As an advertisement.
No clues, but it's for 22 players, which is rare. And it can't even be investigated.
And there's already a Shaman and some other arrogant player, so it won't be completely unfamiliar.
New here? I'm Roha — want a quick tour?
How do you feel about a game set where everything is properly described and formatted?
This is the first time I'm playing a simple game in your format.
Could it be that all 50 games, without exception, involved randomness? :eek:
On SCN (presumably a gaming platform or server) – absolutely everything is decided randomly. Even in the primitive classic version, when there's a tie in votes, one of those with the most votes is randomly chosen (the player with the nickname NNV isn't playing). There are maybe a dozen "non-random" games that I participated in. So, roughly fifty "random" games can be counted.
The randomness was so "often" on my side that I still remember those cases: here, 89 (when the random choice killed the peaceful player, not me, the murderer, haha), and 94 (when it gave me a double damage bonus), and one case on SCN (the random choice assigned the murderer role to someone else, not me, the peaceful player). However, in the latter case, on the very next turn, the random choice assigned the murderer role to me when I was "paired" with the murderer. In the others, I especially remember a game when our "main damage dealer" with 36% critical hit chance didn't land a single critical hit in 10 turns (the other roles, with a lower critical hit chance, also didn't land a single critical hit), while the opponent's "15-20%" critical hits were landing almost every turn.:mad: That was the last straw...
