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Posts from Citadels Auto-translated

5.0 (2 ratings)

Map details

Category
Map
Map type
Multiplayer
Map size
I
Author
Rasvetribka
In reply to 13га
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#16
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13ga

P.S. I didn't like the hero who is freed from prison. When there's only one of them, it's not so bad, but when there's a whole company, it gets annoying. The genre of the game is different after all. Another point. In the description of this hero, it says "Soviet tank from World War II." But what you see is not what you get. The stars on it are white, which means it's of American origin. And the silhouette doesn't resemble a Soviet vehicle from that era.
I didn't pay much attention to the tank; it seemed like a Soviet one.
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#17
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Sorry for the long delay in fixing the map. Now all the bugs have been fixed... probably.
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#18
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The map was completed in approximately 6 months using a Hero.

So, the pros are:

- graphic design and landscape (the author put effort into it)
- strong city defenses, powerful garrisons
- a fort on a hill is located near the city (convenient)
Cons:

- no active fairy circles near the Order town
- mines are not placed thoughtfully; sometimes there are 3-4 mines in one place
- very weak protection of mines, artifacts, and portals
- lack of dynamics in the game; after 4 months, no one attacked me, moreover, the opponent didn't even show up:))), so I had to attack myself
- bug with the fort on the hill (it doesn't charge money for repeated preparation)
- placing 2 broken flags in the same spot is absurd
- I didn't see any creature growth outposts on the map.

Since the map participates in the Cartomaster 2015-2016 competition
/topic/12225/ I will give the following ratings (from 1 to 10):

- balance: 3;
- dynamics: 1
- graphic design and landscape: 8
- playability (how interesting it is to play on the map): 2
- atmosphere of the game: 2

- features, i.e., what distinguishes the map from others: 4
very calm gameplay, strong defense, you need to attack the opponent yourself; otherwise, you might not encounter him at all:)))
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#19
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I removed the dungeons with tanks (I later realized that it looked strange), and instead, I placed the Mage's Eye, which unlocks certain areas.
#20
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Is the Tear of Ashi available?
In reply to slime30rus
#21
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Good map. It felt a bit drawn out, and there weren't enough creatures, so I had to level up the "Recruit" skill for two additional heroes and have them stay in the castles. But the ending was surprisingly powerful! Especially when that fast demon jumped on me; I thought it would be tough!))))
I completed it in 9 months playing as a Warrior and using Orcs, without knowing the map on my first try. If I knew it beforehand, I think I could do it in 7 months.
5 out of 5.
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#22
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I played a map as the red Necromancers (using a single hero). My opponents were: Orcs in the lands of the Dwarves, Dwarves in the lands of the Elves, Necromancers in the lands of Humans, and Demons in the Dungeon. I liked the map's design, but the walkthrough was too easy, as 13ga correctly noted – all the somewhat serious battles were only against garrisons, except for the battle with the orange main hero. The level 37 "Debilka" was quite strong, considering she had a full dragon set, almost a hundred higher demons, and thousands of lesser creatures, and she could take out around 100 higher vampires at a time with a single shot from her plasma cannon. It took me almost 3 months to complete the map (it's a very large map – I had to spend a lot of time running around, even though I was developing and acting with not one, but three heroes). I think I'll try playing as the Afroknizhniks and improve my result. The most difficult battle, surprisingly, was against the Orcs. After taking the barbarian castle, the main hero forgot to visit the tent located on their territory (or rather, didn't think it was necessary, because I deliberately didn't look at the map in the editor beforehand). When I arrived at the central dungeon, I realized that I couldn't proceed without visiting it. To avoid losing another few weeks, I had to break through the outpost with an Orc that I was developing just in case, and he only had three types of creatures from their castle (the replay is attached). By the way, I also didn't plan to capture the tent at the Dwarves' location, but fortunately, I was tempted by the summoning magic that was lying nearby.
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2 files attached • Total size: 472.2 KB
Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

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#23
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I started playing as a Warlock. I chose Lethos and Raylag as my heroes and, over the course of a month, almost reclaimed my continent. I built my castle and fought my way to the second and red tent, and I didn't hire any creatures from the castle (except for the first week) – playing this way is much more interesting than playing as a Necromancer (especially the battle for the gates to the red tent, a replay is attached), but I haven't been able to catch up to the Necromancers in terms of territory conquest (and, most importantly, building up army strength) yet.
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1 file attached • Total size: 329.7 KB
Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

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#24
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I finally managed to beat the Necromancer campaign in 4 days, playing as the Warlocks, although I had to sacrifice Lethos in the final battle against Debilka so that Railag could crush her with minimal losses. Playing as the Warlocks was, of course, more interesting than playing as the Necromancers, where the main task was simply to reach the location and defeat a clearly weaker opponent.
I'm attaching replays of some of the battles:
Attachments 3
3 files attached • Total size: 774.7 KB
Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

#26
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Awesome map! It's huge; I played it like a campaign! Do you have any more?
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#27
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Multiplayer like a campaign?) Sure...
С уважением, }{0TT@6bI4
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