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"We built and built, and finally we built it."

In connection with the release of simultaneous turn gameplay, a tournament is announced to introduce players to this technology and test the software.

1. The tournament is unofficial.

Game version: HotA + HDmod + HWrulez (latest versions everywhere).

2. Templates:
4 templates will be determined by coin flip. A template is generated once before bidding because there is a mirror in the pool. If Mirror appears, then a regular bid takes place.

00 - Jebus
01 - Mini-Nostalgia
10 - Nostalgia
11 - h3dm1

The choice of templates is due to their non-contact nature, which allows simultaneous turns to fully demonstrate themselves.

The Nostalgia template uses the HotA version – [HotA]Nostalgia; compared to the SoD version, the road balance has been adjusted – both players always have roads to all their camps, as well as a road between players through ГО. This is also new technology that needs testing.

3. /topic/11418/ link to the rules for HotA. There are differences from SoD, so if you don't know them, it is advisable to read them.

You can read a mini manual on Simultaneous Turn here:
https://sites.google.com/site/heroes3hd/rus/description/hd_plus/sim-turn

Simultaneous turn time and timer for templates:
7 days for Jebus Cross 25:00 + 10:00 + 1.30
14 days for Mini-Nostalgia 20:00 + 08.30 + 1.15
14 days for Nostalgia 23:00 + 09:00 + 1.15
10 days for h3dm1 (on medium roads) 25+10+1.30


I added a little more time to the timer because it is very difficult to immediately get used to simultaneous turns.


In simultaneous turn gameplay, a "soft landing" is implemented – interrupting the simultaneous turn when players come into contact by replaying the last move of the blue player. Therefore, even if you meet earlier than the specified time, nothing terrible will happen. But it's better without it, as this interferes with the gameplay, which is why there is a limit on the duration of the simultaneous turn.

4. Castle selection - randomizer + bidding. A random pair of castles is generated, after which players begin to bid for the right to choose – either the castle or the color. The winner transfers the amount of their last bid to the opponent before the start of the game. For example:

Inferno vs Tavern was generated.
Vasya:
100
Petya:
200
Vasya:
300
Petya:
400
Vasya:
pass
Petya:
I take red color
Vasya:
I take Inferno

As a result, Petya plays red Tavern with 9600 starting gold, and Vasya plays blue Inferno with 10400 starting gold.

Either player can request a re-generation of the castles once by paying 500 gold for it. If, after re-generation, at least one of the castles matches those that were before re-generation, then you can request another re-generation for free.

By mutual agreement, you can choose castles in other ways - draw, double bidding (for the castle and for the color separately), all random, etc.

Roads – fast for Jebus Cross and Nostalgia, medium for Mini-Nostalgia.

5. Rush is allowed.

The time for each match is 2-3 weeks, depending on the number of participants, but also so as not to drag out the tournament too much.

With mutual consent, you can write reports without using an automatic method.

Tournament format: floating double elimination.

All games in the upper and lower brackets, including finals, will be bo1.
The grand final will be bo3, with a score of 1-0 in favor of the player from the upper bracket.

You can take 3 days in total for restarts.

Restarts according to this scheme:
- During the first turn, any player can immediately take a restart 111.
- If neither player takes a restart during the first turn, then before the start of day 2, when no one has yet made a move, red must write "111" or "I don't take a restart" in ICQ. After that, if red does not take a restart, blue must also write "111" or "I don't take a restart".
- If one of the players makes the second move, then he can no longer take a restart. You can see that your opponent has made a move by seeing that the timer starts displaying for him (in the latest versions of HD - even if the player himself has not yet made a move).
In reply to KobRa_RR
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#386
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KobRa_RR
On 111 there is a box at 10K for hypno-thesizers, on 112 another 5K behind the nomads, followed by an external dwelling of horses and archers on 113, on 114 + an angel from the conserve and that's it, no more objects are visible; by the end of the week I scouted a whole 2 clues and 1 marshmallow. Plus 2 "useless" Dragon Utopia. The only things that brought joy were Valya and the Town Portal from the shrine. There is no money for angels, and there's not much point + with 1 angel it's not great. Therefore I went into horses. Things are really sad, going to the center is out of the question since ГО - archangels, they will wipe everyone out thanks to the first move. But from the first week I saw 3 AOTD elements, and I had a feeling that a 4th would be found... and so it happened :D + on the edge of the map a black orb was discovered, and in a tomb, Karl! :D After that, with AOTD and BO, breaking the Dragon Utopia is just a matter of technique, then I built and upgraded archangels and emerged into the center. Togo sat there until 132 with an elixir on his respawn, but he was ahead in troops and stats; in response, I completely ate everything I saw in the center and fought my way to both secondaries. There were decent helpers, so when Togo finally went on the attack, I was already ready for the encounter :D
Thanks for the game!

PS. I didn't find Togo in the participant list, so I listed his missing opponent as a temporary option. Please correct this.
Confirmed, thanks for the game.
ICQ: 564224919
In reply to battanas
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#387
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battanas
Give Necropolis to your opponent for gold - I don't know, maybe 3500-4000. Starting with gold is a good strategy. Start with a Temple, get 2 compositions (the 3rd was a big block). 1st weak Castle + Nagas, the 2nd goes into the T-zones but has very strong guards, can't get towns in the T-zones. Go back, get the 3rd composition, get 3 Utopias in the 3rd weak zone, and 141 saw Jeremi in my T-zone with all his army. I attacked him, but Mephala was stronger and had more army than Clavius, so it was no problem to have Clavius in the Fortress. He has wings, a red orb, and DD, but doesn't have TP. TFP
Report accepted.
In reply to Redwhait
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#388
TFP!


Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Гундула / Gundula Main Hero Гундула / Gundula
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Янова / Jenova Start Hero Янова / Jenova
Мефала / Mephala Main Hero Мефала / Mephala
Map Template
h3dm1
Game Length
137 days
Game Date
5/30/2016
Reported
5/31/2016 7:03 PM
Rating Impact Archived
KobRa_RR 1903 1915 +12 ↑
Dawidu91 1815 1803 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/31/2016 7:07 PM

In reply to =Lizard=
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#391
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We have a very interesting final :)

=Lizard= - KobRa_RR.

KobRa, who initially resisted joining the OХ, but eventually signed up and probably doesn't want to be second again. Against him is the current CIS champion, who wants to confirm his strength and take the title for himself.

bo3 with a score of 1-0 in favor of Lizard.
Deadline for the first game is June 19. If a second game is needed, the deadline is June 30.
In reply to Redwhait
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#392
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Are bets being taken? :D
296524052
Весна 2012.
In reply to Toganash
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#394
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We started about two weeks ago, but then put it on hold because of Tsar and other games. In the first game, we played up to day 116. I had a decent start with 120 Gnolls from 2 castles, but Lizard threatened to kill me, and he had the means: 2 Logistics heroes, including the nasty Puskary. I prepared for defense, but the attack didn't come, and I started the second week with a Naga Lord at 3 and a Unicorn at 12. Then I re-routed to the stables, since there was no pace at all. I took the max-level Creature Generator without magic!! 7000 HP! Even more than in a max-level Dragon Utopia. They roughed me up a bit, but I thought it would be worse... Then I took a level 3 Griffin Conservatory, this time with mana and oil :D and ran upward, because the scouts revealed a Library and promising Pandora's Boxes. The boss also revealed a Dragon Utopia with a scout while running. The Pandora's Box gave 60 Gnolls, and on day 127, having gathered everything and finally awkwardly schooled the Shield, I take a level 3 Dragon Utopia. It gives a fabulous reward — 4 All, КВ, and Wings! The next turn I get an easy Town Portal scroll, and then a scout opens a Pandora's Box revealing the entire map. Next, I go on the attack, level up the Wyvern, capture the same Dragon Utopia from the opponent, and "casually" expose my scout near the Tower. Here I must say that fierce battles for it had been raging throughout the second week with varying success. There was actually no point in those fights, but they seriously damaged both our economies :) In short, in the heat of the moment, I exposed my scout, leaving only 9900 as a sacrifice. On the ticking timer, I spent about 15k trying to reach the castle with a fast hero. But even Kirr couldn't make it... In the end, I was attacked. Luckily, there were no Bracers or Town Portal, so it ended without major losses.
Thanks for an interesting and eventful game!


Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Дракон / Drakon Start Hero Дракон / Drakon
Гундула / Gundula Main Hero Гундула / Gundula
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Брогхильд / Broghild Start Hero Брогхильд / Broghild
Джереми / Jeremy Main Hero Джереми / Jeremy
Map Template
h3dm1
Game Length
134 days
Game Date
6/29/2016
Reported
6/29/2016 10:06 PM
Rating Impact Archived
KobRa_RR 1963 1975 +12 ↑
=Lizard= 1899 1887 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/30/2016 5:57 AM

In reply to KobRa_RR
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#396
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KobRa_RR
We started about two weeks ago, but then put it aside because of Tsar and other games; in the first one we played up to 116. I had a decent start with 120 gnolls from 2 castles, but Lizard threatened to kill me, and he had the means: 2 logistics, including a nasty Cannoneer. I prepared for defense, but the attack didn't follow, and I started the second week with a nagashnik of 3 and uliks of 12. Then I redistributed towards stables since there was no tempo at all; I took a max-workshop without magic!! 7000 HP! Even more than in a max-utopia, got beaten up a bit, I thought it would be worse... then the third-consul already with mana and oil :D and ran upwards, as the losers revealed the library and promising pandoras. Pahan as a scout also revealed the utopia while running. In the pandora they gave 60 gnolls, and at 127, after collecting everything, and finally, clumsily schooling the shield, I take the third-utopia; they give fabulously — 4 all, КВ and wings! Next turn I take an easy TP scroll, followed by a loser pandora for the whole land, then I go on the attack, crush vivs, snatch a similar utopia from the opponent, and "relaxed," I expose myself as a loser in the area of the tower; here it must be said that fierce battles were fought over it all second week with varying success. There was actually no point in these battles, but they ruined the economy for both of us considerably :) In short, in the heat of the moment I exposed myself as a loser, leaving only 9900 for redemption; on the ticking timer I spent about 15 thousand trying to reach the castle with a fast hero. But even Kirry didn't make it... anyway, they attacked me; good thing there were no bracers or TP there, so it was fine.
Thanks for an interesting and intense game!

A brilliant game on Artem's part, bravo. I hope to play better in the deciding match. Thanks for the game!
http://ru.twitch.tv/lizard_wt
In reply to =Lizard=
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#397
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We'll play the decisive game in three sessions; we'll save the game at a late stage on Jebus's computer, and finish it in 15 days when Kostya returns from his vacation.


In reply to KobRa_RR
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#398
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and when I return from the country house, which will be in August now.


In reply to KobRa_RR
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#399
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08/06/2016 KobRa_RR (Blue, Underground, Shak, KORKES) def =Lizard= (Red, Long-eared, Kir.yuha, Hack) JC 135

Played almost perfectly, squeezed everything I could out of the situation, but didn't take the red ball in the center, afraid to go for 40+ giants. Kostya took it, then we fought... in the end, I remained in the center, broke through both secondaries, and got a little more points. In the end, the Amulet of Sacrifice decided the game, which I found right in the second turn of the Final Battle!
Thanks for the games! :smile20:
All hail me! :D