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Posts from OFB-10

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What timer setting should I use for Panic and 2sm4d(3)?
74 voters
Single choice Public votes Closed 2016-06-25
This poll is closed.
HV timer – 16:00 + 06:30 + 01:00
45.9% 34 votes
the timer used on Diamond is – 19:00+08:00+01:15
54.1% 40 votes
Announcement
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#1
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"OFB-10"
Registration is now open for the qualifying tournament for the most prestigious online HoMM 3 tournament on heroesworld.ru – "Final Battle"

Organizational matters:

1. Tournament leader – злой_романтик (ICQ - 296524052), organizational questions - skd (ICQ - 593626431); judges – Dima Surmay (ICQ - 263293484), Nitro (ICQ - 627769385), Dirty Player (ICQ - 408722873).
2. The tournament is official and regular, conducted according to the Rules for organization, conduct, and participation in HOMM3 online tournaments.
3. All tournament games go into the HoMM3 HW Player Rating.
4. After the start of tournament games, the tournament regulations will not be changed.
5. Disputed points, if any arise, are discussed outside the forum. For a resolution, you must contact the leader or one of the tournament judges via ICQ and provide daily saves, ICQ logs, and other necessary information.
6. A draw result for a game is accepted only upon review of the save and agreement with the tournament judges.
7. Tournament games must be played within the established timeframe. For violation of game deadlines, by decision of the leader and tournament judges, a player may be penalized up to disqualification from the tournament.

Requirements for participants:

1. Heroesworld players with a site registration date before 01.06.2015 and having at least 50 rated games are invited to the tournament.
2. Players with a general same HeroesWorld rating of 1600+ have the right to free registration in the tournament.
3. Applications from participants with a HeroesWorld rating of 1599 and below will be reviewed by the leader and tournament judges on an individual basis.
4. Applications from participants who have unconfirmed reports will be left without consideration until the corresponding reports are confirmed.
5. The organizers reserve the right to refuse registration for players who have repeatedly withdrawn or been disqualified from other HeroesWorld tournaments.

Regulations


Rules:

1. Game version: The tournament is held on the SoD + HD mod game version 4.2+.
2. Patch HW_rulez 1.38 is used in tournament games (in case a new version is released, this point will be updated).
3. The tournament is conducted according to the rules for online games in Heroes 3.
Clarification to the rules: on XL+U templates, the "Mage Guild own" option must be enabled.
4. Restarts total 3 days (111+111+111 or 111+112 or 113).
5. Templates:
Panic, 2sm4d(3), Diamond, Mini-Nostalgia, Jebus Cross, 8mm6a, 8xm12a, 6lm10a, Spider.
A fixed template will be set for each subsequent round in accordance with the draw. Each tournament template will be played once in the tournament.
6. Choice of towns:
Each tournament participant will play one game for each town.
After confirmation of registration in the tournament, the participant must send skd via ICQ or a private message on the forum a list containing information on which town and on which template the participant wishes to conduct the game. The towns specified in the list are not subject to change.
7. Choice of color: bidding is conducted for the right to choose the color; the player listed second in the pair makes the first bid.
8. In case players who declared the same towns for a template meet in a subsequent round, bidding for the hero is conducted.
Each participant has the right to cross out one hero, after which bidding for the right to choose the hero first is conducted. The player listed second in the pair crosses out first and makes the first bid. Bidding for the hero is conducted after bidding for color.


Tournament Format:

1. Registration from June 1 to 20:00 (Moscow time) June 12.
2. Start of tournament games – 13 June 2016. End of the tournament – 16 October 2016.
3. The tournament is conducted using a Swiss system in 9 rounds. Each round lasts 14 days: it starts at 10:00 on Monday of the first day of the round and ends at 20:00 on Sunday of the final day of the round.
4. Within the round timeframe, a report on the completed game of the round must be made in the tournament thread to record the tournament result. In case of failure to comply with this rule requirement, either a technical result or a score of 0-0 will be entered for the matches.
5. Round dates:
Round 1: 13 June – 26 June
Round 2: 27 June – 10 July
Round 3: 11 July – 24 July
Round 4: 25 July – 7 August
Round 5: 8 August – 21 August
Round 6: 22 August – 4 September
Round 7: 5 September – 18 September
Round 8: 19 September – 2 October
Round 9: 3 October – 16 October
6. 2 points are given for a win, 1 point for a draw, and 0 points for a loss.
Places are distributed based on the points earned.
In case of equal points, additional indicators apply in order of priority:
1) Buchholz Coefficient;
2) Number of wins;
3) Head-to-head encounter;
If it is not possible to distribute places between participants who have a chance to enter the final stage of the tournament based on additional indicators, tie-breaks will be held.
Tie-break rules: template draw, random pair of towns + bidding for town choice and color choice.
7. 10 players participate in "Final Battle–10":
Winner of FB-9 Maretti,
2nd place FB-9 Aiwe,
3rd place FB-9 KobRa_RR,
Winner of the "Only XL-3" tournament,
Winner of the "Favorites, to battle-8" tournament,
Top 5 places of the OFB-10 tournament.
Additions:
In case Maretti, Aiwe or KobRa_RR refuse to participate in FB-10 – their slot will be taken by the player who took 6th or a subsequent place in OFB-10;
In case the winners of the "Only XL-3" or "Favorites, to battle-8" tournaments are among the players who took one of the top five places in OFB-10 or refuse to participate in the FB-10 tournament, the right to participate in FB-10 passes to the finalists of said tournaments.
In case the finalists of the "Only XL-3" or "Favorites, to battle-8" tournaments also are among the players who took one of the top five places in OFB-10 or refuse to participate in the FB-10 tournament, their slot will be taken by the player who took 6th or a subsequent place in OFB-10.

UTC+03:00, icq 593626431
In reply to Medium_HP
#402
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We didn't even finish the game, and according to the judges, blue won.
Thanks for the game!
642551475
Battle Report Discarded
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
8mm6a
Game Length
141 days
Game Date
7/24/2016
Reported
7/24/2016 11:23 AM

Discarded by organizer on 7/24/2016 2:19 PM

In reply to spl1nter
#403
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spl1nter
The game hadn't finished yet, but according to the judges, blue won.
Thanks for the game.
Thanks for the game!
http://my-files.ru/zna7fk
Please review the result.:confused:
3321 is the save password.
44321 Spl1nter
ICQ-685884492
In reply to Amster
#404
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Amster
07/24/2016 spl1nter (Blue, Fortress, Bronze, Galtran) def Amster (Red, Stronghold, Dessa, Dessa) 8mm6a 141

Thanks for the game!
http://my-files.ru/zna7fk
Please review the result.:confused:
3321 is the save password.
I looked at the save, it's complete nonsense, how did Blue win???
discord: LuckyF#3482
icq: 681350680
In reply to LuckyF
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#405
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I mixed up the colors. There was a glitch – I thought DESSA was playing blue. Of course, DESSA won the match with 4k mana points, full control, and archmages. Please write new reports; we will cancel these.
ICQ 627769385
In reply to Amster
#407
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Played terribly, things didn't go well – 4 consecutive losses, all with minimal resources. On turn 131, I took my home Utopia 3 with a Traveler set, a Cloak, 4 Ogre Lords, and a Helm of 12. And then things started to improve.
Thanks for the game!
ICQ-685884492
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
8mm6a
Game Length
141 days
Game Date
7/24/2016
Reported
7/24/2016 2:26 PM
Rating Impact Archived
Amster 1778 1779 +1 ↑
spl1nter 1371 1370 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/24/2016 3:36 PM

In reply to skd
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#408
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Thanks for the game.
:smile13:
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Map Template
8mm6a
Game Length
147 days
Game Date
7/24/2016
Reported
7/24/2016 2:45 PM
Rating Impact Archived
u2noob 1490 1515 +25 ↑
Nitro 1769 1744 -25 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/24/2016 2:46 PM

In reply to u2noob
User Avatar
#409
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u2noob
Thanks for the game.
Thanks for the game.
ICQ 627769385
In reply to Amster
#410
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Amster
Played terribly + things didn't go well - 4 consecutive losses, all with minimal resources. On turn 131, I took my home Utopia 3 with a Traveler's Set, 4 Ogre, and a helmet with 12 defense. And then things started to improve.
Thanks for the game!
I started playing because of Gosha. On the starting map, the only useful items were gloves and a hidden stash of ducks. On the adjacent maps, there were consecutive losses 1 and 2, and a minimal Utopia without any useful artifacts.
Thanks for the game!
642551475
In reply to Amster
#411
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I don't know why the Devil or Beelzebub made me play this scenario. Even the Chinese player, for whom I ultimately had to write a report because he left to take a break so that both of us wouldn't get zero points, was surprised why I played this weak setup. In the end, I struggled throughout the game, took the maximum Utopia for stats and Knowledge in the second week, but it was very difficult, and Dess didn't have time to expand, as she received all the starting resources. In short, it was a mistake during the restarts, and I'm to blame.
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Кэлх / Calh Main Hero Кэлх / Calh
Поражение / Lose Поражение / Lose
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
8mm6a
Game Length
142 days
Game Date
7/24/2016
Reported
7/24/2016 4:00 PM
Rating Impact Archived
AlexTheGreat 1970 1950 -20 ↓
herolwy 1830 1850 +20 ↑
Rated Sep 28, 2022

Accepted by opponent on 8/3/2016 12:59 PM

In reply to AlexTheGreat
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#412
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Information:

Round 3 is complete, and the following results have been recorded:
Lizard defeated Sanin (please submit a report, otherwise technical issues may arise).

UTC+03:00, icq 593626431
In reply to Amster
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#413
tfg
icq: 222291470
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Поражение / Lose Поражение / Lose
Gee
Синий / Blue
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
8mm6a
Game Length
134 days
Game Date
7/24/2016
Reported
7/24/2016 5:12 PM
Rating Impact Archived
Freeman 1492 1470 -22 ↓
Gee 1307 1329 +22 ↑
Rated Sep 28, 2022

Accepted by opponent on 7/24/2016 7:13 PM

In reply to Amster
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#415
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Banned Kyrre, sold Ivor, bought a color, decided to go with Gold. Took 1 rest, opponent seemingly didn't take any. Nearby the road: stables and an elven external dwelling, decent heroes in the tavern, decided to play. Already by 113 I regretted it. The road is extremely long (on fast units I only reached the nearest AI by 115), opponent has Deesa and Isra revealed. On the way to the AI in the adjacent zone I took external dwellings of pits and efreets, though all the pits were actually killed in the efreet dwelling itself, because (naturally) the efreets cast Morale in round 1. Thankfully all the elves survived. The nearest AI turned out to be Saira with a combined army, and 80 gremlins with 11 speed caused trouble. By the end of the week, my army: 17 grand elves and 1 efreet, no power stack growth. On the second week with buyout, I scouted a bit in different directions, took a Hive on 6. On 126, Deesa appears with a superior army and camps in the teleporter, cutting off part of my troops from joining up, and reveals "my" Dragon Utopia. On my turn, I fight a completely insane 20-minute battle with Grindan against 99 Earth Elementals for the Hive, transfer the army to Jabarkas, exchange resources to the max for buyback, and on the last steps attack Deesa, making a trade of something like my 1 Wyvern for his 9 grand elves, buy back, and await my fate of being killed without a chance on 131, since I have no money. However, the opponent doesn't attack, instead runs away himself to power stack. On the third week, I take 3 Griffin Conservatories with weak troops (2+2+4), in the max 1 angel dies. Neither Jaba nor Grini has a Log, no Necro either, the opponent takes the only Dragon Utopia, also takes the tavern of my nearest AI and penetrates deep into my territory. In desperation, I flee to the far AIs (pink Conflux and purple Dungeon) and further to the corner town from pink. In Conflux there's already a 3rd month guard, I find the Cape and Boots, there are Hives in the corner town zone, ghostly hopes arise. Meanwhile, Deesa rushes to take my capital, and there's really nothing to defend it with. The stats there are higher in army terms as well; let's say, all else being roughly equal, there are also nearly 600 skeletons... AND THEN!!! On my turn, right before Deesa's attack on my capital, in that same corner town zone I take this Dragon Utopia:



With control in 1 turn, I made my army (according to the tavern) stronger than the opponent's and sat in the capital's garrison, leaving Genova on efreets in the castle itself. Sanin, after considerable thought standing before my capital, finally decides to attack. Battle result: my 9 angels and 7 Wyverns remain, Sanin buys back with 4 angels and 90 skeletons. I have 2 heroes with full control, all scouts also made and studied. Should have saved; couldn't finish off due to objective real-life reasons, the win was awarded to me. Sorry it turned out that way, thanks for the game!
http://ru.twitch.tv/lizard_wt
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Янова / Jenova Start Hero Янова / Jenova
Ябаркас / Jabarkas Main Hero Ябаркас / Jabarkas
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Десса / Dessa Main Hero Десса / Dessa
Map Template
8mm6a
Game Length
144 days
Game Date
7/24/2016
Reported
7/24/2016 7:31 PM
Rating Impact Archived
=Lizard= 1783 1796 +13 ↑
Sanin 1729 1716 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/24/2016 7:42 PM

In reply to =Lizard=
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#416
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I collected the Admiral's Hat from two dungeons, but I didn't manage to gain control in the GM game, although I rebuilt my level 4 unit several times. In the final game, I played it wrong: I should have immediately cast Armageddon randomly, but I wanted to protect myself with antimagic first, and as a result, I waited for my opponent to cast antimagic on the angels. Thanks for the game.
ICQ 423164784

In reply to Amster
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#417
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opponent surrendered
Battle Report Accepted
Красный / Red
ЯR
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Монер / Monere Main Hero Монер / Monere
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Map Template
Spider
Game Length
114 days
Game Date
7/25/2016
Reported
7/25/2016 6:34 PM
Rating Impact Archived
ЯR 1594 1613 +19 ↑
Diabler 1708 1689 -19 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/25/2016 6:41 PM