played almost perfectly, squeezed everything I could out of the situation, but I didn't take the red orb in the center, I was afraid to go against 40+ giants. Kostya took it, and then we fought... in the end, I stayed in the center, defeated both secondaries, and managed to accumulate slightly more points. Ultimately, the Amulet of Sacrifice decided the outcome, which I found right in the second turn of the final battle!
Thanks for the games!
Hail me!


Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Коркес / Corkes Main Hero Коркес / Corkes
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Jebus Cross
Game Length
135 days
Game Date
8/6/2016
Reported
9/3/2016 12:38 PM
Rating Impact Archived
KobRa_RR 1982 1990 +8 ↑
=Lizard= 1790 1782 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/3/2016 3:34 PM

In reply to KobRa_RR
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#408
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KobRa_RR
Played almost perfectly, squeezed everything he could out of the situation, but didn't take the red orb in the center, he was afraid to go against 40+ giants. Kostya took it, and then we fought... in the end, I remained in the center, defeated both secondaries, and managed to accumulate slightly more. The Cloak of Renunciation, which I found right in the second turn of the Fortress Battle, ultimately decided the outcome.
Thanks for the games!
Hail me!

Hail.
http://ru.twitch.tv/lizard_wt